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Outline

  • Tdd Not About Testing
  • Design vs. Tests
  • Double Entry Bookkeeping
  • Myth of 100% coverage
  • Learning Form / Martial Arts
  • Three Rules of TDD
  • Rule 1
  • Rule 2
  • Rule 3
  • Why these rules?
  • Why you can't break these rules
  • Red, Green, Refactor Cycle
  • Diagram Flow (recycling-like diagram)
  • Refactor code AND tests
  • "What's the next most important thing..."
  • Live TDD Kata
  • Bowling or FizzBuzz or ???
  • TDD Ping/Pong pairing demo
  • What to test?
  • What not to test (framework, 3rd party libs)
  • Being pragmatic
  • implicit vs. explicit
  • deleting tests
  • writing already passing tests
  • TDD and Legacy Code
  • Adding a test harness
  • Isolating units
  • Refactoring vs. Moving Shit Around
  • Example from working with legacy code book (pinning? / known output? / approval tests?)
  • Stubbing and Mocking
  • "test double" vs. "mock"
  • faking vs. stubbing vs. spying vs. mocking
  • external services
  • isolating the system under test
  • don't mock
  • goos/outside in
  • example: testing network service (PyAuth)
  • example: legacy (Some java crap)
  • Where do I start?
  • easiest: writing new code
  • harder: changing existing code
  • hardest: 100% coverage
  • Issues with TDD in brownfield vs. greenfield
  • Transformation Priority Premise
  • what is TPP?
  • example: slides with tpp flow
  • Feels hard to test means something is wrong