Allow to select multiple remote nodes at runtime #45583
runner.yml
on: pull_request
📊 Static checks
/
Code style, file formatting, and docs
26s
Matrix: 🐧 Linux / build-linux
🍏 iOS
/
Template (target=template_release)
1m 52s
Matrix: 🤖 Android / build-android
Matrix: 🍎 macOS / build-macos
Matrix: 🌐 Web / web-template
Matrix: 🏁 Windows / build-windows
🪲 Godot CPP
/
Build and test Godot CPP
8m 4s
Annotations
2 errors
🏁 Windows / Editor (target=editor, tests=yes):
editor/debugger/editor_debugger_tree.cpp#L131
'<function-style-cast>': cannot convert from 'Variant' to 'ObjectID'
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🏁 Windows / Editor (target=editor, tests=yes)
Process completed with exit code 2.
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Artifacts
Produced during runtime
Name | Size | |
---|---|---|
android-editor
|
231 MB |
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android-template-arm32
|
70.5 MB |
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android-template-arm64
|
64.5 MB |
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godot-api-dump
|
420 KB |
|
ios-template
|
39.9 MB |
|
linux-editor-mono
|
76.9 MB |
|
linux-template-minimal
|
17.1 MB |
|
linux-template-mono
|
31.6 MB |
|
macos-editor
|
104 MB |
|
macos-template
|
47.1 MB |
|
web-nothreads-template
|
15.4 MB |
|
web-template
|
15.3 MB |
|
windows-template
|
31.4 MB |
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