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Draw an infinite 'ground plane' or similar:
Scene3d.plane : Material.Uniform coordinates -> Plane3d Meters coordinates -> Entity coordinates
Implement as a full-screen quad by projecting each corner of the quad onto the plane.
The text was updated successfully, but these errors were encountered:
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Draw an infinite 'ground plane' or similar:
Implement as a full-screen quad by projecting each corner of the quad onto the plane.
The text was updated successfully, but these errors were encountered: