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WebShooter

Basics

What does this mod do?

It causes spiders to create webs at the feet of players (or other things) that they attack. This makes spiders a little bit more dangerous, since it's harder to run away from them, and it also makes webs a renewable resource.

How do I use this mod?

You need Minecraft Forge installed first. Once that's done, just drop webshooter-version.jar in your Minecraft instance's mods/ directory. Optionally, you can configure it to taste (see below).

What settings does this mod have?

You can configure the chance that each attack creates a web, from 0.0 (effectively disabling the mod), to 1.0 (every attack generates a web when possible). The default is 0.15. Also, you can configure whether replaceable blocks (like snow) can be overwritten with webs.

Development

How do I compile this mod from source?

You need a JDK installed first. Start a command prompt or terminal in the directory you downloaded the source to. If you're on Windows, type gradlew.bat build. Otherwise, type ./gradlew build. Once it's done, the mod will be saved to build/libs/webshooter-version.jar.

How can I contribute to this mod's development?

Send pull requests. Note that by doing so, you agree to release your contributions under this mod's license.

My mod adds a new kind of spider, and I want it to shoot webs too.

Make your spider's entity a subclass of EntitySpider (see EntityCaveSpider in vanilla for an example).

Licensing/Permissions

What license is this released under?

It's released under the GPL v2 or later.

Can I use this in my modpack?

Yes, even if you monetize it with adf.ly or something, and you don't need to ask me for my permission first.