diff --git a/worlds/mlss/Items.py b/worlds/mlss/Items.py index 833724f8be56..0baae479d3db 100644 --- a/worlds/mlss/Items.py +++ b/worlds/mlss/Items.py @@ -59,13 +59,13 @@ class MLSSItem(Item): ItemData(77771041, "Fake Beanstar", ItemClassification.progression, 0x43), ItemData(77771042, "Red Pearl Bean", ItemClassification.progression, 0x45), ItemData(77771043, "Green Pearl Bean", ItemClassification.progression, 0x46), - ItemData(77771044, "Beanfruit 1", ItemClassification.progression_skip_balancing, 0x47), - ItemData(77771045, "Beanfruit 2", ItemClassification.progression_skip_balancing, 0x50), - ItemData(77771046, "Beanfruit 3", ItemClassification.progression_skip_balancing, 0x51), - ItemData(77771047, "Beanfruit 4", ItemClassification.progression_skip_balancing, 0x52), - ItemData(77771048, "Beanfruit 5", ItemClassification.progression_skip_balancing, 0x53), - ItemData(77771049, "Beanfruit 6", ItemClassification.progression_skip_balancing, 0x54), - ItemData(77771050, "Beanfruit 7", ItemClassification.progression_skip_balancing, 0x55), + ItemData(77771044, "Bean Fruit 1", ItemClassification.progression_skip_balancing, 0x47), + ItemData(77771045, "Bean Fruit 2", ItemClassification.progression_skip_balancing, 0x50), + ItemData(77771046, "Bean Fruit 3", ItemClassification.progression_skip_balancing, 0x51), + ItemData(77771047, "Bean Fruit 4", ItemClassification.progression_skip_balancing, 0x52), + ItemData(77771048, "Bean Fruit 5", ItemClassification.progression_skip_balancing, 0x53), + ItemData(77771049, "Bean Fruit 6", ItemClassification.progression_skip_balancing, 0x54), + ItemData(77771050, "Bean Fruit 7", ItemClassification.progression_skip_balancing, 0x55), ItemData(77771051, "Blue Neon Egg", ItemClassification.progression, 0x56), ItemData(77771052, "Red Neon Egg", ItemClassification.progression, 0x57), ItemData(77771053, "Green Neon Egg", ItemClassification.progression, 0x60), diff --git a/worlds/mlss/StateLogic.py b/worlds/mlss/StateLogic.py index 4a7441971b46..9366d125254c 100644 --- a/worlds/mlss/StateLogic.py +++ b/worlds/mlss/StateLogic.py @@ -77,7 +77,7 @@ def winkle(state, player): def beanFruit(state, player): - return state.has("Beanfruit 1", player) and state.has("Beanfruit 2", player) and state.has("Beanfruit 3", player) and state.has("Beanfruit 4", player) and state.has("Beanfruit 5", player) and state.has("Beanfruit 6", player) and state.has("Beanfruit 7", player) + return state.has("Bean Fruit 1", player) and state.has("Bean Fruit 2", player) and state.has("Bean Fruit 3", player) and state.has("Bean Fruit 4", player) and state.has("Bean Fruit 5", player) and state.has("Bean Fruit 6", player) and state.has("Bean Fruit 7", player) def surfable(state, player):