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Backpack_BLU.xml
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Backpack_BLU.xml
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<ashitacast>
<settings>
<buffupdate>true</buffupdate>
<statusupdate>true</statusupdate>
<hpupdate>false</hpupdate>
<autoupdate>false</autoupdate>
</settings>
<sets>
<set name="Idle">
<main>Almace</main>
<sub>$Offhand</sub>
<range augment="S182109392119204240">Bamboo Fish. Rod</range>
<ammo augment="S182109392119204240">Lufaise Fly</ammo>
<head>Assim. Keffiyeh +3</head>
<body>Assim. Jubbah +3</body>
<hands>Assim. Bazu. +3</hands>
<legs>Crimson Cuisses</legs>
<feet>Assim. Charuqs +3</feet>
<neck>Loricate Torque +1</neck>
<waist>Chaac Belt</waist>
<ear1>Etiolation Earring</ear1>
<ear2 augment="S182152343102764236">Stm. Earring +1</ear2>
<ring1>Defending Ring</ring1>
<ring2>Patricius Ring</ring2>
<back>Mubvum. Mantle</back>
</set>
<set name="TP" baseset="Idle">
<legs>Assim. Shalwar +3</legs>
<neck>Tlamiztli Collar</neck>
<waist>Windbuffet Belt +1</waist>
<ear1>Mache Earring +1</ear1>
<ear2>Mache Earring +1</ear2>
<ring1>Rajas Ring</ring1>
<ring2>Supershear Ring</ring2>
<back>Laic Mantle</back>
</set>
<set name="FastCast">
<body augment="S6217489529050814476">Pilgrim Tunica</body>
<ear1>Etiolation Earring</ear1>
<ear2 augment="S182152343102764236">Stm. Earring +1</ear2>
<ring1 augment="S6217489529050814476">Prolix Ring</ring1>
<ring2 augment="S6217489529050814476">Ascetic's Ring</ring2>
</set>
<set name="MACC" baseset="TP">
<ammo augment="S14968618926288334851">Sinking Minnow</ammo>
<neck augment="S14968618926288334851">Voltsurge Torque</neck>
<waist augment="S14968618926288334851">Virtuoso Belt</waist>
<ear1 augment="S14968618926288334851">Andoaa Earring</ear1>
<ear2 augment="S14968618926288334851">Moldavite Earring</ear2>
<ring1 augment="S14968618926288334851">Stikini Ring</ring1>
<ring2 augment="S14968618926288334851">Stikini Ring</ring2>
<back augment="S14968618926288334851">Warlock's Mantle</back>
</set>
<set name="MagWS" baseset="TP">
<ammo augment="S7973728454464518565">Sabiki Rig</ammo>
<!--waist augment="S7973728454464518565">Yamabuki-no-Obi</waist-->
<ear1 augment="S7973728454464518565">Choleric Earring</ear1>
<ear2 augment="S7973728454464518565">Regal Earring</ear2>
<ring1 augment="S7973728454464518565">Stikini Ring +1</ring1>
<ring2 augment="S7973728454464518565">Stikini Ring +1</ring2>
<neck augment="S7973728454464518565">Baetyl Pendant</neck>
<back augment="S7973728454464518565">Izdubar Mantle</back>
<head>Volte Cap</head>
<body>Volte Jupon</body>
<hands>Volte Bracers</hands>
<legs>Volte Hose</legs>
<feet>Volte Boots</feet>
<waist>Chaac Belt</waist>
</set>
<set name="TH" baseset="Idle">
<head>Volte Cap</head>
<body>Volte Jupon</body>
<hands>Volte Bracers</hands>
<legs>Volte Hose</legs>
<feet>Volte Boots</feet>
<waist>Chaac Belt</waist>
</set>
<include>
</include>
</sets>
<init>
<command>/macro book 14</command>
<command delay="1000">/macro set 2</command>
<command>/echo [Switching to BLU Macros]</command>
<command>/bind F9 /empy</command>
<command>/bind F10 /status</command>
<command delay="2000">/lockstyleset 11</command>
</init>
<variables>
<var name="empy">0</var>
<var name="Offhand">Acclimator</var>
</variables>
<inputcommands>
<cmd input="/empy">
<if advanced="$empy=0">
<setvar name="Offhand" value="Almace" />
<setvar name="empy" value="1" />
<doidlegear />
<command>/echo [Empy Farm: On]</command>
</if>
<else>
<setvar name="Offhand" value="Acclimator" />
<setvar name="empy" value="0" />
<doidlegear />
<command>/echo [Empy Farm: Off]</command>
</else>
</cmd>
<cmd input="/status">
<command>/echo [$Offhand]</command>
<doidlegear />
<if buffactive="4|566">
<command>/item "Panacea" me</command>
</if>
<elseif buffactive="6">
<command>/item "Echo Drops" me</command>
</elseif>
<elseif buffactive="9|15">
<equip lock="true">
<ring2>Purity Ring</ring2>
</equip>
<command>/item "Hallowed Water" me</command>
</elseif>
<elseif buffactive="11|12|21|128|129|130|131|132|133|134|135|136|137|138|139|140|141|142|144|145|146|147|148|149|174|175|404|557|558|559|560|561|562|563|564|567">
<command>/item "Panacea" me</command>
</elseif>
</cmd>
</inputcommands>
<idlegear>
<if eq_back="Nexus Cape">
<equip lock="true">
<back>Nexus Cape</back>
</equip>
</if>
<if p_status="engaged">
<equip set="TP" />
</if>
<else>
<equip set="Idle" />
</else>
</idlegear>
<preranged>
</preranged>
<midranged>
</midranged>
<premagic>
<equip set="FastCast" />
</premagic>
<midmagic>
<if ad_skill="bluemagic">
<if ad_name="Uproot|Crashing Thunder|Thunderbolt|Tearing Gust|Droning Whirlwind|Cesspool|Polar Roar|Gates of Hades|Evryone. Grudge|Water Bomb|Charged Whisker">
<equip set="MagWS" />
</if>
<else>
<equip set="MACC">
<ring1 augment="S7973728454464518565">Stikini Ring +1</ring1>
<ring2 augment="S7973728454464518565">Stikini Ring +1</ring2>
</equip>
</else>
</if>
<elseif ad_skill="enfeeblingmagic|darkmagic">
<equip set="MACC" />
</if>
<elseif ad_skill="elementalmagic">
<equip set="MagWS" />
</elseif>
<if ad_name="Stoneskin|Metallic*|Diamondhide">
<if buffactive="37">
<command>/cancel 37</command>
</if>
</if>
<if ad_name="Shock Spikes">
<if buffactive="38">
<command>/cancel 38</command>
</if>
</if>
</midmagic>
<jobability>
</jobability>
<weaponskill>
<if ad_name="Uriel*|Seraph*|Shining*|Burning*|Red Lotus*|Sanguine*">
<equip set="MagWS" />
</if>
<else>
<equip set="TP">
<ear2>Cessance earring</ear2>
<neck>Fotia Gorget</neck>
<waist>Fotia Belt</waist>
</equip>
</else>
</weaponskill>
</ashitacast>