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Make a conscious choice about default ICE server configuration #34
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I did now some extensive checks and found the following for me: I tried to connect two clients with my game (WIP) where one of them ran on either
In all cases the matchbox_server was hosted on a different server This is what came out:
I cross-checked in a few cases with your box_game by the way and there were no differences with your game (matchbox_socket 0.3 I believe) and mine (matchbox_socket from master branch) Now it would be interesting what results we get when we connect from different countries or even continents :) |
Is this still valid after #87 ? |
I no longer have connection issues in FF on linux, so for me google's stun servers seem to work fine. I'm not sure what's causing the timeouts on chromium linux, though, but that has its own issue (#35). @heartlabs: if you still have connection issues in chrome on windows where it should work, I think it would make sense to open a new issue. |
In matchbox 0.3, we defaulted to
stun:stun.johanhelsing.studio:3478
, that seemed to work fine for me on:@heartlabs reported some problems with stun requests timing out in Chromium. So we switched to "stun:stun.l.google.com:19302", which seemed to work fine.]
I did some tests on various platforms recently, and although everything seems to work fine with Google's stun server on windows, I no longer get connections in Firefox on linux.
@heartlabs what os and browser + version did you experience the timeouts with?
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