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sourceCode.txt
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/*****************************************
******************************************
*********Havvanur Bozömeroğlu*************
**************1306180022******************
******************************************
*****************************************/
#include <iostream>
#include <fstream>
#include <ctime>
#include <stdlib.h> //rand fonksiyonu için
#include <time.h> //srand fonksiyonu için
#include <string>
#include <sstream>
#include <string.h>
using namespace std;
void gameContinue();
void newGame();
void gameExit();
int randomDiceFirst();
int randomFirstDice();
int randomSecondDice();
void writeTableFile(string table[7][13]);
void readTableFile();
void XPlayerGame(string table[7][13]);
void CommandEachLevel(int diceValue, string diceValueString, string sourceSlot, string table[7][13]);
void AskCommand (int diceValue, string diceValueString, string table[7][13]);
void TargetControlX(string nowGamer, int i, int j,int diceValue, string diceValueString, string sourceSlot, string table[7][13]);
void TargetControlY(string nowGamer, int i, int j,int diceValue, string diceValueString, string sourceSlot, string table[7][13]);
bool Collection(string nowGamer, int i, int j, int diceValue, string diceValueString, string table[7][13]);
void readDiceFile();
void WriteDiceFile(string nowGamer, string diceNo1, string diceNo2, string table[7][13]);
void winPerson(string nowGamer);
/*string table[7][13] = {{" ","A ","B ","C ","D ","E ","F ","G ","H ","I ","J ","K ","L "},
{"1 ","5Y"," "," "," ","3X"," ","5X"," "," "," "," ","2Y"},
{"2 "," "," "," "," "," "," "," "," "," "," "," "," "},
{"3 "," "," "," ","0X"," "," "," "," ","0Y"," "," "," "},
{"4 "," "," "," "," "," "," "," "," "," "," "," "," "},
{"5 ","5X"," "," "," ","3Y"," ","5Y"," "," "," "," ","2X"},
{" ","A ","B ","C ","D ","E ","F ","G ","H ","I ","J ","K ","L "}};
*/
int main(){
string sdecision;
cout << endl << endl;
cout << "************************************************************" << endl;
cout << "*********************WELCOME THE GAME***********************" << endl;
cout << "************************************************************" << endl << endl << endl;
cout << "Please decide what you want to do and enter the number." << endl;
cout << " 1-Continue Game \n 2-New Game \n 3-Exit" << endl << endl;
for(int i=0; i<=10; i++){
cout << "Your decision: ";
cin >> sdecision;
if(sdecision == "1"){
gameContinue();
break;
}else if(sdecision == "2"){
newGame();
break;
}else if(sdecision == "3"){
gameExit();
break;
}else cout << "Please enter a valid expression." << endl;
}
return 0;
}
void gameContinue(){
system("cls");
readTableFile();
string table[7][13] = {{" ","A ","B ","C ","D ","E ","F ","G ","H ","I ","J ","K ","L "},
{"1 ","5Y"," "," "," ","3X"," ","5X"," "," "," "," ","2Y"},
{"2 "," "," "," "," "," "," "," "," "," "," "," "," "},
{"3 "," "," "," ","0X"," "," "," "," ","0Y"," "," "," "},
{"4 "," "," "," "," "," "," "," "," "," "," "," "," "},
{"5 ","5X"," "," "," ","3Y"," ","5Y"," "," "," "," ","2X"},
{" ","A ","B ","C ","D ","E ","F ","G ","H ","I ","J ","K ","L "}};
ifstream readFile("Table.dat");
char letter = ' ' ;
for(int i = 0; i<7; i++){
for(int j = 0; j<13; j++){
string temp = table[i][j];
readFile.get(letter);
temp[0] = letter;
readFile.get(letter);
temp[1] = letter;
table[i][j] = temp;
readFile.get(letter);
}
readFile.get(letter);
}
readFile.close();
string str = table[3][6];
string str1 = table[3][7];
int firstdice = stoi(str);
int seconddice = stoi(str1);
AskCommand (seconddice, str1, table);
if(table[3][12] == "X "){
table[3][12] = "Y ";
}else table[3][12] = "X ";
XPlayerGame(table);
}
void newGame(){
system("cls");
string table[7][13] = {{" ","A ","B ","C ","D ","E ","F ","G ","H ","I ","J ","K ","L "},
{"1 ","5Y"," "," "," ","3X"," ","5X"," "," "," "," ","2Y"},
{"2 "," "," "," "," "," "," "," "," "," "," "," "," "},
{"3 "," "," "," ","0X"," "," "," "," ","0Y"," "," "," "},
{"4 "," "," "," "," "," "," "," "," "," "," "," "," "},
{"5 ","5X"," "," "," ","3Y"," ","5Y"," "," "," "," ","2X"},
{" ","A ","B ","C ","D ","E ","F ","G ","H ","I ","J ","K ","L "}};
cout << endl;
// readWriteFile(table);
if( randomDiceFirst() == 1){
cout << "X can start the game." << endl;
cout << "Press any key to continue." << endl;
char continuee;
cin >> continuee;
system("cls");
table[3][12] = "X ";
XPlayerGame(table);
}else {
cout << "Y can start the game." << endl;
cout << "Press any key to continue." << endl;
char continuee;
cin >> continuee;
system("cls");
table[3][12] = "Y ";
XPlayerGame(table);
}
}
void gameExit(){
exit(0);
}
int randomDiceFirst(){
int diceValueX = randomFirstDice();
int diceValueY = randomSecondDice();
if(diceValueX == diceValueY){
randomDiceFirst(); //first or 1 or X
}else if(diceValueX < diceValueY){ // second or 2 or Y
cout << "X: " << diceValueX << endl;
cout << "Y: " << diceValueY << endl;
ofstream writeFile("Dice.dat");
writeFile << "X: " << diceValueX << endl;
writeFile << "Y: " << diceValueY << endl;
writeFile.close();
return 2;
}else{
cout << "X: " << diceValueX << endl;
cout << "Y: " << diceValueY << endl;
ofstream writeFile("Dice.dat");
writeFile << "X: " << diceValueX << endl;
writeFile << "Y: " << diceValueY << endl;
writeFile.close();
return 1;
}
}
void readDiceFile(){
cout << endl;
ifstream readFile("Dice.dat");
string line="";
while ( getline(readFile, line) ){
cout << line << endl;
}
readFile.close();
}
void WriteDiceFile(string nowGamer, string diceNo1, string diceNo2, string table[7][13]){
ofstream writeFile("Dice.dat", ios::out|ios::app);
writeFile << nowGamer << " " << diceNo1 << " " << diceNo2 << " " << endl;
writeFile.close();
}
void readTableFile(){
cout << endl << endl;
ifstream readFile("Table.dat");
string line="";
while ( getline(readFile, line) ){
cout << line << endl;
}
readFile.close();
}
void writeTableFile(string table[7][13]){
cout << endl << endl;
ofstream writeFile("Table.dat");
for(int i=0; i<7; i++){
for(int j=0; j<13; j++){
writeFile << table[i][j];
writeFile <<" ";
}
writeFile << endl;
}
writeFile.close();
}
void XPlayerGame(string table[7][13]){
int firstdice = randomFirstDice();
int seconddice = randomSecondDice();
string str= to_string(firstdice);
string str1= to_string(seconddice);
table[3][6] = str + " " ;
table[3][7] = str1 + " ";
writeTableFile(table);
readTableFile();
string continuee;
if(table[3][12] == "X "){
if(firstdice == seconddice){
for(int a = 1; a<=firstdice; a++){
AskCommand(firstdice, str1, table);
}
}else{
AskCommand(firstdice,str,table);
AskCommand(seconddice,str1,table);
WriteDiceFile("X ", str, str1, table);
}
table[3][12] = "Y ";
XPlayerGame(table);
}else{
if(firstdice == seconddice){
for(int a = 1; a<=firstdice; a++){
AskCommand(firstdice, str1, table);
}
}else{
AskCommand(firstdice,str,table);
AskCommand(seconddice,str1,table);
WriteDiceFile("Y ", str, str1, table);
}
table[3][12] ="X ";
XPlayerGame(table);
}
}
void AskCommand (int diceValue, string diceValueString, string table[7][13]){
cout << endl;
cout << "If you want to quit the game, press the Q key." << endl;
cout << "Enter source slot for Dice: " << diceValue << endl;
string yourcommand2 = "";
cin >> yourcommand2 ;
if(yourcommand2 == "q" || yourcommand2 == "Q") gameExit();
else CommandEachLevel(diceValue,diceValueString,yourcommand2, table);
}
void CommandEachLevel(int diceValue, string diceValueString, string sourceSlot, string table[7][13]){
string tempTable[5][13] = {{" ","A ","B" ,"C" ,"D" ,"E ","F" ,"G ","H" ,"I" ,"J" ,"K" ,"L "},
{"1","1A","1B" ,"1C" ,"1D" ,"1E","1F","1G","1H" ,"1I" ,"1J" ,"1K" ,"1L"},
{"2","1a" ,"1b" ,"1c" ,"1d" ,"1e" ,"1f" ,"1g" ,"1h" ,"1i" ,"1j" ,"1k" ,"1l" },
{"3","5A" ,"5B" ,"5C" ,"5D" ,"5E","5F","5G","5H" ,"5I" ,"5J" ,"5K" ,"5L" },
{"4","5a" ,"5b" ,"5c" ,"5d" ,"5e" ,"5f" ,"5g" ,"5h" ,"5i" ,"5j" ,"5k" ,"5l"}};
string nowGamer = table[3][12];
int i, j, count = 0;
if(nowGamer[0] == 'X'){
for(j = 0; j<13; j++){
if(sourceSlot == tempTable[1][j]){
i = 1;
count ++;
TargetControlX(nowGamer, i, j, diceValue, diceValueString, sourceSlot, table );
break;
}
if(sourceSlot == tempTable[2][j]){
i = 1;
count ++;
TargetControlX(nowGamer, i, j, diceValue, diceValueString, sourceSlot, table );
break;
}
if(sourceSlot == tempTable[3][j]){
i = 5;
count ++;
TargetControlX(nowGamer, i, j, diceValue, diceValueString, sourceSlot, table );
break;
}
if(sourceSlot == tempTable[4][j]){
i = 5;
count ++;
TargetControlX(nowGamer, i, j, diceValue, diceValueString, sourceSlot, table );
break;
}
if(sourceSlot == "3d" || sourceSlot == "3D"){
count++;
TargetControlX(nowGamer, i, j, diceValue, diceValueString, sourceSlot, table);
break;
}
}
if(count == 0){
cout << "Wrong Commad!!" << endl;
AskCommand(diceValue, diceValueString, table);
}
}
if(nowGamer[0] == 'Y'){
for(j = 0; j<13; j++){
if(sourceSlot == tempTable[1][j]){
i = 1;
count ++;
TargetControlY(nowGamer, i, j, diceValue, diceValueString, sourceSlot, table );
break;
}
if(sourceSlot == tempTable[2][j]){
i = 1;
count ++;
TargetControlY(nowGamer, i, j, diceValue, diceValueString, sourceSlot, table );
break;
}
if(sourceSlot == tempTable[3][j]){
i = 5;
count ++;
TargetControlY(nowGamer, i, j, diceValue, diceValueString, sourceSlot, table );
break;
}
if(sourceSlot == tempTable[4][j]){
i = 5;
count ++;
TargetControlY(nowGamer, i, j, diceValue, diceValueString, sourceSlot, table );
break;
}
if(sourceSlot == "3i" || sourceSlot == "3I"){
count++;
TargetControlY(nowGamer, i, j, diceValue, diceValueString, sourceSlot, table);
break;
}
}
if(count == 0){
cout << "Wrong Commad!!" << endl;
AskCommand(diceValue, diceValueString, table);
}
}
}
void TargetControlX(string nowGamer, int i, int j,int diceValue, string diceValueString, string sourceSlot, string table[7][13]){
int temptable1[7][13] = {{0,0,0,0,0,0,0,0,0,0,0,0,0},
{0,13,14,15,16,17,18,19,20,21,22,23,24},
{0,0,0,0,0,0,0,0,0,0,0,0,0},
{0,0,0,0,0,0,0,0,0,0,0,0,0},
{0,0,0,0,0,0,0,0,0,0,0,0,0},
{0,12,11,10,9,8,7,6,5,4,3,2,1},
{0,0,0,0,0,0,0,0,0,0,0,0,0}};
string kaynak = table[i][j];
if(kaynak[1] == 'Y'){
cout << "Wrong Command!!" << endl;
AskCommand(diceValue,diceValueString,table);
}else{
string control = table[5][12];
int deleteCount = 0;
if(sourceSlot == "3d" || sourceSlot == "3D"){
if(table[5][12] == " "){
control[0] = '1';
control[1] = 'X';
table[5][12] = control;
i = 5;
j = 12;
deleteCount++;
}else if(control[1] == 'X'){
int controli = int(control[0]);
controli++;
control[0] = char(controli);
table[5][12] = control;
i = 5;
j = 12;
deleteCount++;
}else{
if(control[0] == '1'){
string broken = table[3][9];
int brokenDice = int(broken[0]);
brokenDice++;
broken[0] = char(brokenDice);
table[3][9] = broken;
control[0] = '1';
control[1] = 'X';
table[5][12] = control;
i = 5;
j = 12;
deleteCount++;
}else{
cout << "Wrong Command!!" << endl;
AskCommand(diceValue,diceValueString,table);
}
}
}
kaynak = table[i][j];
int target = temptable1[i][j];
target = target + diceValue;
bool turn = false;
int k, l;
if(target > 24){
turn = Collection(nowGamer, i, j, diceValue, diceValueString, table);
}else{
for( int a=0; a<7; a++){
for( int b=0; b<13; b++){
if(temptable1[a][b] == target) {
k = a;
l = b;
}
}
}
string hedef = table[k][l];
if(kaynak[1] == nowGamer[0]){ //oyuna aynen devam bir hata veya başka bir olay yok
if(hedef[1] == nowGamer[0] ){ //oyuna aynen devam bir hata veya başka bir olay yok
int kaynakValue = int(kaynak[0]);
kaynakValue--;
if(char(kaynakValue) == '0'){
table[i][j] = " ";
}else{
char kaynakValuee = char(kaynakValue);
kaynak[0] = kaynakValuee;
table[i][j] = kaynak;
}
int hedefValue = int(hedef[0]);
hedefValue ++;
char hedefValuee = char(hedefValue);
hedef[0] = hedefValuee;
table[k][l] = hedef;
if(deleteCount == 1){
string deleteLocation = table[3][4];
int deleteValue = int(deleteLocation[0]);
deleteValue--;
char deleteValuee = char(deleteValue);
deleteLocation[0] = deleteValuee;
table[3][4] = deleteLocation;
}
writeTableFile(table);
readTableFile();
}else if(hedef == " " ){ //hedef slotun boş olma durumu
int kaynakValue = int(kaynak[0]);
kaynakValue--;
if(char(kaynakValue) == '0'){
table[i][j] = " ";
}else{
char kaynakValuee = char(kaynakValue);
kaynak[0] = kaynakValuee;
table[i][j] = kaynak;
}
hedef[0] = '1';
char nowGamerr = nowGamer[0];
hedef[1] = nowGamerr;
table[k][l] = hedef;
if(deleteCount == 1){
string deleteLocation = table[3][4];
int deleteValue = int(deleteLocation[0]);
deleteValue--;
char deleteValuee = char(deleteValue);
deleteLocation[0] = deleteValuee;
table[3][4] = deleteLocation;
}
writeTableFile(table);
readTableFile();
}else {
if(hedef[0] == '1'){ //pul kırma durumu
int kaynakValue = int(kaynak[0]);
kaynakValue--;
if(char(kaynakValue) == '0'){
table[i][j] = " ";
if(sourceSlot == "3d" || sourceSlot == "3D"){
string control2 = " ";
control2[0] = '0';
control2[1] = 'X';
table[i][j] = control2;
}
}else{
char kaynakValuee = char(kaynakValue);
kaynak[0] = kaynakValuee;
table[i][j] = kaynak;
}
hedef[0] = '1';
char nowGamerr = nowGamer[0];
hedef[1] = nowGamerr;
table[k][l] = hedef;
string broken = table[3][9];
int brokenDice = int(broken[0]);
brokenDice++;
broken[0] = char(brokenDice);
table[3][9] = broken;
if(deleteCount == 1){
string deleteLocation = table[3][4];
int deleteValue = int(deleteLocation[0]);
deleteValue--;
char deleteValuee = char(deleteValue);
deleteLocation[0] = deleteValuee;
table[3][4] = deleteLocation;
}
writeTableFile(table);
readTableFile();
}else{ //gidilecek slot karşı tarafın taşları ile dolu
cout << "Wrong Command!!" << endl;
AskCommand(diceValue,diceValueString,table);
}
}
}
}
} }
void TargetControlY(string nowGamer, int i, int j,int diceValue, string diceValueString, string sourceSlot, string table[7][13]){
int temptable1[7][13] = {{0,0,0,0,0,0,0,0,0,0,0,0,0},
{0,12,11,10,9,8,7,6,5,4,3,2,1},
{0,0,0,0,0,0,0,0,0,0,0,0,0},
{0,0,0,0,0,0,0,0,0,0,0,0,0},
{0,0,0,0,0,0,0,0,0,0,0,0,0},
{0,13,14,15,16,17,18,19,20,21,22,23,24},
{0,0,0,0,0,0,0,0,0,0,0,0,0}};
string kaynak = table[i][j];
if(kaynak[1] == 'X'){
cout << "Wrong Command!!" << endl;
AskCommand(diceValue,diceValueString,table);
}else{
string control = table[1][12];
int deleteCount = 0;
if(sourceSlot == "3i" || sourceSlot == "3I"){
if(table[1][12] == " "){
control[0] = '1';
control[1] = 'Y';
table[1][12] = control;
i = 1;
j = 12;
deleteCount++;
}else if(control[1] == 'Y'){
int controli = int(control[0]);
controli++;
control[0] = char(controli);
table[1][12] = control;
i = 1;
j = 12;
deleteCount++;
}else{
if(control[0] == '1'){
string broken = table[3][4];
int brokenDice = int(broken[0]);
brokenDice++;
broken[0] = char(brokenDice);
table[3][4] = broken;
control[0] = '1';
control[1] = 'Y';
table[1][12] = control;
i = 1;
j = 12;
deleteCount++;
}else{
cout << "Wrong Command!!" << endl;
AskCommand(diceValue,diceValueString,table);
}
}
}
kaynak = table[i][j];
int target = temptable1[i][j];
target = target + diceValue;
bool turn = false;
int k, l;
if(target > 24){
turn = Collection(nowGamer, i, j, diceValue, diceValueString, table);
}else{
for( int a=0; a<7; a++){
for( int b=0; b<13; b++){
if(temptable1[a][b] == target) {
k = a;
l = b;
}
}
}
string hedef = table[k][l];
if(kaynak[1] == nowGamer[0]){ //oyuna aynen devam bir hata veya başka bir olay yok
if(hedef[1] == nowGamer[0] ){ //oyuna aynen devam bir hata veya başka bir olay yok
int kaynakValue = int(kaynak[0]);
kaynakValue--;
if(char(kaynakValue) == '0'){
table[i][j] = " ";
}else{
char kaynakValuee = char(kaynakValue);
kaynak[0] = kaynakValuee;
table[i][j] = kaynak;
}
int hedefValue = int(hedef[0]);
hedefValue ++;
char hedefValuee = char(hedefValue);
hedef[0] = hedefValuee;
table[k][l] = hedef;
if(deleteCount == 1){
string deleteLocation = table[3][9];
int deleteValue = int(deleteLocation[0]);
deleteValue--;
char deleteValuee = char(deleteValue);
deleteLocation[0] = deleteValuee;
table[3][9] = deleteLocation;
}
writeTableFile(table);
readTableFile();
}else if(hedef == " " ){ //hedef slotun boş olma durumu
int kaynakValue = int(kaynak[0]);
kaynakValue--;
if(char(kaynakValue) == '0'){
table[i][j] = " ";
}else{
char kaynakValuee = char(kaynakValue);
kaynak[0] = kaynakValuee;
table[i][j] = kaynak;
}
hedef[0] = '1';
char nowGamerr = nowGamer[0];
hedef[1] = nowGamerr;
table[k][l] = hedef;
if(deleteCount == 1){
string deleteLocation = table[3][9];
int deleteValue = int(deleteLocation[0]);
deleteValue--;
char deleteValuee = char(deleteValue);
deleteLocation[0] = deleteValuee;
table[3][9] = deleteLocation;
}
writeTableFile(table);
readTableFile();
}else {
if(hedef[0] == '1'){ //pul kırma durumu
int kaynakValue = int(kaynak[0]);
kaynakValue--;
if(char(kaynakValue) == '0'){
table[i][j] = " ";
if(sourceSlot == "3i" || sourceSlot == "3I"){
string control2 = " ";
control2[0] = '0';
control2[1] = 'Y';
table[i][j] = control2;
}
}else{
char kaynakValuee = char(kaynakValue);
kaynak[0] = kaynakValuee;
table[i][j] = kaynak;
}
hedef[0] = '1';
char nowGamerr = nowGamer[0];
hedef[1] = nowGamerr;
table[k][l] = hedef;
string broken = table[3][4];
int brokenDice = int(broken[0]);
brokenDice++;
broken[0] = char(brokenDice);
table[3][4] = broken;
if(deleteCount == 1){
string deleteLocation = table[3][9];
int deleteValue = int(deleteLocation[0]);
deleteValue--;
char deleteValuee = char(deleteValue);
deleteLocation[0] = deleteValuee;
table[3][9] = deleteLocation;
}
writeTableFile(table);
readTableFile();
}else{ //gidilecek slot karşı tarafın taşları ile dolu
cout << "Wrong Command!!" << endl;
AskCommand(diceValue,diceValueString,table);
}
}
}
}
}
}
bool Collection(string nowGamer, int i, int j, int diceValue, string diceValueString, string table[7][13]){
int leftDown = 0, leftUp = 0, rightDown = 0, rightUp = 0;
bool turn = false;
for(int a = 0; a < 7; a++){
for(int b = 0; b < 13; b++){
string control = " ";
if(a == 5 && b < 7 && b > 0){
control = table[a][b];
if(control[1] == nowGamer[0]) leftDown++;
}
if(a == 5 && b > 6){
control = table[a][b];
if(control[1] == nowGamer[0]) rightDown++;
}
if(a == 1 && b < 7 && b > 0){
control = table[a][b];
if(control[1] == nowGamer[0]) leftUp++;
}
if(a == 1 && b > 6){
control = table[a][b];
if(control[1] == nowGamer[0]) rightUp++;
}
}
}
if(nowGamer[0] == 'X' && leftDown == 0 && rightDown == 0 && leftUp == 0){
if(rightUp == 0){
winPerson(nowGamer);
}else{
string kaynak = table[i][j];
int kaynakValue = int(kaynak[0]);
kaynakValue--;
if(char(kaynakValue) == '0'){
table[i][j] = " ";
turn = true;
}else{
char kaynakValuee = char(kaynakValue);
kaynak[0] = kaynakValuee;
table[i][j] = kaynak;
turn = true;
}
writeTableFile(table);
readTableFile();
}
}else if(nowGamer[0] == 'Y' && leftDown == 0 && rightUp == 0 && leftUp == 0){
if(rightDown == 0){
winPerson(nowGamer);
}else{
string kaynak = table[i][j];
int kaynakValue = int(kaynak[0]);
kaynakValue--;
if(char(kaynakValue) == '0'){
table[i][j] = " ";
turn = true;
}else{
char kaynakValuee = char(kaynakValue);
kaynak[0] = kaynakValuee;
table[i][j] = kaynak;
turn = true;
}
writeTableFile(table);
readTableFile();
}
}else{
cout << "Wrong Command!!" << endl;
AskCommand(diceValue,diceValueString,table);
}
return turn;
}
void winPerson(string nowGamer){
system("cls");
cout << endl << endl << endl << endl << endl << endl;
cout << "-------------------------------------------" << endl;
cout << "-------------------------------------------" << endl;
cout << "----------- Winner " << nowGamer << "-----------------------" << endl;
cout << "-------------------------------------------" << endl;
cout << "-------------------------------------------" << endl;
ofstream writeFile("Dice.dat", ios::out|ios::app);
writeFile << " Winner " << nowGamer << endl;
writeFile.close();
string exitt;
cout << "Press any key to finish." << endl;
cin >> exitt;
gameExit();
}
int randomFirstDice(){
srand(time(0));
int diceValue = rand()%485+1;
return diceValue%6+1;
}
int randomSecondDice(){
srand(time(0));
int diceValue = rand()%258+1;
return diceValue%6+1;
}