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getting infinite spam messages #70
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the moving is done by being afk for too long |
on every tick after a player is being set to afk the current code tries to move that player to the spectators. simply don't send the server message. an approach to solve this would be to pass an optional enumeration parameter that by default is set to a player wanting to manually join the spectators and alternatively can be set to being forced to join due to being afk. this extra parameter can be used to differentiate whether to send or not to send a server message to the player, that wants to join the spectators while being caught. |
(bad first issue, as problem hard to reproduce) |
when a player is moved to spec while caught, he gets spammed with
"you will join the game when XY dies." messages.
and seemingly after that player dies will forcfully join spec.
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