Using Unity's compute shaders to have fun with particles
NVIDIA GeForce GTX 770 holds 8 million particles with 40+ FPS, but I reduced them to 1 million for video.
Small easter egg in file comments
Using Unity's compute shaders to have fun with particles
NVIDIA GeForce GTX 770 holds 8 million particles with 40+ FPS, but I reduced them to 1 million for video.
Small easter egg in file comments