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stopwatch.js
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stopwatch.js
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/* Copyright (c) 2009-2010 King Abdullah University of Science and Technology
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in all
* copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
* SOFTWARE.
*/
/** \brief stopwatch : encapsulates timing routines
*
* This class encapsulates the system's timing functions.
* I've found that Mac and Linux use very different
* versions of time.h, and with different clock resolutions.
* Rather than deal with it in the silly C-style (this
* is C++ after all), I created a simple stopwatch class.
*/
function stopwatch() {
this.s = null;
this.tmp = null;
this.t = 0;
/** \brief Start the stopwatch
*
* Start the timing of the stopwatch, just records the
* current WALL TIME. This does not measure anything
* but the wall time. Not system time, not clock cycles
* just the wall time.
*/
this.start = function() {
this.s = new Date().getTime();
}
/** \brief Get the current time of the stopwatch
*
* This returns the stopwatch's current time without
* stopping it. Returns the time in seconds as a double
*/
this.time = function() {
this.tmp = new Date().getTime();
this.t = (this.tmp - this.s) / 1000;
return this.t;
}
/** \brief Stop the stopwatch, get the time
*
* This returns the stopwatch's current time and
* does stop it. Returns the time in seconds as a double
*/
this.stop = function() {
this.tmp = new Date().getTime();
this.t = (this.tmp - this.s) / 1000;
return this.t;
}
}