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Execute windows rules before creating wayland windows #207

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HenningCode opened this issue Jul 17, 2024 · 5 comments
Open

Execute windows rules before creating wayland windows #207

HenningCode opened this issue Jul 17, 2024 · 5 comments
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enhancement New feature or request

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@HenningCode
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Hello,

sorry if this is already answered anywhere, but I cloud not find anything.
I am using Alacritty with Überzeug++ to preview images and it works flawlessly, but the images are "flying in" as some sort of animation. How can I turn this animation off?

Greetings

@jstkdng
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jstkdng commented Jul 17, 2024

Are you perhaps using wayland?

@HenningCode
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@jstkdng yeah I am on hyprland with wayland.

@jstkdng
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jstkdng commented Jul 18, 2024

i knew it, those "animations" aren't really animations. U++ just creates wayland windows with an image and then moves them by using the wm's rules. Only way to fix that would be to first create the rules and then the windows but that'd need some more complex changes.

@jstkdng jstkdng changed the title How to turn off image animations Execute windows rules before creating wayland windows Jul 18, 2024
@jstkdng jstkdng added the enhancement New feature or request label Jul 18, 2024
@BEST8OY
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BEST8OY commented Jul 19, 2024

@HenningCode
This rule somehow alleviate it but the flying is still there.

windowrulev2 = noanim, title:ueberzugpp

@thatDudo
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thatDudo commented Sep 12, 2024

Maybe we could create the window one time and then make the window update its shown image. And make it invisible if nothing is shown.

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