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This repository has been archived by the owner on Jul 18, 2024. It is now read-only.
Hi, there is no bone length in lasr. To apply blend skinning to points, only skinning weights and bone transformations wrt to the root body coordinate are needed.
Instead of modeling local transformations in kinetic tree (which defines bone length), lasr directly optimizes bone transformations w.r.t. the root body coordinate.
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Nice work! I see Jb is the position of the center of the b-th bone (or Gaussian component). But do you need to define the bone length as well?
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