canplay
: the first image of the diaporama is loaded.canplaythrough
: there is enough images loaded to probably not having the slideshow to pause during the play.load
: all the images are loaded, the diaporama is fully ready.progress
{timeBuffered, loaded, total}: triggered recurrently during load time.
destroy
: Diaporama is about to destroy.error
e : an Error occured.resize
w h: a resize occured.play
: diaporama has started.pause
: diaporama has stopped.ended
: diaporama reach the end (only occurs if no loop).transition
transitionObject: a transition has started.transitionEnd
transitionObject: a transition has ended.slide
slideObject: a new slide has started.slideEnd
slideObject: a slide has ended.seeked
currentTime renderStatus: a manual set of currentTime has been rendered.ratechange
playbackRate: playbackRate has been changed.render
currentTime renderStatus: an event triggered everytime a render is performed (be careful with this event, do not do intensive work).renderStatus
can be on of:Diaporama.RENDER_EMPTY
,Diaporama.RENDER_WAITING
,Diaporama.RENDER_PLAYING
.data
data: data have changed.