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Implement rivers of sand (and waterfalls thereof) #415

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jjppof opened this issue Apr 16, 2022 · 0 comments
Open

Implement rivers of sand (and waterfalls thereof) #415

jjppof opened this issue Apr 16, 2022 · 0 comments

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@jjppof
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jjppof commented Apr 16, 2022

I suspect that it can already be done with SpeedEvent using force_axis setting.

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