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PTB errors #12

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jpw1991 opened this issue Apr 20, 2024 · 0 comments
Open

PTB errors #12

jpw1991 opened this issue Apr 20, 2024 · 0 comments
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bug Something isn't working

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@jpw1991
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jpw1991 commented Apr 20, 2024

A bunch of stuff that got thrown when testing out the PTB:

[Error  : Unity Log] NullReferenceException: Object reference not set to an instance of an object
Stack trace:
ChebsValheimLibrary.Minions.ChebGonazMinion.get_UndeadMinionMaster () (at <8a497ea9932c41849568c940ab7c6aed>:0)
ChebsMercenaries.Patches.BaseAIPatches+BaseAIPatch2.Postfix (Character a, Character b, System.Boolean& __result) (at <7e4e00c6052747b5a328096b0d87624c>:0)
(wrapper dynamic-method) BaseAI.DMD<BaseAI::IsEnemy>(Character,Character)
BaseAI.IsEnemy (Character other) (at <1a66a3d308914a2cbc3988ab384719c6>:0)
BaseAI.DoProjectileHitNoise (UnityEngine.Vector3 center, System.Single range, Character attacker) (at <1a66a3d308914a2cbc3988ab384719c6>:0)
Projectile.OnHit (UnityEngine.Collider collider, UnityEngine.Vector3 hitPoint, System.Boolean water) (at <1a66a3d308914a2cbc3988ab384719c6>:0)
Projectile.FixedUpdate () (at <1a66a3d308914a2cbc3988ab384719c6>:0)
[Error  : Unity Log] TypeLoadException: Failure has occurred while loading a type.
Stack trace:
(wrapper dynamic-method) Terminal.DMD<Terminal::InputText>(Terminal)
Terminal.SendInput () (at <1a66a3d308914a2cbc3988ab384719c6>:0)
UnityEngine.Events.InvokableCall.Invoke () (at <3aefadeb43334fcf8b7b268355c16be2>:0)
UnityEngine.Events.UnityEvent`1[T0].Invoke (T0 arg0) (at <3aefadeb43334fcf8b7b268355c16be2>:0)
GUIFramework.GuiInputField.onInputSubmit (System.String text) (at <f48b043a7adb42da8401744c9ef463d3>:0)
UnityEngine.Events.InvokableCall`1[T1].Invoke (T1 args0) (at <3aefadeb43334fcf8b7b268355c16be2>:0)
UnityEngine.Events.UnityEvent`1[T0].Invoke (T0 arg0) (at <3aefadeb43334fcf8b7b268355c16be2>:0)
TMPro.TMP_InputField.SendOnSubmit () (at <c39475eeded04f2f9fac7a51ffcbdc34>:0)
TMPro.TMP_InputField.OnUpdateSelected (UnityEngine.EventSystems.BaseEventData eventData) (at <c39475eeded04f2f9fac7a51ffcbdc34>:0)
UnityEngine.EventSystems.ExecuteEvents.Execute (UnityEngine.EventSystems.IUpdateSelectedHandler handler, UnityEngine.EventSystems.BaseEventData eventData) (at <206456c315ee4cce92bb6a6cb107d525>:0)
UnityEngine.EventSystems.ExecuteEvents.Execute[T] (UnityEngine.GameObject target, UnityEngine.EventSystems.BaseEventData eventData, UnityEngine.EventSystems.ExecuteEvents+EventFunction`1[T1] functor) (at <206456c315ee4cce92bb6a6cb107d525>:0)
UnityEngine.EventSystems.EventSystem:Update()

LogOutput.log

@jpw1991 jpw1991 added the bug Something isn't working label Apr 20, 2024
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