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server.ts
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server.ts
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import { EventEmitter } from 'events'
import * as dgram from 'dgram'
import ms from 'ms'
import { debug as createDebugLogger } from 'debug'
import LRUCache = require('lru-cache')
import { encode, decode } from './message'
import { keccak256, pk2id, createDeferred, formatLogId } from '../util'
import { DPT, PeerInfo } from './dpt'
import { Socket as DgramSocket, RemoteInfo } from 'dgram'
const debug = createDebugLogger('devp2p:dpt:server')
const verbose = createDebugLogger('verbose').enabled
const VERSION = 0x04
export interface DPTServerOptions {
/**
* Timeout for peer requests
*
* Default: 10s
*/
timeout?: number
/**
* Network info to send a long a request
*
* Default: 0.0.0.0, no UDP or TCP port provided
*/
endpoint?: PeerInfo
/**
* Function for socket creation
*
* Default: dgram-created socket
*/
createSocket?: Function
}
export class Server extends EventEmitter {
_dpt: DPT
_privateKey: Buffer
_timeout: number
_endpoint: PeerInfo
_requests: Map<string, any>
_parityRequestMap: Map<string, string>
_requestsCache: LRUCache<string, Promise<any>>
_socket: DgramSocket | null
constructor(dpt: DPT, privateKey: Buffer, options: DPTServerOptions) {
super()
this._dpt = dpt
this._privateKey = privateKey
this._timeout = options.timeout || ms('10s')
this._endpoint = options.endpoint || { address: '0.0.0.0', udpPort: null, tcpPort: null }
this._requests = new Map()
this._parityRequestMap = new Map()
this._requestsCache = new LRUCache({ max: 1000, maxAge: ms('1s'), stale: false })
const createSocket = options.createSocket || dgram.createSocket.bind(null, { type: 'udp4' })
this._socket = createSocket()
if (this._socket) {
this._socket.once('listening', () => this.emit('listening'))
this._socket.once('close', () => this.emit('close'))
this._socket.on('error', (err) => this.emit('error', err))
this._socket.on('message', (msg: Buffer, rinfo: RemoteInfo) => {
try {
this._handler(msg, rinfo)
} catch (err) {
this.emit('error', err)
}
})
}
}
bind(...args: any[]) {
this._isAliveCheck()
debug('call .bind')
if (this._socket) this._socket.bind(...args)
}
destroy(...args: any[]) {
this._isAliveCheck()
debug('call .destroy')
if (this._socket) {
this._socket.close(...args)
this._socket = null
}
}
async ping(peer: PeerInfo): Promise<any> {
this._isAliveCheck()
const rckey = `${peer.address}:${peer.udpPort}`
const promise = this._requestsCache.get(rckey)
if (promise !== undefined) return promise
const hash = this._send(peer, 'ping', {
version: VERSION,
from: this._endpoint,
to: peer,
})
const deferred = createDeferred()
const rkey = hash.toString('hex')
this._requests.set(rkey, {
peer,
deferred,
timeoutId: setTimeout(() => {
if (this._requests.get(rkey) !== undefined) {
debug(
`ping timeout: ${peer.address}:${peer.udpPort} ${
peer.id ? formatLogId(peer.id.toString('hex'), verbose) : '-'
}`
)
this._requests.delete(rkey)
deferred.reject(new Error(`Timeout error: ping ${peer.address}:${peer.udpPort}`))
} else {
return deferred.promise
}
}, this._timeout),
})
this._requestsCache.set(rckey, deferred.promise)
return deferred.promise
}
findneighbours(peer: PeerInfo, id: Buffer) {
this._isAliveCheck()
this._send(peer, 'findneighbours', { id })
}
_isAliveCheck() {
if (this._socket === null) throw new Error('Server already destroyed')
}
_send(peer: PeerInfo, typename: string, data: any) {
debug(
`send ${typename} to ${peer.address}:${peer.udpPort} (peerId: ${
peer.id ? formatLogId(peer.id.toString('hex'), verbose) : '-'
})`
)
const msg = encode(typename, data, this._privateKey)
// Parity hack
// There is a bug in Parity up to at lease 1.8.10 not echoing the hash from
// discovery spec (hash: sha3(signature || packet-type || packet-data))
// but just hashing the RLP-encoded packet data (see discovery.rs, on_ping())
// 2018-02-28
if (typename === 'ping') {
const rkeyParity = keccak256(msg.slice(98)).toString('hex')
this._parityRequestMap.set(rkeyParity, msg.slice(0, 32).toString('hex'))
setTimeout(() => {
if (this._parityRequestMap.get(rkeyParity) !== undefined) {
this._parityRequestMap.delete(rkeyParity)
}
}, this._timeout)
}
if (this._socket && peer.udpPort)
this._socket.send(msg, 0, msg.length, peer.udpPort, peer.address)
return msg.slice(0, 32) // message id
}
_handler(msg: Buffer, rinfo: RemoteInfo) {
const info = decode(msg)
const peerId = pk2id(info.publicKey)
debug(
`received ${info.typename} from ${rinfo.address}:${rinfo.port} (peerId: ${formatLogId(
peerId.toString('hex'),
verbose
)})`
)
// add peer if not in our table
const peer = this._dpt.getPeer(peerId)
if (peer === null && info.typename === 'ping' && info.data.from.udpPort !== null) {
setTimeout(() => this.emit('peers', [info.data.from]), ms('100ms'))
}
switch (info.typename) {
case 'ping': {
const remote: PeerInfo = {
id: peerId,
udpPort: rinfo.port,
address: rinfo.address,
}
this._send(remote, 'pong', {
to: {
address: rinfo.address,
udpPort: rinfo.port,
tcpPort: info.data.from.tcpPort,
},
hash: msg.slice(0, 32),
})
break
}
case 'pong': {
let rkey = info.data.hash.toString('hex')
const rkeyParity = this._parityRequestMap.get(rkey)
if (rkeyParity) {
rkey = rkeyParity
this._parityRequestMap.delete(rkeyParity)
}
const request = this._requests.get(rkey)
if (request) {
this._requests.delete(rkey)
request.deferred.resolve({
id: peerId,
address: request.peer.address,
udpPort: request.peer.udpPort,
tcpPort: request.peer.tcpPort,
})
}
break
}
case 'findneighbours': {
const remote: PeerInfo = {
id: peerId,
udpPort: rinfo.port,
address: rinfo.address,
}
this._send(remote, 'neighbours', {
peers: this._dpt.getClosestPeers(info.data.id),
})
break
}
case 'neighbours': {
this.emit(
'peers',
info.data.peers.map((peer: any) => peer.endpoint)
)
break
}
}
}
}