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Releases: iPortalTeam/ImmersivePortalsMod

v0.01-1.17

06 Jun 14:11
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v0.01-1.17 Pre-release
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temporarily remove built chunk storage resizing

v0.99-1.16

23 May 10:13
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0.99

v0.98-1.16

23 May 07:34
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0.98

v0.97-1.16

05 May 08:30
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v0.97-1.16 Pre-release
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bump version

v0.96-1.16

04 May 12:55
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v0.96-1.16 Pre-release
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sort translation

v0.95-1.16

23 Apr 04:59
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Fix teleportation desync issue

v0.91-1.16

21 Apr 13:54
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v0.91-1.16 Pre-release
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Probably fix wrong vehicle velocity synchronization.

v0.90-1.16

13 Apr 00:50
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Fix crash with Pehkui due to the breaking change of Pehkui. Fix cannot hear far sound. Fix player-in-minecart sometimes cannot teleport.

v0.89-1.16

28 Mar 02:49
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v0.89-1.16 Pre-release
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Probably fix cannot hear far sound. Fix player-in-minecart sometimes cannot teleport

v0.88-1.16

26 Mar 03:11
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Fix packet size limit. Fix crash by setting the destination to out of range position. Fix client lose entity. Fix other mods' custom packet handling delay. Fix player-only portal issue. Fix portal generation consumes item in creative mode. Collision tweaks. Fix minecart teleportation. Extending the datapack custom portal system: Added a new form imm_ptl:one_way and new field commands_on_generated which allows invoking different commands for different portals. Add /portal debug accelerate <num> command for collision testing. Add a portal attribute to disable player rendering. Add command /portal create_connected_rooms