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TTN-decode.js
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TTN-decode.js
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function Decoder(bytes, port) {
// Decode an uplink message from a buffer
// (array) of bytes to an object of fields.
var decoded = {};
// Weight
codedWeight = bytes[0] + bytes[1] * 256;
decoded.weight = codedWeight *2;
// temperature
codedTemp = bytes[2] + bytes[3] * 256;
decoded.degreesC = sflt162f(codedTemp) * 100;
// humidity
decoded.humidity = bytes[4];
// pressure
decoded.pressure = bytes[5] + 900;
// Voltage
decoded.voltage = bytes[6] *10;
// Counter
decoded.counter = bytes[8] + 256 * bytes[7];
return decoded;
}
function sflt162f(rawSflt16)
{
// rawSflt16 is the 2-byte number decoded from wherever;
// it's in range 0..0xFFFF
// bit 15 is the sign bit
// bits 14..11 are the exponent
// bits 10..0 are the the mantissa. Unlike IEEE format,
// the msb is transmitted; this means that numbers
// might not be normalized, but makes coding for
// underflow easier.
// As with IEEE format, negative zero is possible, so
// we special-case that in hopes that JavaScript will
// also cooperate.
//
// The result is a number in the open interval (-1.0, 1.0);
//
// throw away high bits for repeatability.
rawSflt16 &= 0xFFFF;
// special case minus zero:
if (rawSflt16 == 0x8000)
return -0.0;
// extract the sign.
var sSign = ((rawSflt16 & 0x8000) != 0) ? -1 : 1;
// extract the exponent
var exp1 = (rawSflt16 >> 11) & 0xF;
// extract the "mantissa" (the fractional part)
var mant1 = (rawSflt16 & 0x7FF) / 2048.0;
// convert back to a floating point number. We hope
// that Math.pow(2, k) is handled efficiently by
// the JS interpreter! If this is time critical code,
// you can replace by a suitable shift and divide.
var f_unscaled = sSign * mant1 * Math.pow(2, exp1 - 15);
return f_unscaled;
}