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* @param blocksize Granularity at which data is processed by the decode() function.
* @param blocksize Granularity at which data is processed by the decode() function.
* Must be a power of two and should correspond to ca. 10ms worth of single-channel
* samples (default is 4096 for 44.1Khz data). Do not make it shorter or longer
* than 5ms to 20ms since the granularity at which locations are decoded
* changes with this.
10ms at 44100 is 441, 4096 is 100ms, so what block size should I use? Does it really need to be a power of 2? It doesn't seem like it needs, as long as it's a multiple of 2 the code looks and works fine (not tested deeply).
The text was updated successfully, but these errors were encountered:
adsp.freesurround/src/FreeSurroundDecoder.h
Line 82 in 03ec089
10ms at 44100 is 441, 4096 is 100ms, so what block size should I use? Does it really need to be a power of 2? It doesn't seem like it needs, as long as it's a multiple of 2 the code looks and works fine (not tested deeply).
The text was updated successfully, but these errors were encountered: