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random_erasing.py
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random_erasing.py
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import random
import math
import paddle
def _get_pixels(per_pixel, rand_color, patch_size, dtype="float32"):
if per_pixel:
return paddle.normal(shape=patch_size).astype(dtype)
elif rand_color:
return paddle.normal(shape=(patch_size[0], 1, 1)).astype(dtype)
else:
return paddle.zeros((patch_size[0], 1, 1)).astype(dtype)
class RandomErasing(object):
"""
Args:
prob: probability of performing random erasing
min_area: Minimum percentage of erased area wrt input image area
max_area: Maximum percentage of erased area wrt input image area
min_aspect: Minimum aspect ratio of earsed area
max_aspect: Maximum aspect ratio of earsed area
mode: pixel color mode, in ['const', 'rand', 'pixel']
'const' - erase block is constant valued 0 for all channels
'rand' - erase block is valued random color (same per-channel)
'pixel' - erase block is vauled random color per pixel
min_count: Minimum # of ereasing blocks per image.
max_count: Maximum # of ereasing blocks per image. Area per box is scaled by count
per-image count is randomly chosen between min_count to max_count
"""
def __init__(self, prob=0.5, min_area=0.02, max_area=1/3, min_aspect=0.3, max_aspect=None,
mode='const', min_count=1, max_count=None, num_splits=0):
self.prob = prob
self.min_area = min_area
self.max_area = max_area
max_aspect = max_aspect or 1 / min_aspect
self.log_aspect_ratio = (math.log(min_aspect), math.log(max_aspect))
self.min_count = min_count
self.max_count = max_count or min_count
self.num_splits = num_splits
mode = mode.lower()
self.rand_color = False
self.per_pixel = False
if mode == "rand":
self.rand_color = True
elif mode == "pixel":
self.per_pixel = True
else:
assert not mode or mode == "const"
def _erase(self, img, chan, img_h, img_w, dtype):
if random.random() > self.prob:
return
area = img_h * img_w
count = self.min_count if self.min_count == self.max_count else \
random.randint(self.min_count, self.max_count)
for _ in range(count):
for attempt in range(10):
target_area = random.uniform(self.min_area, self.max_area) * area / count
aspect_ratio = math.exp(random.uniform(*self.log_aspect_ratio))
h = int(round(math.sqrt(target_area * aspect_ratio)))
w = int(round(math.sqrt(target_area / aspect_ratio)))
#print(h, w)
if w < img_w and h < img_h:
top = random.randint(0, img_h - h)
left = random.randint(0, img_w - w)
#print(top, left)
img[:, top:top+h, left:left+w] = _get_pixels(
self.per_pixel, self.rand_color, (chan, h, w),
dtype=dtype)
#print(_get_pixels(
# self.per_pixel, self.rand_color, (chan, h, w),
# dtype=dtype))
break
def __call__(self, input):
if len(input.shape) == 3:
self._erase(input, *input.shape, input.dtype)
else:
batch_size, chan, img_h, img_w = input.shape
batch_start = batch_size // self.num_splits if self.num_splits > 1 else 0
for i in range(batch_start, batch_size):
self._erase(input[i], chan, img_h, img_w, input.dtype)
return input
def main():
re = RandomErasing(prob=1.0, min_area=0.2, max_area=0.6, mode='rand')
#re = RandomErasing(prob=1.0, min_area=0.2, max_area=0.6, mode='const')
#re = RandomErasing(prob=1.0, min_area=0.2, max_area=0.6, mode='pixel')
import PIL.Image as Image
import numpy as np
paddle.set_device('cpu')
img = paddle.to_tensor(np.asarray(Image.open('./lenna.png'))).astype('float32')
img = img / 255.0
img = paddle.transpose(img, [2, 0, 1])
new_img = re(img)
new_img = new_img * 255.0
new_img = paddle.transpose(new_img, [1, 2, 0])
new_img = new_img.cpu().numpy()
new_img = Image.fromarray(new_img.astype('uint8'))
new_img.save('./res.png')
if __name__ == "__main__":
main()