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Unexpected behavior when mirroring: values copied over from one side to the other without negative applied #460

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buzzkirill opened this issue May 28, 2024 · 0 comments

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@buzzkirill
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buzzkirill commented May 28, 2024

  • After creating a mirror table for a skeleton using the YZ plane (default):
  • Pose created: right control XYZ translation values 1, 1, 1; left control XYZ 0;0;0
  • Pose mirrored.
  • Expected output: right 0;0;0, left -1; 1; 1.
  • Actual output: right 0;0;0, left 1;1;1

Why aren't negative values applied to the corresponding objects?

Maya version 2023.2

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