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NexTimer.cpp
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NexTimer.cpp
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/**
* @file NexTimer.cpp
*
* The implementation of class NexTimer.
*
* @author huang xianming (email:<[email protected]>)
* @date 2015/8/26
* @copyright
* Copyright (C) 2014-2015 ITEAD Intelligent Systems Co., Ltd. \n
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License as
* published by the Free Software Foundation; either version 2 of
* the License, or (at your option) any later version.
*/
#include "NexTimer.h"
NexTimer::NexTimer(uint8_t pid, uint8_t cid, const char *name)
:NexTouch(pid, cid, name)
{
}
void NexTimer::attachTimer(NexTouchEventCb timer, void *ptr)
{
NexTouch::attachPop(timer, ptr);
}
void NexTimer::detachTimer(void)
{
NexTouch::detachPop();
}
bool NexTimer::getCycle(uint32_t *number)
{
String cmd = String("get ");
cmd += getObjName();
cmd += ".tim";
sendCommand(cmd.c_str());
return recvRetNumber(number);
}
bool NexTimer::setCycle(uint32_t number)
{
char buf[10] = {0};
String cmd;
if (number < 50)
{
number = 50;
}
utoa(number, buf, 10);
cmd += getObjName();
cmd += ".tim=";
cmd += buf;
sendCommand(cmd.c_str());
return recvRetCommandFinished();
}
bool NexTimer::enable(void)
{
char buf[10] = {0};
String cmd;
utoa(1, buf, 10);
cmd += getObjName();
cmd += ".en=";
cmd += buf;
sendCommand(cmd.c_str());
return recvRetCommandFinished();
}
bool NexTimer::disable(void)
{
char buf[10] = {0};
String cmd;
utoa(0, buf, 10);
cmd += getObjName();
cmd += ".en=";
cmd += buf;
sendCommand(cmd.c_str());
return recvRetCommandFinished();
}