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In the Demo.WindowsPresentation project, I was curious about how Tileprefetcher works so I check the codes inside ,But When I came across TilePrefetcher.worker_DoWork ,I found out that there is a list of Gpoints ;) being shuffled before getting in a for loop of CacheTiles ,I am curious about the reason of Shufflling the list , Is it nessesary? and what is the purpose of it ?
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In the Demo.WindowsPresentation project, I was curious about how Tileprefetcher works so I check the codes inside ,But When I came across TilePrefetcher.worker_DoWork ,I found out that there is a list of Gpoints ;) being shuffled before getting in a for loop of CacheTiles ,I am curious about the reason of Shufflling the list , Is it nessesary? and what is the purpose of it ?
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