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Hi! First of all I'm glad to see that there's some movement around AR and a-frame since AR.js seems to be a bit stuck. I was trying to integrate mindAR in a project I'm working on but I'm experiencing a weird behavior. It seems that if I disable all the UIs (loading, error, and scanning), the AR engine won't autoStart.
I see the autoStart is tied to the the renderStart event but couldn't really figure out where the problem lies.
In addition to that, I placed and entity as a child of the camera, to be displayed always in the middle of the screen, but it won't show up if mindAR UIs are enabled.
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Hi! First of all I'm glad to see that there's some movement around AR and a-frame since AR.js seems to be a bit stuck. I was trying to integrate mindAR in a project I'm working on but I'm experiencing a weird behavior. It seems that if I disable all the UIs (loading, error, and scanning), the AR engine won't autoStart.
I see the autoStart is tied to the the renderStart event but couldn't really figure out where the problem lies.
In addition to that, I placed and entity as a child of the camera, to be displayed always in the middle of the screen, but it won't show up if mindAR UIs are enabled.
Any help would be much appreciated.
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