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CInfClassHuman::OnSlimeEffect: Increase interval to 1.25 sec
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Kaffeine committed Dec 23, 2023
1 parent 857025a commit 1cefb85
Showing 1 changed file with 2 additions and 1 deletion.
3 changes: 2 additions & 1 deletion src/game/server/infclass/classes/humans/human.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -2066,7 +2066,8 @@ void CInfClassHuman::OnSlimeEffect(int Owner)
// more than 1 tick and it 'll result in 2 damage dealt
Count = 1;
}
m_pCharacter->Poison(Count, Owner, DAMAGE_TYPE::SLUG_SLIME);
const float Interval = 1.25f;
m_pCharacter->Poison(Count, Owner, DAMAGE_TYPE::SLUG_SLIME, Interval);
}

bool CInfClassHuman::HasWhiteHole() const
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