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You can override the default AudioChannel prefab that JSAM uses by navigating to Project Settings -> Audio - JSAM and locating the Sound Channel Prefab Override field.
Create a new GameObject in your scene and add an AudioSource component to it. Set the AudioSource settings to the settings you want and then save it as a Prefab. Then, set that field above to the prefab.
Would it not be possible to change this for a case by case basis. Example would be I have a Jet that I want to have doppler effect settings on etc, then I have explosions that I want different volume rolloff for etc.
Is there a way to turn this into Linear Rolloff and modify min Distance for the sounds? i want my sound to stop hearing completely after some distance
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