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在wsl2中的ubuntu20.4生成apk错误 #1783

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colappp opened this issue Mar 3, 2024 · 3 comments
Closed

在wsl2中的ubuntu20.4生成apk错误 #1783

colappp opened this issue Mar 3, 2024 · 3 comments
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@colappp
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colappp commented Mar 3, 2024

Versions

  • Python: 2.7.18
  • OS: ubuntu20.04
  • Buildozer: lastest

Description

// REPLACE ME: What are you trying to get done, what has happened, what went wrong, and what did you expect?

buildozer.spec

Command:

buildozer -v android debug

Spec file:

[app]

# (str) Title of your application
title = My Application

# (str) Package name
package.name = myapp

# (str) Package domain (needed for android/ios packaging)
package.domain = org.test

# (str) Source code where the main.py live
source.dir = .

# (list) Source files to include (let empty to include all the files)
source.include_exts = py,png,jpg,kv,atlas

# (list) List of inclusions using pattern matching
#source.include_patterns = assets/*,images/*.png

# (list) Source files to exclude (let empty to not exclude anything)
#source.exclude_exts = spec

# (list) List of directory to exclude (let empty to not exclude anything)
#source.exclude_dirs = tests, bin, venv

# (list) List of exclusions using pattern matching
# Do not prefix with './'
#source.exclude_patterns = license,images/*/*.jpg

# (str) Application versioning (method 1)
version = 0.1

# (str) Application versioning (method 2)
# version.regex = __version__ = ['"](.*)['"]
# version.filename = %(source.dir)s/main.py

# (list) Application requirements
# comma separated e.g. requirements = sqlite3,kivy
requirements = python2,kivy

# (str) Custom source folders for requirements
# Sets custom source for any requirements with recipes
# requirements.source.kivy = ../../kivy

# (str) Presplash of the application
#presplash.filename = %(source.dir)s/data/presplash.png

# (str) Icon of the application
#icon.filename = %(source.dir)s/data/icon.png

# (list) Supported orientations
# Valid options are: landscape, portrait, portrait-reverse or landscape-reverse
orientation = portrait

# (list) List of service to declare
#services = NAME:ENTRYPOINT_TO_PY,NAME2:ENTRYPOINT2_TO_PY

#
# OSX Specific
#

#
# author = © Copyright Info

# change the major version of python used by the app
osx.python_version = 3

# Kivy version to use
osx.kivy_version = 1.9.1

#
# Android specific
#

# (bool) Indicate if the application should be fullscreen or not
fullscreen = 0

# (string) Presplash background color (for android toolchain)
# Supported formats are: #RRGGBB #AARRGGBB or one of the following names:
# red, blue, green, black, white, gray, cyan, magenta, yellow, lightgray,
# darkgray, grey, lightgrey, darkgrey, aqua, fuchsia, lime, maroon, navy,
# olive, purple, silver, teal.
#android.presplash_color = #FFFFFF

# (string) Presplash animation using Lottie format.
# see https://lottiefiles.com/ for examples and https://airbnb.design/lottie/
# for general documentation.
# Lottie files can be created using various tools, like Adobe After Effect or Synfig.
#android.presplash_lottie = "path/to/lottie/file.json"

# (str) Adaptive icon of the application (used if Android API level is 26+ at runtime)
#icon.adaptive_foreground.filename = %(source.dir)s/data/icon_fg.png
#icon.adaptive_background.filename = %(source.dir)s/data/icon_bg.png

# (list) Permissions
# (See https://python-for-android.readthedocs.io/en/latest/buildoptions/#build-options-1 for all the supported syntaxes and properties)
#android.permissions = android.permission.INTERNET, (name=android.permission.WRITE_EXTERNAL_STORAGE;maxSdkVersion=18)

# (list) features (adds uses-feature -tags to manifest)
#android.features = android.hardware.usb.host

# (int) Target Android API, should be as high as possible.
#android.api = 31

# (int) Minimum API your APK / AAB will support.
#android.minapi = 21

# (int) Android SDK version to use
#android.sdk = 20

# (str) Android NDK version to use
#android.ndk = 23b

# (int) Android NDK API to use. This is the minimum API your app will support, it should usually match android.minapi.
#android.ndk_api = 21

# (bool) Use --private data storage (True) or --dir public storage (False)
#android.private_storage = True

# (str) Android NDK directory (if empty, it will be automatically downloaded.)
#android.ndk_path =

# (str) Android SDK directory (if empty, it will be automatically downloaded.)
#android.sdk_path =

# (str) ANT directory (if empty, it will be automatically downloaded.)
#android.ant_path =

# (bool) If True, then skip trying to update the Android sdk
# This can be useful to avoid excess Internet downloads or save time
# when an update is due and you just want to test/build your package
# android.skip_update = False

# (bool) If True, then automatically accept SDK license
# agreements. This is intended for automation only. If set to False,
# the default, you will be shown the license when first running
# buildozer.
# android.accept_sdk_license = False

# (str) Android entry point, default is ok for Kivy-based app
#android.entrypoint = org.kivy.android.PythonActivity

# (str) Full name including package path of the Java class that implements Android Activity
# use that parameter together with android.entrypoint to set custom Java class instead of PythonActivity
#android.activity_class_name = org.kivy.android.PythonActivity

# (str) Extra xml to write directly inside the <manifest> element of AndroidManifest.xml
# use that parameter to provide a filename from where to load your custom XML code
#android.extra_manifest_xml = ./src/android/extra_manifest.xml

# (str) Extra xml to write directly inside the <manifest><application> tag of AndroidManifest.xml
# use that parameter to provide a filename from where to load your custom XML arguments:
#android.extra_manifest_application_arguments = ./src/android/extra_manifest_application_arguments.xml

# (str) Full name including package path of the Java class that implements Python Service
# use that parameter to set custom Java class which extends PythonService
#android.service_class_name = org.kivy.android.PythonService

# (str) Android app theme, default is ok for Kivy-based app
# android.apptheme = "@android:style/Theme.NoTitleBar"

# (list) Pattern to whitelist for the whole project
#android.whitelist =

# (str) Path to a custom whitelist file
#android.whitelist_src =

# (str) Path to a custom blacklist file
#android.blacklist_src =

# (list) List of Java .jar files to add to the libs so that pyjnius can access
# their classes. Don't add jars that you do not need, since extra jars can slow
# down the build process. Allows wildcards matching, for example:
# OUYA-ODK/libs/*.jar
#android.add_jars = foo.jar,bar.jar,path/to/more/*.jar

# (list) List of Java files to add to the android project (can be java or a
# directory containing the files)
#android.add_src =

# (list) Android AAR archives to add
#android.add_aars =

# (list) Put these files or directories in the apk assets directory.
# Either form may be used, and assets need not be in 'source.include_exts'.
# 1) android.add_assets = source_asset_relative_path
# 2) android.add_assets = source_asset_path:destination_asset_relative_path
#android.add_assets =

# (list) Put these files or directories in the apk res directory.
# The option may be used in three ways, the value may contain one or zero ':'
# Some examples:
# 1) A file to add to resources, legal resource names contain ['a-z','0-9','_']
# android.add_resources = my_icons/all-inclusive.png:drawable/all_inclusive.png
# 2) A directory, here  'legal_icons' must contain resources of one kind
# android.add_resources = legal_icons:drawable
# 3) A directory, here 'legal_resources' must contain one or more directories, 
# each of a resource kind:  drawable, xml, etc...
# android.add_resources = legal_resources
#android.add_resources =

# (list) Gradle dependencies to add
#android.gradle_dependencies =

# (bool) Enable AndroidX support. Enable when 'android.gradle_dependencies'
# contains an 'androidx' package, or any package from Kotlin source.
# android.enable_androidx requires android.api >= 28
#android.enable_androidx = True

# (list) add java compile options
# this can for example be necessary when importing certain java libraries using the 'android.gradle_dependencies' option
# see https://developer.android.com/studio/write/java8-support for further information
# android.add_compile_options = "sourceCompatibility = 1.8", "targetCompatibility = 1.8"

# (list) Gradle repositories to add {can be necessary for some android.gradle_dependencies}
# please enclose in double quotes 
# e.g. android.gradle_repositories = "maven { url 'https://kotlin.bintray.com/ktor' }"
#android.add_gradle_repositories =

# (list) packaging options to add 
# see https://google.github.io/android-gradle-dsl/current/com.android.build.gradle.internal.dsl.PackagingOptions.html
# can be necessary to solve conflicts in gradle_dependencies
# please enclose in double quotes 
# e.g. android.add_packaging_options = "exclude 'META-INF/common.kotlin_module'", "exclude 'META-INF/*.kotlin_module'"
#android.add_packaging_options =

# (list) Java classes to add as activities to the manifest.
#android.add_activities = com.example.ExampleActivity

# (str) OUYA Console category. Should be one of GAME or APP
# If you leave this blank, OUYA support will not be enabled
#android.ouya.category = GAME

# (str) Filename of OUYA Console icon. It must be a 732x412 png image.
#android.ouya.icon.filename = %(source.dir)s/data/ouya_icon.png

# (str) XML file to include as an intent filters in <activity> tag
#android.manifest.intent_filters =

# (list) Copy these files to src/main/res/xml/ (used for example with intent-filters)
#android.res_xml = PATH_TO_FILE,

# (str) launchMode to set for the main activity
#android.manifest.launch_mode = standard

# (str) screenOrientation to set for the main activity.
# Valid values can be found at https://developer.android.com/guide/topics/manifest/activity-element
#android.manifest.orientation = fullSensor

# (list) Android additional libraries to copy into libs/armeabi
#android.add_libs_armeabi = libs/android/*.so
#android.add_libs_armeabi_v7a = libs/android-v7/*.so
#android.add_libs_arm64_v8a = libs/android-v8/*.so
#android.add_libs_x86 = libs/android-x86/*.so
#android.add_libs_mips = libs/android-mips/*.so

# (bool) Indicate whether the screen should stay on
# Don't forget to add the WAKE_LOCK permission if you set this to True
#android.wakelock = False

# (list) Android application meta-data to set (key=value format)
#android.meta_data =

# (list) Android library project to add (will be added in the
# project.properties automatically.)
#android.library_references =

# (list) Android shared libraries which will be added to AndroidManifest.xml using <uses-library> tag
#android.uses_library =

# (str) Android logcat filters to use
#android.logcat_filters = *:S python:D

# (bool) Android logcat only display log for activity's pid
#android.logcat_pid_only = False

# (str) Android additional adb arguments
#android.adb_args = -H host.docker.internal

# (bool) Copy library instead of making a libpymodules.so
#android.copy_libs = 1

# (list) The Android archs to build for, choices: armeabi-v7a, arm64-v8a, x86, x86_64
# In past, was `android.arch` as we weren't supporting builds for multiple archs at the same time.
android.archs = arm64-v8a, armeabi-v7a

# (int) overrides automatic versionCode computation (used in build.gradle)
# this is not the same as app version and should only be edited if you know what you're doing
# android.numeric_version = 1

# (bool) enables Android auto backup feature (Android API >=23)
android.allow_backup = True

# (str) XML file for custom backup rules (see official auto backup documentation)
# android.backup_rules =

# (str) If you need to insert variables into your AndroidManifest.xml file,
# you can do so with the manifestPlaceholders property.
# This property takes a map of key-value pairs. (via a string)
# Usage example : android.manifest_placeholders = [myCustomUrl:\"org.kivy.customurl\"]
# android.manifest_placeholders = [:]

# (bool) Skip byte compile for .py files
# android.no-byte-compile-python = False

# (str) The format used to package the app for release mode (aab or apk or aar).
# android.release_artifact = aab

# (str) The format used to package the app for debug mode (apk or aar).
# android.debug_artifact = apk

#
# Python for android (p4a) specific
#

# (str) python-for-android URL to use for checkout
#p4a.url =

# (str) python-for-android fork to use in case if p4a.url is not specified, defaults to upstream (kivy)
#p4a.fork = kivy

# (str) python-for-android branch to use, defaults to master
#p4a.branch = master

# (str) python-for-android specific commit to use, defaults to HEAD, must be within p4a.branch
#p4a.commit = HEAD

# (str) python-for-android git clone directory (if empty, it will be automatically cloned from github)
#p4a.source_dir =

# (str) The directory in which python-for-android should look for your own build recipes (if any)
#p4a.local_recipes =

# (str) Filename to the hook for p4a
#p4a.hook =

# (str) Bootstrap to use for android builds
# p4a.bootstrap = sdl2

# (int) port number to specify an explicit --port= p4a argument (eg for bootstrap flask)
#p4a.port =

# Control passing the --use-setup-py vs --ignore-setup-py to p4a
# "in the future" --use-setup-py is going to be the default behaviour in p4a, right now it is not
# Setting this to false will pass --ignore-setup-py, true will pass --use-setup-py
# NOTE: this is general setuptools integration, having pyproject.toml is enough, no need to generate
# setup.py if you're using Poetry, but you need to add "toml" to source.include_exts.
#p4a.setup_py = false

# (str) extra command line arguments to pass when invoking pythonforandroid.toolchain
#p4a.extra_args =



#
# iOS specific
#

# (str) Path to a custom kivy-ios folder
#ios.kivy_ios_dir = ../kivy-ios
# Alternately, specify the URL and branch of a git checkout:
ios.kivy_ios_url = https://github.com/kivy/kivy-ios
ios.kivy_ios_branch = master

# Another platform dependency: ios-deploy
# Uncomment to use a custom checkout
#ios.ios_deploy_dir = ../ios_deploy
# Or specify URL and branch
ios.ios_deploy_url = https://github.com/phonegap/ios-deploy
ios.ios_deploy_branch = 1.10.0

# (bool) Whether or not to sign the code
ios.codesign.allowed = false

# (str) Name of the certificate to use for signing the debug version
# Get a list of available identities: buildozer ios list_identities
#ios.codesign.debug = "iPhone Developer: <lastname> <firstname> (<hexstring>)"

# (str) The development team to use for signing the debug version
#ios.codesign.development_team.debug = <hexstring>

# (str) Name of the certificate to use for signing the release version
#ios.codesign.release = %(ios.codesign.debug)s

# (str) The development team to use for signing the release version
#ios.codesign.development_team.release = <hexstring>

# (str) URL pointing to .ipa file to be installed
# This option should be defined along with `display_image_url` and `full_size_image_url` options.
#ios.manifest.app_url =

# (str) URL pointing to an icon (57x57px) to be displayed during download
# This option should be defined along with `app_url` and `full_size_image_url` options.
#ios.manifest.display_image_url =

# (str) URL pointing to a large icon (512x512px) to be used by iTunes
# This option should be defined along with `app_url` and `display_image_url` options.
#ios.manifest.full_size_image_url =


[buildozer]

# (int) Log level (0 = error only, 1 = info, 2 = debug (with command output))
log_level = 2

# (int) Display warning if buildozer is run as root (0 = False, 1 = True)
warn_on_root = 1

# (str) Path to build artifact storage, absolute or relative to spec file
# build_dir = ./.buildozer

# (str) Path to build output (i.e. .apk, .aab, .ipa) storage
# bin_dir = ./bin

#    -----------------------------------------------------------------------------
#    List as sections
#
#    You can define all the "list" as [section:key].
#    Each line will be considered as a option to the list.
#    Let's take [app] / source.exclude_patterns.
#    Instead of doing:
#
#[app]
#source.exclude_patterns = license,data/audio/*.wav,data/images/original/*
#
#    This can be translated into:
#
#[app:source.exclude_patterns]
#license
#data/audio/*.wav
#data/images/original/*
#


#    -----------------------------------------------------------------------------
#    Profiles
#
#    You can extend section / key with a profile
#    For example, you want to deploy a demo version of your application without
#    HD content. You could first change the title to add "(demo)" in the name
#    and extend the excluded directories to remove the HD content.
#
#[app@demo]
#title = My Application (demo)
#
#[app:source.exclude_patterns@demo]
#images/hd/*
#
#    Then, invoke the command line with the "demo" profile:
#
#buildozer --profile demo android debug

Logs

# Check configuration tokens
Buildozer is running as root!
This is not recommended, and may lead to problems later.
Are you sure you want to continue [y/n]? # Ensure build layout
# Check configuration tokens
# Preparing build
# Check requirements for android
# Search for Git (git)
#  -> found at /usr/bin/git
# Search for Cython (cython)
#  -> found at /root/.local/bin/cython
# Search for Java compiler (javac)
#  -> found at /usr/lib/jvm/java-17-openjdk-amd64/bin/javac
# Search for Java keytool (keytool)
#  -> found at /usr/lib/jvm/java-17-openjdk-amd64/bin/keytool
# Install platform
# Run ['git', 'config', '--get', 'remote.origin.url']
# Cwd /root/esp_p/.buildozer/android/platform/python-for-android
https://github.com/kivy/python-for-android.git
# Run ['git', 'branch', '-vv']
# Cwd /root/esp_p/.buildozer/android/platform/python-for-android
* master 957a3e5f [origin/master] Merge pull request #2959 from kivy/release-2024.01.21
# Run ['/usr/bin/python3', '-m', 'pip', 'install', '-q', '--user', 'appdirs', 'colorama>=0.3.3', 'jinja2', 'sh>=1.10, <2.0; sys_platform!="win32"', 'build', 'toml', 'packaging', 'setuptools']
# Cwd None
# Apache ANT found at /root/.buildozer/android/platform/apache-ant-1.9.4
# Android SDK found at /root/.buildozer/android/platform/android-sdk
# Recommended android's NDK version by p4a is: 25b
# Android NDK found at /root/.buildozer/android/platform/android-ndk-r25b
# Run ['/usr/bin/python3', '-m', 'pythonforandroid.toolchain', 'aab', '-h', '--color=always', '--storage-dir=/root/esp_p/.buildozer/android/platform/build-arm64-v8a_armeabi-v7a', '--ndk-api=21', '--ignore-setup-py', '--debug']
# Cwd /root/esp_p/.buildozer/android/platform/python-for-android
usage: toolchain.py aab [-h] [--debug] [--color {always,never,auto}]
                        [--sdk-dir SDK_DIR] [--ndk-dir NDK_DIR]
                        [--android-api ANDROID_API]
                        [--ndk-version NDK_VERSION] [--ndk-api NDK_API]
                        [--symlink-bootstrap-files]
                        [--storage-dir STORAGE_DIR] [--arch ARCH]
                        [--dist-name DIST_NAME] [--requirements REQUIREMENTS]
                        [--recipe-blacklist RECIPE_BLACKLIST]
                        [--blacklist-requirements BLACKLIST_REQUIREMENTS]
                        [--bootstrap BOOTSTRAP] [--hook HOOK] [--force-build]
                        [--no-force-build] [--require-perfect-match]
                        [--no-require-perfect-match] [--allow-replace-dist]
                        [--no-allow-replace-dist]
                        [--local-recipes LOCAL_RECIPES]
                        [--activity-class-name ACTIVITY_CLASS_NAME]
                        [--service-class-name SERVICE_CLASS_NAME]
                        [--java-build-tool {auto,ant,gradle}] [--copy-libs]
                        [--no-copy-libs] [--add-asset ASSETS]
                        [--add-resource RESOURCES] [--private PRIVATE]
                        [--use-setup-py] [--ignore-setup-py] [--release]
                        [--with-debug-symbols] [--keystore KEYSTORE]
                        [--signkey SIGNKEY] [--keystorepw KEYSTOREPW]
                        [--signkeypw SIGNKEYPW]

optional arguments:
  -h, --help            show this help message and exit
  --debug               Display debug output and all build info
  --color {always,never,auto}
                        Enable or disable color output (default enabled on
                        tty)
  --sdk-dir SDK_DIR, --sdk_dir SDK_DIR
                        The filepath where the Android SDK is installed
  --ndk-dir NDK_DIR, --ndk_dir NDK_DIR
                        The filepath where the Android NDK is installed
  --android-api ANDROID_API, --android_api ANDROID_API
                        The Android API level to build against defaults to 33
                        if not specified.
  --ndk-version NDK_VERSION, --ndk_version NDK_VERSION
                        DEPRECATED: the NDK version is now found automatically
                        or not at all.
  --ndk-api NDK_API     The Android API level to compile against. This should
                        be your *minimal supported* API, not normally the same
                        as your --android-api. Defaults to min(ANDROID_API,
                        21) if not specified.
  --symlink-bootstrap-files, --ssymlink_bootstrap_files
                        If True, symlinks the bootstrap files creation. This
                        is useful for development only, it could also cause
                        weird problems.
  --storage-dir STORAGE_DIR
                        Primary storage directory for downloads and builds
                        (default: /root/.local/share/python-for-android)
  --arch ARCH           The archs to build for.
  --dist-name DIST_NAME, --dist_name DIST_NAME
                        The name of the distribution to use or create
  --requirements REQUIREMENTS
                        Dependencies of your app, should be recipe names or
                        Python modules. NOT NECESSARY if you are using Python
                        3 with --use-setup-py
  --recipe-blacklist RECIPE_BLACKLIST
                        Blacklist an internal recipe from use. Allows
                        disabling Python 3 core modules to save size
  --blacklist-requirements BLACKLIST_REQUIREMENTS
                        Blacklist an internal recipe from use. Allows
                        disabling Python 3 core modules to save size
  --bootstrap BOOTSTRAP
                        The bootstrap to build with. Leave unset to choose
                        automatically.
  --hook HOOK           Filename to a module that contains python-for-android
                        hooks
  --local-recipes LOCAL_RECIPES, --local_recipes LOCAL_RECIPES
                        Directory to look for local recipes
  --activity-class-name ACTIVITY_CLASS_NAME
                        The full java class name of the main activity
  --service-class-name SERVICE_CLASS_NAME
                        Full java package name of the PythonService class
  --java-build-tool {auto,ant,gradle}
                        The java build tool to use when packaging the APK,
                        defaults to automatically selecting an appropriate
                        tool.
  --add-asset ASSETS    Put this in the assets folder in the apk.
  --add-resource RESOURCES
                        Put this in the res folder in the apk.
  --private PRIVATE     the directory with the app source code files
                        (containing your main.py entrypoint)
  --use-setup-py        Process the setup.py of a project if present.
                        (Experimental!
  --ignore-setup-py     Don't run the setup.py of a project if present. This
                        may be required if the setup.py is not designed to
                        work inside p4a (e.g. by installing dependencies that
                        won't work or aren't desired on Android
  --release             Build your app as a non-debug release build. (Disables
                        gdb debugging among other things)
  --with-debug-symbols  Will keep debug symbols from `.so` files.
  --keystore KEYSTORE   Keystore for JAR signing key, will use jarsigner
                        default if not specified (release build only)
  --signkey SIGNKEY     Key alias to sign PARSER_APK. with (release build
                        only)
  --keystorepw KEYSTOREPW
                        Password for keystore
  --signkeypw SIGNKEYPW
                        Password for key alias

  Whether to force compilation of a new distribution

  --force-build
  --no-force-build      (this is the default)
  --require-perfect-match
  --no-require-perfect-match
                        (this is the default)
  --allow-replace-dist  (this is the default)
  --no-allow-replace-dist
  --copy-libs
  --no-copy-libs        (this is the default)
# Check application requirements
# Compile platform
# Run ['/usr/bin/python3', '-m', 'pythonforandroid.toolchain', 'create', '--dist_name=myapp', '--bootstrap=sdl2', '--requirements=python2,kivy', '--arch=arm64-v8a', '--arch=armeabi-v7a', '--copy-libs', '--color=always', '--storage-dir=/root/esp_p/.buildozer/android/platform/build-arm64-v8a_armeabi-v7a', '--ndk-api=21', '--ignore-setup-py', '--debug']
# Cwd /root/esp_p/.buildozer/android/platform/python-for-android
# Command failed: ['/usr/bin/python3', '-m', 'pythonforandroid.toolchain', 'create', '--dist_name=myapp', '--bootstrap=sdl2', '--requirements=python2,kivy', '--arch=arm64-v8a', '--arch=armeabi-v7a', '--copy-libs', '--color=always', '--storage-dir=/root/esp_p/.buildozer/android/platform/build-arm64-v8a_armeabi-v7a', '--ndk-api=21', '--ignore-setup-py', '--debug']
# ENVIRONMENT:
#     SHELL = '/bin/bash'
#     WSL_DISTRO_NAME = 'Ubuntu-20.04'
#     NAME = 'DESKTOP-PBDTU25'
#     PWD = '/root/esp_p'
#     LOGNAME = 'root'
#     MOTD_SHOWN = 'update-motd'
#     HOME = '/root'
#     LANG = 'C.UTF-8'
#     LS_COLORS = 'rs=0:di=01;34:ln=01;36:mh=00:pi=40;33:so=01;35:do=01;35:bd=40;33;01:cd=40;33;01:or=40;31;01:mi=00:su=37;41:sg=30;43:ca=30;41:tw=30;42:ow=34;42:st=37;44:ex=01;32:*.tar=01;31:*.tgz=01;31:*.arc=01;31:*.arj=01;31:*.taz=01;31:*.lha=01;31:*.lz4=01;31:*.lzh=01;31:*.lzma=01;31:*.tlz=01;31:*.txz=01;31:*.tzo=01;31:*.t7z=01;31:*.zip=01;31:*.z=01;31:*.dz=01;31:*.gz=01;31:*.lrz=01;31:*.lz=01;31:*.lzo=01;31:*.xz=01;31:*.zst=01;31:*.tzst=01;31:*.bz2=01;31:*.bz=01;31:*.tbz=01;31:*.tbz2=01;31:*.tz=01;31:*.deb=01;31:*.rpm=01;31:*.jar=01;31:*.war=01;31:*.ear=01;31:*.sar=01;31:*.rar=01;31:*.alz=01;31:*.ace=01;31:*.zoo=01;31:*.cpio=01;31:*.7z=01;31:*.rz=01;31:*.cab=01;31:*.wim=01;31:*.swm=01;31:*.dwm=01;31:*.esd=01;31:*.jpg=01;35:*.jpeg=01;35:*.mjpg=01;35:*.mjpeg=01;35:*.gif=01;35:*.bmp=01;35:*.pbm=01;35:*.pgm=01;35:*.ppm=01;35:*.tga=01;35:*.xbm=01;35:*.xpm=01;35:*.tif=01;35:*.tiff=01;35:*.png=01;35:*.svg=01;35:*.svgz=01;35:*.mng=01;35:*.pcx=01;35:*.mov=01;35:*.mpg=01;35:*.mpeg=01;35:*.m2v=01;35:*.mkv=01;35:*.webm=01;35:*.ogm=01;35:*.mp4=01;35:*.m4v=01;35:*.mp4v=01;35:*.vob=01;35:*.qt=01;35:*.nuv=01;35:*.wmv=01;35:*.asf=01;35:*.rm=01;35:*.rmvb=01;35:*.flc=01;35:*.avi=01;35:*.fli=01;35:*.flv=01;35:*.gl=01;35:*.dl=01;35:*.xcf=01;35:*.xwd=01;35:*.yuv=01;35:*.cgm=01;35:*.emf=01;35:*.ogv=01;35:*.ogx=01;35:*.aac=00;36:*.au=00;36:*.flac=00;36:*.m4a=00;36:*.mid=00;36:*.midi=00;36:*.mka=00;36:*.mp3=00;36:*.mpc=00;36:*.ogg=00;36:*.ra=00;36:*.wav=00;36:*.oga=00;36:*.opus=00;36:*.spx=00;36:*.xspf=00;36:'
#     LESSCLOSE = '/usr/bin/lesspipe %s %s'
#     TERM = 'xterm-256color'
#     LESSOPEN = '| /usr/bin/lesspipe %s'
#     USER = 'root'
#     SHLVL = '1'
#     WSLENV = ''
#     XDG_DATA_DIRS = '/usr/local/share:/usr/share:/var/lib/snapd/desktop'
#     PATH = ('/root/.buildozer/android/platform/apache-ant-1.9.4/bin:/usr/local/sbin:/usr/local/bin:/usr/sbin:/usr/bin:/sbin:/bin:/usr/games:/usr/local/games:/mnt/c/Program '
 'Files/WindowsApps/CanonicalGroupLimited.Ubuntu20.04LTS_2004.6.16.0_x64__79rhkp1fndgsc:/mnt/c/Program '
 'Files/Python38/Scripts/:/mnt/c/Program '
 'Files/Python38/:/mnt/c/Windows/system32:/mnt/c/Windows:/mnt/c/Windows/System32/Wbem:/mnt/c/Windows/System32/WindowsPowerShell/v1.0/:/mnt/c/Windows/System32/OpenSSH/:/mnt/c/Program '
 'Files/Bandizip/:/mnt/c/_tools/jdk-17.0.2/bin:/mnt/c/Program '
 'Files/Tailscale/:/mnt/c/Program Files/dotnet/:/mnt/c/Program Files '
 '(x86)/Windows Kits/10/Windows Performance '
 'Toolkit/:/mnt/c/Users/todesk/AppData/Local/Microsoft/WindowsApps:/mnt/c/Microsoft '
 'VS Code/bin:/mnt/c/Users/todesk/.dotnet/tools:/mnt/c/Program '
 'Files/JetBrains/PyCharm 2023.3.4/bin:/snap/bin:/root/.local/bin/')
#     HOSTTYPE = 'x86_64'
#     OLDPWD = '/root'
#     _ = '/root/.local/bin/buildozer'
#     PACKAGES_PATH = '/root/.buildozer/android/packages'
#     ANDROIDSDK = '/root/.buildozer/android/platform/android-sdk'
#     ANDROIDNDK = '/root/.buildozer/android/platform/android-ndk-r25b'
#     ANDROIDAPI = '31'
#     ANDROIDMINAPI = '21'
# 
# Buildozer failed to execute the last command
# The error might be hidden in the log above this error
# Please read the full log, and search for it before
# raising an issue with buildozer itself.
# In case of a bug report, please add a full log with log_level = 2

@colappp
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colappp commented Mar 3, 2024

这是主要抛出的异常和错误

Exception in thread background thread for pid 28672:
Traceback (most recent call last):
  File "/usr/lib/python3.8/threading.py", line 932, in _bootstrap_inner
    self.run()
  File "/usr/lib/python3.8/threading.py", line 870, in run
    self._target(*self._args, **self._kwargs)
  File "/root/.local/lib/python3.8/site-packages/sh.py", line 1641, in wrap
    fn(*rgs, **kwargs)
  File "/root/.local/lib/python3.8/site-packages/sh.py", line 2569, in background_thread
    handle_exit_code(exit_code)
  File "/root/.local/lib/python3.8/site-packages/sh.py", line 2269, in fn
    return self.command.handle_command_exit_code(exit_code)
  File "/root/.local/lib/python3.8/site-packages/sh.py", line 869, in handle_command_exit_code
    raise exc
sh.ErrorReturnCode_77:

  RAN: /root/esp_p/.buildozer/android/platform/build-arm64-v8a_armeabi-v7a/build/other_builds/libffi/arm64-v8a__ndk_target_21/libffi/configure --host=aarch64-linux-android --prefix=/root/esp_p/.buildozer/android/platform/build-arm64-v8a_armeabi-v7a/build/other_builds/libffi/arm64-v8a__ndk_target_21/libffi --disable-builddir --enable-shared

  STDOUT:
checking build system type... x86_64-pc-linux-gnu
checking host system type... aarch64-unknown-linux-android
checking target system type... aarch64-unknown-linux-android
checking for gsed... sed
checking for a BSD-compatible install... /usr/bin/install -c
checking whether build environment is sane... yes
checking for aarch64-linux-android-strip... /root/.buildozer/android/platform/android-ndk-r25b/toolchains/llvm/prebuilt/linux-x86_64/bin/llvm-strip --strip-unneeded
checking for a thread-safe mkdir -p... /usr/bin/mkdir -p
checking for gawk... gawk
checking whether make -j28 sets $(MAKE)... yes
checking whether make -j28 supports nested variables... yes
checking for aarch64-linux-android-gcc... /root/.buildozer/android/platform/android-ndk-r25b/toolchains/llvm/prebuilt/linux-x86_64/bin/clang -target aarch64-linux-android21 -fomit-frame-pointer -march=armv8-a -fPIC
checking whether the C compiler works... no
configure: error: in `/root/esp_p/.buildozer/android/platform/build-arm64-v8a_armeabi-v7a/build/other_builds/libffi/arm64-v8a__ndk_target_21/libffi':
configure: error: C compiler cannot create executables
See `config.log' for more details


  STDERR:

Traceback (most recent call last):
  File "/usr/lib/python3.8/runpy.py", line 194, in _run_module_as_main
    return _run_code(code, main_globals, None,
  File "/usr/lib/python3.8/runpy.py", line 87, in _run_code
    exec(code, run_globals)
  File "/root/esp_p/.buildozer/android/platform/python-for-android/pythonforandroid/toolchain.py", line 1256, in <module>
    main()
  File "/root/esp_p/.buildozer/android/platform/python-for-android/pythonforandroid/entrypoints.py", line 18, in main
    ToolchainCL()
  File "/root/esp_p/.buildozer/android/platform/python-for-android/pythonforandroid/toolchain.py", line 685, in __init__
    getattr(self, command)(args)
  File "/root/esp_p/.buildozer/android/platform/python-for-android/pythonforandroid/toolchain.py", line 104, in wrapper_func
    build_dist_from_args(ctx, dist, args)
  File "/root/esp_p/.buildozer/android/platform/python-for-android/pythonforandroid/toolchain.py", line 163, in build_dist_from_args
    build_recipes(build_order, python_modules, ctx,
  File "/root/esp_p/.buildozer/android/platform/python-for-android/pythonforandroid/build.py", line 504, in build_recipes
    recipe.build_arch(arch)
  File "/root/esp_p/.buildozer/android/platform/python-for-android/pythonforandroid/recipes/libffi/__init__.py", line 30, in build_arch
    shprint(sh.Command('./configure'),
  File "/root/esp_p/.buildozer/android/platform/python-for-android/pythonforandroid/logger.py", line 167, in shprint
    for line in output:
  File "/root/.local/lib/python3.8/site-packages/sh.py", line 915, in next
    self.wait()
  File "/root/.local/lib/python3.8/site-packages/sh.py", line 845, in wait
    self.handle_command_exit_code(exit_code)
  File "/root/.local/lib/python3.8/site-packages/sh.py", line 869, in handle_command_exit_code
    raise exc
sh.ErrorReturnCode_77:

  RAN: /root/esp_p/.buildozer/android/platform/build-arm64-v8a_armeabi-v7a/build/other_builds/libffi/arm64-v8a__ndk_target_21/libffi/configure --host=aarch64-linux-android --prefix=/root/esp_p/.buildozer/android/platform/build-arm64-v8a_armeabi-v7a/build/other_builds/libffi/arm64-v8a__ndk_target_21/libffi --disable-builddir --enable-shared

  STDOUT:
checking build system type... x86_64-pc-linux-gnu
checking host system type... aarch64-unknown-linux-android
checking target system type... aarch64-unknown-linux-android
checking for gsed... sed
checking for a BSD-compatible install... /usr/bin/install -c
checking whether build environment is sane... yes
checking for aarch64-linux-android-strip... /root/.buildozer/android/platform/android-ndk-r25b/toolchains/llvm/prebuilt/linux-x86_64/bin/llvm-strip --strip-unneeded
checking for a thread-safe mkdir -p... /usr/bin/mkdir -p
checking for gawk... gawk
checking whether make -j28 sets $(MAKE)... yes
checking whether make -j28 supports nested variables... yes
checking for aarch64-linux-android-gcc... /root/.buildozer/android/platform/android-ndk-r25b/toolchains/llvm/prebuilt/linux-x86_64/bin/clang -target aarch64-linux-android21 -fomit-frame-pointer -march=armv8-a -fPIC
checking whether the C compiler works... no
configure: error: in `/root/esp_p/.buildozer/android/platform/build-arm64-v8a_armeabi-v7a/build/other_builds/libffi/arm64-v8a__ndk_target_21/libffi':
configure: error: C compiler cannot create executables
See `config.log' for more details


  STDERR:

# Command failed: ['/usr/bin/python3', '-m', 'pythonforandroid.toolchain', 'create', '--dist_name=myapp', '--bootstrap=sdl2', '--requirements=python2,kivy', '--arch=arm64-v8a', '--arch=armeabi-v7a', '--copy-libs', '--color=always', '--storage-dir=/root/esp_p/.buildozer/android/platform/build-arm64-v8a_armeabi-v7a', '--ndk-api=21', '--ignore-setup-py', '--debug']
# ENVIRONMENT:
#     SHELL = '/bin/bash'
#     WSL_DISTRO_NAME = 'Ubuntu-20.04'
#     NAME = 'DESKTOP-PBDTU25'
#     PWD = '/root/esp_p'
#     LOGNAME = 'root'
#     MOTD_SHOWN = 'update-motd'
#     HOME = '/root'
#     LANG = 'C.UTF-8'
#     LS_COLORS = 'rs=0:di=01;34:ln=01;36:mh=00:pi=40;33:so=01;35:do=01;35:bd=40;33;01:cd=40;33;01:or=40;31;01:mi=00:su=37;41:sg=30;43:ca=30;41:tw=30;42:ow=34;42:st=37;44:ex=01;32:*.tar=01;31:*.tgz=01;31:*.arc=01;31:*.arj=01;31:*.taz=01;31:*.lha=01;31:*.lz4=01;31:*.lzh=01;31:*.lzma=01;31:*.tlz=01;31:*.txz=01;31:*.tzo=01;31:*.t7z=01;31:*.zip=01;31:*.z=01;31:*.dz=01;31:*.gz=01;31:*.lrz=01;31:*.lz=01;31:*.lzo=01;31:*.xz=01;31:*.zst=01;31:*.tzst=01;31:*.bz2=01;31:*.bz=01;31:*.tbz=01;31:*.tbz2=01;31:*.tz=01;31:*.deb=01;31:*.rpm=01;31:*.jar=01;31:*.war=01;31:*.ear=01;31:*.sar=01;31:*.rar=01;31:*.alz=01;31:*.ace=01;31:*.zoo=01;31:*.cpio=01;31:*.7z=01;31:*.rz=01;31:*.cab=01;31:*.wim=01;31:*.swm=01;31:*.dwm=01;31:*.esd=01;31:*.jpg=01;35:*.jpeg=01;35:*.mjpg=01;35:*.mjpeg=01;35:*.gif=01;35:*.bmp=01;35:*.pbm=01;35:*.pgm=01;35:*.ppm=01;35:*.tga=01;35:*.xbm=01;35:*.xpm=01;35:*.tif=01;35:*.tiff=01;35:*.png=01;35:*.svg=01;35:*.svgz=01;35:*.mng=01;35:*.pcx=01;35:*.mov=01;35:*.mpg=01;35:*.mpeg=01;35:*.m2v=01;35:*.mkv=01;35:*.webm=01;35:*.ogm=01;35:*.mp4=01;35:*.m4v=01;35:*.mp4v=01;35:*.vob=01;35:*.qt=01;35:*.nuv=01;35:*.wmv=01;35:*.asf=01;35:*.rm=01;35:*.rmvb=01;35:*.flc=01;35:*.avi=01;35:*.fli=01;35:*.flv=01;35:*.gl=01;35:*.dl=01;35:*.xcf=01;35:*.xwd=01;35:*.yuv=01;35:*.cgm=01;35:*.emf=01;35:*.ogv=01;35:*.ogx=01;35:*.aac=00;36:*.au=00;36:*.flac=00;36:*.m4a=00;36:*.mid=00;36:*.midi=00;36:*.mka=00;36:*.mp3=00;36:*.mpc=00;36:*.ogg=00;36:*.ra=00;36:*.wav=00;36:*.oga=00;36:*.opus=00;36:*.spx=00;36:*.xspf=00;36:'
#     LESSCLOSE = '/usr/bin/lesspipe %s %s'
#     TERM = 'xterm-256color'
#     LESSOPEN = '| /usr/bin/lesspipe %s'
#     USER = 'root'
#     SHLVL = '1'
#     WSLENV = ''
#     XDG_DATA_DIRS = '/usr/local/share:/usr/share:/var/lib/snapd/desktop'
#     PATH = ('/root/.buildozer/android/platform/apache-ant-1.9.4/bin:/usr/local/sbin:/usr/local/bin:/usr/sbin:/usr/bin:/sbin:/bin:/usr/games:/usr/local/games:/mnt/c/Program '
 'Files/WindowsApps/CanonicalGroupLimited.Ubuntu20.04LTS_2004.6.16.0_x64__79rhkp1fndgsc:/mnt/c/Program '
 'Files/Python38/Scripts/:/mnt/c/Program '
 'Files/Python38/:/mnt/c/Windows/system32:/mnt/c/Windows:/mnt/c/Windows/System32/Wbem:/mnt/c/Windows/System32/WindowsPowerShell/v1.0/:/mnt/c/Windows/System32/OpenSSH/:/mnt/c/Program '
 'Files/Bandizip/:/mnt/c/_tools/jdk-17.0.2/bin:/mnt/c/Program '
 'Files/Tailscale/:/mnt/c/Program Files/dotnet/:/mnt/c/Program Files '
 '(x86)/Windows Kits/10/Windows Performance '
 'Toolkit/:/mnt/c/Users/todesk/AppData/Local/Microsoft/WindowsApps:/mnt/c/Microsoft '
 'VS Code/bin:/mnt/c/Users/todesk/.dotnet/tools:/mnt/c/Program '
 'Files/JetBrains/PyCharm 2023.3.4/bin:/snap/bin:/root/.local/bin/')
#     HOSTTYPE = 'x86_64'
#     OLDPWD = '/root/esp_p/bin'
#     _ = '/root/.local/bin/buildozer'
#     PACKAGES_PATH = '/root/.buildozer/android/packages'
#     ANDROIDSDK = '/root/.buildozer/android/platform/android-sdk'
#     ANDROIDNDK = '/root/.buildozer/android/platform/android-ndk-r25b'
#     ANDROIDAPI = '31'
#     ANDROIDMINAPI = '21'
#
# Buildozer failed to execute the last command
# The error might be hidden in the log above this error
# Please read the full log, and search for it before
# raising an issue with buildozer itself.
# In case of a bug report, please add a full log with log_level = 2

@Julian-O
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Title translation: Generate apk error on ubuntu20.4 in wsl2

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👋 @colappp,
Sorry to hear you are having difficulties with Kivy's Buildozer; Kivy unites a number of different technologies, so building apps can be temperamental.
We try to use GitHub issues only to track work for developers to do to fix bugs and add new features to Buildozer. This issue has been closed, because it doesn't describe a bug or new feature request for Buildozer.
There is a mailing list and a Discord channel to support Kivy users debugging their own systems, which should be able to help. They are linked in the ReadMe.
Of course, if it turns out you have stumbled over a bug in Buildozer, we do want to hear about it here. The support channels should be able to help you craft an appropriate bug report.

@github-actions github-actions bot closed this as not planned Won't fix, can't repro, duplicate, stale Apr 14, 2024
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