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ipc_peer.go
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ipc_peer.go
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package bdls
import (
"crypto/ecdsa"
fmt "fmt"
math "math"
rand "math/rand"
"net"
"sync"
"time"
"unsafe"
"github.com/BDLS-bft/bdls/timer"
)
// fake address for IPCPeer
type fakeAddress string
func (fakeAddress) Network() string { return "ipc" }
func (f fakeAddress) String() string { return string(f) }
// IPCPeer represents an in-process peer for testing, which sends messages
// directly via function call, message delivery latency can be customizable
// to emulate variety of network latency. Delay is randomized with standard
// normal distribution based on given parameters.
type IPCPeer struct {
c *Consensus
sync.Mutex
latency time.Duration
die chan struct{}
dieOnce sync.Once
msgCount int64
bytesCount int64
minLatency time.Duration
maxLatency time.Duration
totalLatency time.Duration
}
// NewIPCPeer creates IPC based peer with latency, latency is distributed with
// standard normal distribution.
func NewIPCPeer(c *Consensus, latency time.Duration) *IPCPeer {
p := new(IPCPeer)
p.c = c
p.latency = latency
p.die = make(chan struct{})
p.minLatency = math.MaxInt64
return p
}
// GetPublicKey returns peer's public key as identity
func (p *IPCPeer) GetPublicKey() *ecdsa.PublicKey { return &p.c.privateKey.PublicKey }
// RemoteAddr implements Peer.RemoteAddr, the address is p's memory address
func (p *IPCPeer) RemoteAddr() net.Addr { return fakeAddress(fmt.Sprint(unsafe.Pointer(p))) }
// GetMessageCount returns messages count this peer received
func (p *IPCPeer) GetMessageCount() int64 {
p.Lock()
defer p.Unlock()
return p.msgCount
}
// GetBytesCount returns messages bytes count this peer received
func (p *IPCPeer) GetBytesCount() int64 {
p.Lock()
defer p.Unlock()
return p.bytesCount
}
// Propose a state, awaiting to be finalized at next height.
func (p *IPCPeer) Propose(s State) {
p.Lock()
defer p.Unlock()
p.c.Propose(s)
}
// GetLatestState returns latest state
func (p *IPCPeer) GetLatestState() (height uint64, round uint64, data State) {
p.Lock()
defer p.Unlock()
return p.c.CurrentState()
}
// GetLatencies returns actual generated latency
func (p *IPCPeer) GetLatencies() (min time.Duration, max time.Duration, total time.Duration) {
p.Lock()
defer p.Unlock()
return p.minLatency, p.maxLatency, p.totalLatency
}
// Send implements Peer.Send
func (p *IPCPeer) Send(msg []byte) error {
delay := p.delay()
txDelay := func() {
p.Lock()
defer p.Unlock()
if p.minLatency > delay {
p.minLatency = delay
}
if p.maxLatency < delay {
p.maxLatency = delay
}
p.totalLatency += delay
p.msgCount++
p.bytesCount += int64(len(msg))
err := p.c.ReceiveMessage(msg, time.Now())
if err != nil {
// log.Println(err)
}
}
timer.SystemTimedSched.Put(txDelay, time.Now().Add(delay))
return nil
}
// delay is randomized with standard normal distribution
func (p *IPCPeer) delay() time.Duration {
return time.Duration(0.1*rand.NormFloat64()*float64(p.latency)) + p.latency
}
// Update will call itself perodically
func (p *IPCPeer) Update() {
p.Lock()
defer p.Unlock()
select {
case <-p.die:
default:
// call consensus update
_ = p.c.Update(time.Now())
timer.SystemTimedSched.Put(p.Update, time.Now().Add(20*time.Millisecond))
}
}
// Close this peer
func (p *IPCPeer) Close() {
p.dieOnce.Do(func() {
close(p.die)
})
}