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Windows support? #1

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evilC opened this issue Dec 11, 2018 · 5 comments
Open

Windows support? #1

evilC opened this issue Dec 11, 2018 · 5 comments

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@evilC
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evilC commented Dec 11, 2018

Hi, your readme is a little confusing - it says "This is a little C library for Linux based operating systems", however there does seem to be some Windows-specific stuff in here.
I want to be able to read input from an SC in my remapping application (UCR) which is a Windows C# app.
Would it be possible to use this library to read input from the SC from arbitrary C# code?

@evilC
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evilC commented Dec 11, 2018

To clarify, if I try to run the C# test app, I get

I notice that the dlls are baked into the repo, so I am not sure the Test app is targetting the right SteamController.dll?:

@evilC
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evilC commented Dec 11, 2018

Finally got it all building. Cleaned up the repo a bit too.
https://github.com/evilC/steamcontroller

@Waffle1434
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Finally got it all building. Cleaned up the repo a bit too.
https://github.com/evilC/steamcontroller

Thank you so much for this, I have it running on Windows 10 desktop.

@Dont-Know-Nothing
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Finally got it all building. Cleaned up the repo a bit too. https://github.com/evilC/steamcontroller

Hi!, Sorry for this late question.. I'm having the same Sytem.EntryPointNotFoundExeption error on your repo too. How you managed to fix this? I'm on VS 2022.
Thanks.

@Dont-Know-Nothing
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Finally got it all building. Cleaned up the repo a bit too. https://github.com/evilC/steamcontroller

Hi!, Sorry for this late question.. I'm having the same Sytem.EntryPointNotFoundExeption error on your repo too. How you managed to fix this? I'm on VS 2022. Thanks.

Never mind.. The release SteamController.dll wasn't working for me, I,ve used CMake to build from source and it's working now.

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