diff --git a/Common/GPU/Vulkan/VulkanContext.cpp b/Common/GPU/Vulkan/VulkanContext.cpp index ec891e11f510..18e246b77914 100644 --- a/Common/GPU/Vulkan/VulkanContext.cpp +++ b/Common/GPU/Vulkan/VulkanContext.cpp @@ -1491,16 +1491,11 @@ bool VulkanContext::InitSwapchain() { presentMode_ = swapchainPresentMode; - // Don't ask for TRANSFER_DST for the swapchain image, we don't use that. - // if (surfCapabilities_.supportedUsageFlags & VK_IMAGE_USAGE_TRANSFER_DST_BIT) - // swap_chain_info.imageUsage |= VK_IMAGE_USAGE_TRANSFER_DST_BIT; - -#ifndef ANDROID - // We don't support screenshots on Android - // Add more usage flags if they're supported. - if (surfCapabilities_.supportedUsageFlags & VK_IMAGE_USAGE_TRANSFER_SRC_BIT) + // We don't support screenshots on Android if TRANSFER_SRC usage flag is not supported. + if (surfCapabilities_.supportedUsageFlags & VK_IMAGE_USAGE_TRANSFER_SRC_BIT) { + INFO_LOG(Log::G3D, "Swapchain supports TRANSFER_SRC"); swap_chain_info.imageUsage |= VK_IMAGE_USAGE_TRANSFER_SRC_BIT; -#endif + } swap_chain_info.imageSharingMode = VK_SHARING_MODE_EXCLUSIVE; swap_chain_info.queueFamilyIndexCount = 0; diff --git a/Core/Screenshot.cpp b/Core/Screenshot.cpp index bb12cb3b313d..3a7066ba351f 100644 --- a/Core/Screenshot.cpp +++ b/Core/Screenshot.cpp @@ -346,7 +346,7 @@ bool TakeGameScreenshot(Draw::DrawContext *draw, const Path &filename, Screensho } else if (g_display.rotation != DisplayRotation::ROTATE_0) { _dbg_assert_(draw); GPUDebugBuffer temp; - success = ::GetOutputFramebuffer(draw, buf); + success = ::GetOutputFramebuffer(draw, temp); if (success) { buf = ApplyRotation(temp, g_display.rotation); }