diff --git a/platform/common/emu.c b/platform/common/emu.c index 5e51d9340..6895498cb 100644 --- a/platform/common/emu.c +++ b/platform/common/emu.c @@ -1349,15 +1349,16 @@ void emu_sound_start(void) { int is_stereo = (PicoIn.opt & POPT_EN_STEREO) ? 1 : 0; + memset(sndBuffer, 0, sizeof(sndBuffer)); + PicoIn.sndOut = sndBuffer; PsndRerate(Pico.m.frame_count ? 1 : 0); printf("starting audio: %i len: %i stereo: %i, pal: %i\n", PicoIn.sndRate, Pico.snd.len, is_stereo, Pico.m.pal); + sndout_start(PicoIn.sndRate, is_stereo); PicoIn.writeSound = snd_write_nonblocking; plat_update_volume(0, 0); - memset(sndBuffer, 0, sizeof(sndBuffer)); - PicoIn.sndOut = sndBuffer; } } diff --git a/platform/psp/emu.c b/platform/psp/emu.c index 8b5a49810..4a60311f4 100644 --- a/platform/psp/emu.c +++ b/platform/psp/emu.c @@ -415,54 +415,139 @@ static void vidResetMode(void) } /* sound stuff */ -#define SOUND_BLOCK_SIZE_NTSC (1470*2) // 1024 // 1152 -#define SOUND_BLOCK_SIZE_PAL (1764*2) -#define SOUND_BLOCK_COUNT 8 +#define SOUND_BLOCK_COUNT 7 +#define SOUND_BUFFER_CHUNK (2*44100/50) // max.rate/min.frames in stereo + +static short sndBuffer_emu[SOUND_BUFFER_CHUNK+4]; // 4 for sample rounding overhang +static short __attribute__((aligned(4))) sndBuffer[SOUND_BUFFER_CHUNK*SOUND_BLOCK_COUNT]; +static short *sndBuffer_endptr; +static int samples_block; + +static short *snd_playptr, *sndBuffer_ptr; +static int samples_made, samples_done; -static short __attribute__((aligned(4))) sndBuffer[SOUND_BLOCK_SIZE_PAL*SOUND_BLOCK_COUNT + 54000/50*2]; -static short *snd_playptr = NULL, *sndBuffer_endptr = NULL; -static int samples_made = 0, samples_done = 0, samples_block = 0; static int sound_thread_exit = 0; static SceUID sound_sem = -1; -static void writeSound(int len); +// There are problems if the sample rate used with the PSP isn't 44100 Hz stereo. +// Hence, use only 11025,22050,44100 here and handle duplication and upsampling. +// Upsample by nearest neighbour, which is the fastest but may create artifacts. -static int sound_thread(SceSize args, void *argp) +static void writeSound(int len) +{ + // make sure there is (samples_block+2) free space in the buffer after + // this frame, else the next frame may overwrite old stored samples. + if (samples_made - samples_done < samples_block * (SOUND_BLOCK_COUNT-2) - 4) { + sndBuffer_ptr += len / 2; + if (sndBuffer_ptr - sndBuffer > sizeof(sndBuffer)/2) + lprintf("snd ovrn %d %d\n", len, PicoIn.sndOut - sndBuffer); + if (sndBuffer_ptr >= sndBuffer_endptr) { + int wrap = sndBuffer_ptr - sndBuffer_endptr; + if (wrap > 0) + memcpy(sndBuffer, sndBuffer_endptr, 2*wrap); + sndBuffer_ptr -= sndBuffer_endptr - sndBuffer; + } + + samples_made += len / 2; + } else + lprintf("snd oflow %i!\n", samples_made - samples_done); + + // signal the snd thread + sceKernelSignalSema(sound_sem, 1); +} + +static void writeSound_44100_stereo(int len) +{ + writeSound(len); + PicoIn.sndOut = sndBuffer_ptr; +} + +static void writeSound_44100_mono(int len) +{ + short *p = sndBuffer_ptr; + int i; + + for (i = 0; i < len / 2; i++, p+=2) + p[0] = p[1] = PicoIn.sndOut[i]; + writeSound(2*len); +} + +static void writeSound_22050_stereo(int len) +{ + short *p = sndBuffer_ptr; + int i; + + for (i = 0; i < len / 2; i+=2, p+=4) { + p[0] = p[2] = PicoIn.sndOut[i]; + p[1] = p[3] = PicoIn.sndOut[i+1]; + } + writeSound(2*len); +} + +static void writeSound_22050_mono(int len) +{ + short *p = sndBuffer_ptr; + int i; + + for (i = 0; i < len / 2; i++, p+=4) { + p[0] = p[2] = PicoIn.sndOut[i]; + p[1] = p[3] = PicoIn.sndOut[i]; + } + writeSound(4*len); +} + +static void writeSound_11025_stereo(int len) +{ + short *p = sndBuffer_ptr; + int i; + + for (i = 0; i < len / 2; i+=2, p+=8) { + p[0] = p[2] = p[4] = p[6] = PicoIn.sndOut[i]; + p[1] = p[3] = p[5] = p[7] = PicoIn.sndOut[i+1]; + } + writeSound(4*len); +} + +static void writeSound_11025_mono(int len) { - int ret = 0; + short *p = sndBuffer_ptr; + int i; + for (i = 0; i < len / 2; i++, p+=8) { + p[0] = p[2] = p[4] = p[6] = PicoIn.sndOut[i]; + p[1] = p[3] = p[5] = p[7] = PicoIn.sndOut[i]; + } + writeSound(8*len); +} + +static int sound_thread(SceSize args, void *argp) +{ lprintf("sthr: started, priority %i\n", sceKernelGetThreadCurrentPriority()); while (!sound_thread_exit) { + int ret; + if (samples_made - samples_done < samples_block) { // wait for data (use at least 2 blocks) //lprintf("sthr: wait... (%i)\n", samples_made - samples_done); - while (samples_made - samples_done <= samples_block*2 && !sound_thread_exit) + while (samples_made - samples_done < samples_block*2 && !sound_thread_exit) { ret = sceKernelWaitSema(sound_sem, 1, 0); - if (ret < 0) lprintf("sthr: sceKernelWaitSema: %i\n", ret); - continue; + if (ret < 0) lprintf("sthr: sceKernelWaitSema: %i\n", ret); + } } - // lprintf("sthr: got data: %i\n", samples_made - samples_done); - + // if the sample buffer runs low, push some extra + if (sceAudioOutput2GetRestSample()*2 < samples_block/4) + ret = sceAudioSRCOutputBlocking(PSP_AUDIO_VOLUME_MAX, snd_playptr); ret = sceAudioSRCOutputBlocking(PSP_AUDIO_VOLUME_MAX, snd_playptr); + // 1.5 kernel returns 0, newer ones return # of samples queued + if (ret < 0) lprintf("sthr: play: ret %08x; pos %i/%i\n", ret, samples_done, samples_made); samples_done += samples_block; snd_playptr += samples_block; if (snd_playptr >= sndBuffer_endptr) - snd_playptr = sndBuffer; - // 1.5 kernel returns 0, newer ones return # of samples queued - if (ret < 0) - lprintf("sthr: sceAudioSRCOutputBlocking: %08x; pos %i/%i\n", ret, samples_done, samples_made); - - // shouln't happen, but just in case - if (samples_made - samples_done >= samples_block*3) { - //lprintf("sthr: block skip (%i)\n", samples_made - samples_done); - samples_done += samples_block; // skip - snd_playptr += samples_block; - } - + snd_playptr -= sndBuffer_endptr - sndBuffer; } lprintf("sthr: exit\n"); @@ -479,7 +564,7 @@ static void sound_init(void) if (sound_sem < 0) lprintf("sceKernelCreateSema() failed: %i\n", sound_sem); samples_made = samples_done = 0; - samples_block = SOUND_BLOCK_SIZE_NTSC; // make sure it goes to sema + samples_block = 2*22050/60; // make sure it goes to sema sound_thread_exit = 0; thid = sceKernelCreateThread("sndthread", sound_thread, 0x12, 0x10000, 0, NULL); if (thid >= 0) @@ -491,11 +576,13 @@ static void sound_init(void) lprintf("sceKernelCreateThread failed: %i\n", thid); } +#define PSP_RATE 44100 // PicoIn.sndRate + void pemu_sound_start(void) { static int PsndRate_old = 0, PicoOpt_old = 0, pal_old = 0; static int mp3_init_done; - int ret, stereo; + int ret, stereo, factor; samples_made = samples_done = 0; @@ -511,34 +598,38 @@ void pemu_sound_start(void) } } - if (PicoIn.sndRate > 52000 && PicoIn.sndRate < 54000) - PicoIn.sndRate = YM2612_NATIVE_RATE(); ret = POPT_EN_FM|POPT_EN_PSG|POPT_EN_STEREO; if (PicoIn.sndRate != PsndRate_old || (PicoIn.opt&ret) != (PicoOpt_old&ret) || Pico.m.pal != pal_old) { PsndRerate(Pico.m.frame_count ? 1 : 0); } - stereo=(PicoIn.opt&8)>>3; + stereo = (PicoIn.opt&8)>>3; - samples_block = Pico.m.pal ? SOUND_BLOCK_SIZE_PAL : SOUND_BLOCK_SIZE_NTSC; - if (PicoIn.sndRate <= 22050) samples_block /= 2; - sndBuffer_endptr = &sndBuffer[samples_block*SOUND_BLOCK_COUNT]; + // PSP doesn't support mono in SRC, always use stereo and convert + factor = PSP_RATE / PicoIn.sndRate; + samples_block = (PSP_RATE / (Pico.m.pal ? 50 : 60)) * 2; lprintf("starting audio: %i, len: %i, stereo: %i, pal: %i, block samples: %i\n", PicoIn.sndRate, Pico.snd.len, stereo, Pico.m.pal, samples_block); - // while (sceAudioOutput2GetRestSample() > 0) psp_msleep(100); - // sceAudioSRCChRelease(); - ret = sceAudioSRCChReserve(samples_block/2, PicoIn.sndRate, 2); // seems to not need that stupid 64byte alignment + ret = sceAudioSRCChReserve(samples_block/2, PSP_RATE, 2); // seems to not need that stupid 64byte alignment if (ret < 0) { lprintf("sceAudioSRCChReserve() failed: %i\n", ret); emu_status_msg("sound init failed (%i), snd disabled", ret); currentConfig.EmuOpt &= ~EOPT_EN_SOUND; } else { - PicoIn.writeSound = writeSound; - memset32((int *)(void *)sndBuffer, 0, sizeof(sndBuffer)/4); - snd_playptr = sndBuffer_endptr - samples_block; - samples_made = samples_block; // send 1 empty block first.. - PicoIn.sndOut = sndBuffer; + switch (factor) { + case 1: PicoIn.writeSound = stereo ? writeSound_44100_stereo:writeSound_44100_mono; break; + case 2: PicoIn.writeSound = stereo ? writeSound_22050_stereo:writeSound_22050_mono; break; + case 4: PicoIn.writeSound = stereo ? writeSound_11025_stereo:writeSound_11025_mono; break; + } + sndBuffer_endptr = sndBuffer + (SOUND_BLOCK_COUNT-1)*samples_block; + snd_playptr = sndBuffer_ptr = sndBuffer; + PicoIn.sndOut = (factor == 1 && stereo ? sndBuffer_ptr : sndBuffer_emu); + + // push one audio block to cover time to first frame audio +// memset32(PicoIn.sndOut, 0, samples_block/2); +// writeSound(samples_block*2); + PsndRate_old = PicoIn.sndRate; PicoOpt_old = PicoIn.opt; pal_old = Pico.m.pal; @@ -564,14 +655,6 @@ void pemu_sound_stop(void) sceAudioSRCChRelease(); } -/* wait until we can write more sound */ -void pemu_sound_wait(void) -{ - // TODO: test this - while (!sound_thread_exit && samples_made - samples_done > samples_block * 4) - psp_msleep(10); -} - static void sound_deinit(void) { sound_thread_exit = 1; @@ -580,31 +663,6 @@ static void sound_deinit(void) sound_sem = -1; } -static void writeSound(int len) -{ - int ret; - - PicoIn.sndOut += len / 2; - /*if (PicoIn.sndOut > sndBuffer_endptr) { - memcpy((int *)(void *)sndBuffer, (int *)endptr, (PicoIn.sndOut - endptr + 1) * 2); - PicoIn.sndOut = &sndBuffer[PicoIn.sndOut - endptr]; - lprintf("mov\n"); - } - else*/ - if (PicoIn.sndOut > sndBuffer_endptr) lprintf("snd oflow %i!\n", PicoIn.sndOut - sndBuffer_endptr); - if (PicoIn.sndOut >= sndBuffer_endptr) - PicoIn.sndOut = sndBuffer; - - // signal the snd thread - samples_made += len / 2; - if (samples_made - samples_done > samples_block*2) { - // lprintf("signal, %i/%i\n", samples_done, samples_made); - ret = sceKernelSignalSema(sound_sem, 1); - //if (ret < 0) lprintf("snd signal ret %08x\n", ret); - } -} - - /* set default configuration values */ void pemu_prep_defconfig(void) { @@ -615,7 +673,7 @@ void pemu_prep_defconfig(void) defaultConfig.scaling = EOPT_SCALE_43; defaultConfig.vscaling = EOPT_VSCALE_FULL; defaultConfig.renderer = RT_8BIT_ACC; - defaultConfig.renderer32x = RT_8BIT_ACC; + defaultConfig.renderer32x = RT_8BIT_FAST; defaultConfig.EmuOpt |= EOPT_SHOW_RTC; } diff --git a/platform/psp/plat.c b/platform/psp/plat.c index 86b15e770..b8a29e5f6 100644 --- a/platform/psp/plat.c +++ b/platform/psp/plat.c @@ -275,7 +275,7 @@ static int plat_bat_capacity_get(void) return scePowerGetBatteryLifePercent(); } -static int sound_rates[] = { 8000, 11025, 16000, 22050, 32000, 44100, -1 }; +static int sound_rates[] = { 11025, 22050, 44100, -1 }; struct plat_target plat_target = { .cpu_clock_get = plat_cpu_clock_get, .cpu_clock_set = plat_cpu_clock_set,