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CartelMania for Windows

Main Display

Overview

The aim of this project is to reach version 1.0 with a similar feature set of the popular 80's era program "BannerMania" which was available for PC and Macintosh systems. It's intended to be a remake for Windows systems, with a more or less modern approach.

"Cartel" is an approximate Argentinian-Spanish translation of "Banner".

CartelMania code is based on:

  • Modern C++
  • Windows Template Library 9.1
  • PugiXML
  • GDI+ subsystem

Compatibility

With the current code and compiler/linker settings, CartelMania can be run from Windows XP up to Windows 10 systems.

(Probably WINE can be used to run it under Linux: this is untested).

Requirements for building

Visual Studio 2015/17 should be enough. Ports to other compilers plus migration to CMake based project should be reasonable for the future.

Features

Some of the intended features are already implemented, some will be (partially, or completely)... some will not.

Current feature set

This is the current (as July 2017) feature set.

See 'Issues' section for lacking and/or problematic areas.

Selector with BannerMania-style 'vintage' colors

Color tool Colors1 Colors2

Basic text editor

TextEditor

BannerMania layouts

layout

Effects

fx

Shape modifiers

fx

Page layout

fx