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When colliding with certain tiles (currently, just "L shaped collision" ones), the game is frozen, and an error is thrown in the console: TypeError: pair.collision.edge is undefined, can't access property "position" of it
The text was updated successfully, but these errors were encountered:
By the way, until then I'd recommend using only convex tile shapes. It's an assumption made by the plugin at the moment, and I should mention that in the readme when it's embellished.
Ah yes, it's not much of a problem (I'm way too early in development to need super accurate collisions anyway). Just let me know if there's anything else you need that'd help work the bug out!
When colliding with certain tiles (currently, just "L shaped collision" ones), the game is frozen, and an error is thrown in the console:
TypeError: pair.collision.edge is undefined, can't access property "position" of it
The text was updated successfully, but these errors were encountered: