- ...
- ...
- ...
- ...
- Rename output folder from
build
todist
[Author: digitsensitive (2019-01-30)] - Refactor
tsconfig.json
with explanations in the README.md [Author: digitsensitive (2019-01-30)] - Update webpack version from 4.28.4 to 4.29.0 [Author: digitsensitive (2019-01-30)]
- Add touch-manager cheatsheet [Author: digitsensitive (2019-01-31)]
- Add mouse-manager cheatsheet [Author: digitsensitive (2019-01-31)]
- Add input-manager cheatsheet [Author: digitsensitive (2019-01-31)]
- Add input-plugin cheatsheet [Author: digitsensitive (2019-01-31)]
- Add pointer cheatsheet [Author: digitsensitive (2019-01-31)]
- Link to first tutorial in
README.md
file [Author: digitsensitive (2019-02-09)] - Update phaser version from 3.15.1 to 3.16.2 [Author: digitsensitive (2019-02-15)]
- Comment
classType
in group after phaser update from 3.15.1 to 3.16.2 [Author: digitsensitive (2019-02-15)] - Update webpack-cli version from 3.2.1 to 3.2.3 [Author: digitsensitive (2019-02-17)]
- Update webpack version from 4.28.4 to 4.29.4 [Author: digitsensitive (2019-02-17)]
- Update typescript version from 3.2.4 to 3.3.3 [Author: digitsensitive (2019-02-17)]
- Delete
<reference path>
[Author: digitsensitive (2019-02-05)] - Update
config.md
: DeleteautoResize
after phaser update from 3.15.1 to 3.16.2 [Author: digitsensitive (2019-02-15)] - Refactor
this.currentScene
[Author: digitsensitive (2019-02-05)]
- New Game Super-Mario-Land (digitsensitive)
- update webpack-cli version from 3.1.2 to 3.2.1 (digitsensitive)
- update webpack version from 4.28.3 to 4.28.4 (digitsensitive)
- update typescript version from 3.2.2 to 3.2.4 (digitsensitive)
- update ts-loader version from 5.3.2 to 5.3.3 (digitsensitive)
- Add static-tilemap-layer cheatsheet (digitsensitive)
- update tilemap cheatsheet (digitsensitive)
- update body cheatsheet (digitsensitive)
- add camera-manager cheatsheet (digitsensitive)
- add camera cheatsheet (digitsensitive)
- add base-camera cheatsheet (digitsensitive)
- add data-manager-plugin cheatsheet (digitsensitive)
- add data-manager cheatsheet (digitsensitive)
- add timeline cheatsheet (digitsensitive)
- add scale-manager cheatsheet (digitsensitive)
- New Game Tank (digitsensitive)
- update phaser.d.ts to 3.15 TS Defs (digitsensitive)
- update phaser version from 3.10.1 to 3.15.1 (digitsensitive)
- update webpack-dev-server version from 3.1.10 to 3.1.14 (digitsensitive)
- update webpack version from 4.25.1 to 4.28.3 (digitsensitive)
- update typescript version from 3.1.6 to 3.2.2 (digitsensitive)
- update ts-loader version from 5.3.0 to 5.3.2 (digitsensitive)
- Add container to cheatsheets (digitsensitive)
- Update transform cheatsheet (digitsensitive)
- Update alpha cheatsheet (digitsensitive)
- Update blend-mode cheatsheet (digitsensitive)
- Update depth cheatsheet (digitsensitive)
- Update flip cheatsheet (digitsensitive)
- Update get-bounds cheatsheet (digitsensitive)
- Update mask cheatsheet (digitsensitive)
- Update origin cheatsheet (digitsensitive)
- Update pipeline cheatsheet (digitsensitive)
- Update scale-mode cheatsheet (digitsensitive)
- Update scroll-factor cheatsheet (digitsensitive)
- Update size cheatsheet (digitsensitive)
- Update texture cheatsheet (digitsensitive)
- Update tint cheatsheet (digitsensitive)
- Update visible cheatsheet (digitsensitive)
- Add computed-size cheatsheet (digitsensitive)
- Update game cheatsheet (digitsensitive)
- Update config cheatsheet (digitsensitive)
- Update scene cheatsheets (digitsensitive)
- Add texture-crop cheatsheet (digitsensitive)
- Update image cheatsheet (digitsensitive)
- Update sprite cheatsheet (digitsensitive)
- Add time cheatsheet (digitsensitive)
- Add time-event cheatsheet (digitsensitive)
- Add arcade-physics cheatsheet (digitsensitive)
- Add body cheatsheet (digitsensitive)
- Add tilemap cheatsheet (digitsensitive)
- Add game-object-creator-plugin cheatsheet (digitsensitive)
- Add tween-manager-plugin cheatsheet (digitsensitive)
- Add ease-map cheatsheet (digitsensitive)
- Add tween cheatsheet (digitsensitive)
- Add loader-plugin cheatsheet (digitsensitive)
- Add pack-file cheatsheet (digitsensitive)
- Add scene folder with
plugin.md
,settings.md
andsystems.md
to cheatsheets (digitsensitive) - Add data folder with
data-manager-plugin.md
to cheatsheets (digitsensitive) - rename window.onload to window.addEventListener (digitsensitive)
- Merge PR #19 (iliyaZelenko)
- Merge PR #21 (ItsMTC)
- update syntax after the upgrade to phaser 3.15.1 (digitsensitive)
- New small beginner Game Alpha Adjust (digitsensitive)
- New Game Space Invader (digitsensitive)
- update typescript version from 2.9.2 to 3.1.6 (digitsensitive)
- update ts-loader version from 4.4.2 to 5.3.0 (digitsensitive)
- update webpack version from 4.15.0 to 4.25.1 (digitsensitive)
- update webpack-cli version from 3.0.8 to 3.2.1 (digitsensitive)
- update webpack-dev-server version from 3.1.4 to 3.1.10 (digitsensitive)
- Small changes in the coin-runner game: new version 1.1.1 (digitsensitive)
- Redesign the main README.md file
- Small changes in space-invaders (digitsensitive)
- update to newest phaser.d.ts (7th July 2018) (digitsensitive)
- add loading bar to flappy bird (digitsensitive)
- update phaser version from 3.9.0 to 3.10.1 (digitsensitive)
- update ts-loader version from 4.3.0 to 4.4.2 (digitsensitive)
- update typescript version from 2.9.1 to 2.9.2 (digitsensitive)
- update webpack version from 4.10.2 to 4.15.0 (digitsensitive)
- update webpack-cli version from 2.1.3 to 3.0.8 (digitsensitive)
- update asteroid.md, blockade.md,coinRunner.md and flappyBird.md (digitsensitive)
- fixes in mainMenuScene of blockade and in gameScene of snake (digitsensitive)
- fix startKey Problem in mainMenuScene of flappy bird (digitsensitive)
- new cheatsheet sprite (digitsensitive)
- new cheatsheet texture (digitsensitive)
- new cheatsheet tint (digitsensitive)
- new cheatsheet visible (digitsensitive)
- new cheatsheet mesh (digitsensitive)
- update cheatsheet image (digitsensitive)
- update CHANGELOG.md (digitsensitive)
- update phaser version from 3.7.1 to 3.9.0 (digitsensitive)
- update typescript version from 2.8.3 to 2.9.1 (digitsensitive)
- update webpack version from 4.8.3 to 4.10.2 (digitsensitive)
- update intro text README.md (digitsensitive)
- correct path for assets loading (digitsensitive)
- add mode to webpack in package.json (emedws)
- small change in output of the webpack.config.js file (digitsensitive)
- NEW GAME Flappy Bird (digitsensitive)
- NEW GAME Blockade (digitsensitive)
- NEW GAME Asteroid (digitsensitive)
- small changes in the tsconfig.json (digitsensitive)
- update README.md with external resources links (digitsensitive)
- new cheatsheets: group, image, gameobject, alpha, blendMode, depth, flip, transform, getBounds, mask, origin, pipeline, scaleMode, scrollFactor, size (digitsensitive)
- update cheatsheets: game-config, scene-config (digitsensitive)
- update Coin Runner game (digitsensitive)
- update Snake game (digitsensitive)
- update phaser version from 3.5.0 to 3.7.1 (digitsensitive)
- update typescript version from 2.8.1 to 2.8.3 (digitsensitive)
- update webpack-cli version from 2.0.14 to 2.1.3 (digitsensitive)
- update ts-loader version from 4.2.0 to 4.3.0 (digitsensitive)
- update webpack version from to 4.6.0 to 4.8.3 (digitsensitive)
- update webpack-dev-server version from 3.1.3 to 3.1.4 (digitsensitive)
- fix config error in game.ts (constructor(config: GameConfig)) files after updating to official phaser.d.ts (vladfaust)
- workaround for intersect in the phaser.d.ts file (digitsensitive)
- update phaser version from 3.3.0 to 3.5.0 (digitsensitive)
- update webpack version from 4.5.0 to 4.6.0 (digitsensitive)
- update webpack-dev-server version from 3.1.2 to 3.1.3 (digitsensitive)
- create new game: snake (digitsensitive)
- create assets folder for snake (digitsensitive)
- update README.md (digitsensitive)
- small changes in the index.html file (digitsensitive)
- update ts-loader version from 4.1.0 to 4.2.0 (digitsensitive)
- update typescript version from 2.7.2 to 2.8.1 (digitsensitive)
- update webpack version from 4.2.0 to 4.5.0 (digitsensitive)
- update webpack-dev-server version from 3.1.1 to 3.1.2 (digitsensitive)
- update webpack-cli version from 2.0.13 to 2.0.14 (digitsensitive)
- update cheatsheets/game-config.md (digitsensitive)
- new cheatsheet: scene-config.md (digitsensitive)
- update README.md (digitsensitive)
- new assets: cheatsheets/sceneConfig.png (digitsensitive)
- Boilerplate Game Config: do not load object (digitsensitive)
- Delete this (not necessary): (digitsensitive)
- this.scene.add("GameScene", GameScene, false);
- this.scene.start("GameScene");
- first game: coin runner (digitsensitive)
- small changes in the README.md (digitsensitive)
- create coin runner folder in assets/games (digitsensitive)
- upload assets for the coin runner game (digitsensitive)
- small changes in the README.md (digitsensitive)
- small changes in the package.json (digitsensitive)
- rename tutorials folder to cheatsheets (digitsensitive)
- phaser.d.ts: fix RectangleToRectangle problem -> missing object
- update phaser version from 3.2.1 to 3.3.0 (digitsensitive)
- update expose-loader version from 0.7.4 to 0.7.5 (digitsensitive)
- update ts-loader version from 4.0.1 to 4.1.0 (digitsensitive)
- update webpack version from 4.0.1 to 4.2.0 (digitsensitive)
- update webpack-dev-server version from 3.1.0 to 3.1.1 (digitsensitive)
- update webpack-cli version from 2.0.10 to 2.0.13 (digitsensitive)
- create games folder in assets (digitsensitive)
- create endlessRunner folder in assets/games (digitsensitive)
- upload assets for the Endless Runner game (digitsensitive)
- add image to game config tutorial (digitsensitive)
- small changes in the README.md (digitsensitive)
- update phaser version from 3.2.0 to 3.2.1 (digitsensitive)
- update phaser version from 3.1.2 to 3.2.0 (digitsensitive)
- restructure folders (digitsensitive)