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A_Flip_Flop_Sum.cpp
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A_Flip_Flop_Sum.cpp
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#include <bits/stdc++.h>
#define int long long
#define endl '\n'
#define fast \
ios_base::sync_with_stdio(0); \
cin.tie(nullptr);
using namespace std;
/*signed main()
{
fast;
int t;cin >> t;
while(t--)
{
int n; cin >> n;
vector<int>v(n);
int ans=0;
for(int i=0; i<n; i++)
{
cin >> v[i];
ans += v[i];
}
if ( ans == n)
ans -=4;
for(int i=0; i<n-1; i++)
{
if(v[i]==-1 and v[i+1]==-1)
{
ans+=4;
break;
}
}
cout << ans << endl;
}
}*/
signed main()
{
fast;
int t;cin >> t;
while(t--)
{
int n; cin >> n;
vector<int> v(n);
int sum = 0;
int maxi = -1e9;
for (int i = 0; i < n; i++) {
cin >> v[i];
sum += v[i];
}
int temp = sum;
for (int i = 0; i < n-1; i++)
{
sum = temp;
if (v[i] == 1 && v[i+1] == 1)
{
sum -= 4;
}
else if (v[i] == -1 && v[i+1] == -1)
{
sum += 4;
}
else if (v[i] == -1 && v[i+1] == 1)
{
sum += 0;
}
else if (v[i] == 1 && v[i+1] == -1)
{
sum += 0;
}
maxi = max(maxi, sum);
}
cout << maxi << endl;
}
}