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Releases: halvors/Nuclear-Physics

Release 0.1.30

11 Apr 03:38
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Release 0.1.30 Pre-release
Pre-release
  • Fixed NPE in ItemWrench causing game to crash.
  • Integrated wrench support for BuildCraft and CoFHCore.
  • Added OP requirement for the using Creative Builder block.
  • Fixed bug preventing particle in Particle Accelerator from accelerating.

Release 0.1.29

10 Apr 02:05
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Release 0.1.29 Pre-release
Pre-release
  • Added support for 1.7.10.
  • Balanced energy output of the Fulmination Generator, should now work as expected.
  • Fixed rare NPE in ItemCell that might haved been causing game crash.
  • Fixed wrong accelerating sound in the Particle Accelerator.
  • Fixed issue with Electric Turbine and Gas Funnel causing steam output sometimes to be zero when boiling water.
  • Fixed how we handle fluids in BoilEvent.

Release 0.1.28

04 Apr 20:44
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Release 0.1.28 Pre-release
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  • Fixed bug that prevented extraction of antimatter stored in particle accelerator into cells (1.11.2 and 1.12.2 only).

Release 0.1.27

02 Apr 13:00
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Release 0.1.27 Pre-release
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  • Fixed bug where water boiled in the fusion reactor despawns at high temperature.

Release 0.1.26

30 Mar 02:51
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Release 0.1.26 Pre-release
Pre-release
  • Made breeder fuel rods and fissile fuel rods stackable.
  • Added configuration option for disabling water block boiling.
  • Added configuration option for disabling radiation poisoning.
  • Added configuration option for preventing anitmatter from exploding, and thus being used for power generation.
  • Improved water boiling animation, and now despawning water blocks if in an uncontrolled enviroment.
  • Added new functions to ThermalEvent.
  • Rewritten radiation poisoning effect.
  • Removed no longer used CustomDamageSource.

Release 0.1.25

08 Mar 20:01
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Release 0.1.25 Pre-release
Pre-release
  • Fixed fission reaction not getting properly slowed down by control rods.