Releases: halvors/Nuclear-Physics
Releases · halvors/Nuclear-Physics
Release 0.1.30
- Fixed NPE in ItemWrench causing game to crash.
- Integrated wrench support for BuildCraft and CoFHCore.
- Added OP requirement for the using Creative Builder block.
- Fixed bug preventing particle in Particle Accelerator from accelerating.
Release 0.1.29
- Added support for 1.7.10.
- Balanced energy output of the Fulmination Generator, should now work as expected.
- Fixed rare NPE in ItemCell that might haved been causing game crash.
- Fixed wrong accelerating sound in the Particle Accelerator.
- Fixed issue with Electric Turbine and Gas Funnel causing steam output sometimes to be zero when boiling water.
- Fixed how we handle fluids in BoilEvent.
Release 0.1.28
- Fixed bug that prevented extraction of antimatter stored in particle accelerator into cells (1.11.2 and 1.12.2 only).
Release 0.1.27
- Fixed bug where water boiled in the fusion reactor despawns at high temperature.
Release 0.1.26
- Made breeder fuel rods and fissile fuel rods stackable.
- Added configuration option for disabling water block boiling.
- Added configuration option for disabling radiation poisoning.
- Added configuration option for preventing anitmatter from exploding, and thus being used for power generation.
- Improved water boiling animation, and now despawning water blocks if in an uncontrolled enviroment.
- Added new functions to ThermalEvent.
- Rewritten radiation poisoning effect.
- Removed no longer used CustomDamageSource.
Release 0.1.25
- Fixed fission reaction not getting properly slowed down by control rods.