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It would be really helpful to be able to simulate a turn's actions (based on known information of other player's current states). For things like battles this would be particularly inaccurate but it would be really helpful to see impacts on money, unrest, etc, without having to try to mentally or manually run a turn resolution.
The text was updated successfully, but these errors were encountered:
It would be really helpful to be able to simulate a turn's actions (based on known information of other player's current states). For things like battles this would be particularly inaccurate but it would be really helpful to see impacts on money, unrest, etc, without having to try to mentally or manually run a turn resolution.
The text was updated successfully, but these errors were encountered: