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ac3enc.c
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ac3enc.c
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/*
* The simplest AC-3 encoder
* Copyright (c) 2000 Fabrice Bellard
* Copyright (c) 2006-2010 Justin Ruggles <[email protected]>
* Copyright (c) 2006-2010 Prakash Punnoor <[email protected]>
*
* This file is part of FFmpeg.
*
* FFmpeg is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* FFmpeg is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with FFmpeg; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*/
/**
* @file
* The simplest AC-3 encoder.
*/
#include <stdint.h>
#include "libavutil/attributes.h"
#include "libavutil/avassert.h"
#include "libavutil/avstring.h"
#include "libavutil/channel_layout.h"
#include "libavutil/crc.h"
#include "libavutil/internal.h"
#include "libavutil/opt.h"
#include "avcodec.h"
#include "internal.h"
#include "me_cmp.h"
#include "put_bits.h"
#include "audiodsp.h"
#include "ac3dsp.h"
#include "ac3.h"
#include "fft.h"
#include "ac3enc.h"
#include "eac3enc.h"
typedef struct AC3Mant {
int16_t *qmant1_ptr, *qmant2_ptr, *qmant4_ptr; ///< mantissa pointers for bap=1,2,4
int mant1_cnt, mant2_cnt, mant4_cnt; ///< mantissa counts for bap=1,2,4
} AC3Mant;
#define CMIXLEV_NUM_OPTIONS 3
static const float cmixlev_options[CMIXLEV_NUM_OPTIONS] = {
LEVEL_MINUS_3DB, LEVEL_MINUS_4POINT5DB, LEVEL_MINUS_6DB
};
#define SURMIXLEV_NUM_OPTIONS 3
static const float surmixlev_options[SURMIXLEV_NUM_OPTIONS] = {
LEVEL_MINUS_3DB, LEVEL_MINUS_6DB, LEVEL_ZERO
};
#define EXTMIXLEV_NUM_OPTIONS 8
static const float extmixlev_options[EXTMIXLEV_NUM_OPTIONS] = {
LEVEL_PLUS_3DB, LEVEL_PLUS_1POINT5DB, LEVEL_ONE, LEVEL_MINUS_1POINT5DB,
LEVEL_MINUS_3DB, LEVEL_MINUS_4POINT5DB, LEVEL_MINUS_6DB, LEVEL_ZERO
};
/**
* LUT for number of exponent groups.
* exponent_group_tab[coupling][exponent strategy-1][number of coefficients]
*/
static uint8_t exponent_group_tab[2][3][256];
/**
* List of supported channel layouts.
*/
const uint64_t ff_ac3_channel_layouts[19] = {
AV_CH_LAYOUT_MONO,
AV_CH_LAYOUT_STEREO,
AV_CH_LAYOUT_2_1,
AV_CH_LAYOUT_SURROUND,
AV_CH_LAYOUT_2_2,
AV_CH_LAYOUT_QUAD,
AV_CH_LAYOUT_4POINT0,
AV_CH_LAYOUT_5POINT0,
AV_CH_LAYOUT_5POINT0_BACK,
(AV_CH_LAYOUT_MONO | AV_CH_LOW_FREQUENCY),
(AV_CH_LAYOUT_STEREO | AV_CH_LOW_FREQUENCY),
(AV_CH_LAYOUT_2_1 | AV_CH_LOW_FREQUENCY),
(AV_CH_LAYOUT_SURROUND | AV_CH_LOW_FREQUENCY),
(AV_CH_LAYOUT_2_2 | AV_CH_LOW_FREQUENCY),
(AV_CH_LAYOUT_QUAD | AV_CH_LOW_FREQUENCY),
(AV_CH_LAYOUT_4POINT0 | AV_CH_LOW_FREQUENCY),
AV_CH_LAYOUT_5POINT1,
AV_CH_LAYOUT_5POINT1_BACK,
0
};
/**
* LUT to select the bandwidth code based on the bit rate, sample rate, and
* number of full-bandwidth channels.
* bandwidth_tab[fbw_channels-1][sample rate code][bit rate code]
*/
static const uint8_t ac3_bandwidth_tab[5][3][19] = {
// 32 40 48 56 64 80 96 112 128 160 192 224 256 320 384 448 512 576 640
{ { 0, 0, 0, 12, 16, 32, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48 },
{ 0, 0, 0, 16, 20, 36, 56, 56, 56, 56, 56, 56, 56, 56, 56, 56, 56, 56, 56 },
{ 0, 0, 0, 32, 40, 60, 60, 60, 60, 60, 60, 60, 60, 60, 60, 60, 60, 60, 60 } },
{ { 0, 0, 0, 0, 0, 0, 0, 20, 24, 32, 48, 48, 48, 48, 48, 48, 48, 48, 48 },
{ 0, 0, 0, 0, 0, 0, 4, 24, 28, 36, 56, 56, 56, 56, 56, 56, 56, 56, 56 },
{ 0, 0, 0, 0, 0, 0, 20, 44, 52, 60, 60, 60, 60, 60, 60, 60, 60, 60, 60 } },
{ { 0, 0, 0, 0, 0, 0, 0, 0, 0, 16, 24, 32, 40, 48, 48, 48, 48, 48, 48 },
{ 0, 0, 0, 0, 0, 0, 0, 0, 4, 20, 28, 36, 44, 56, 56, 56, 56, 56, 56 },
{ 0, 0, 0, 0, 0, 0, 0, 0, 20, 40, 48, 60, 60, 60, 60, 60, 60, 60, 60 } },
{ { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 12, 24, 32, 48, 48, 48, 48, 48, 48 },
{ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 16, 28, 36, 56, 56, 56, 56, 56, 56 },
{ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 32, 48, 60, 60, 60, 60, 60, 60, 60 } },
{ { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 8, 20, 32, 40, 48, 48, 48, 48 },
{ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 12, 24, 36, 44, 56, 56, 56, 56 },
{ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 28, 44, 60, 60, 60, 60, 60, 60 } }
};
/**
* LUT to select the coupling start band based on the bit rate, sample rate, and
* number of full-bandwidth channels. -1 = coupling off
* ac3_coupling_start_tab[channel_mode-2][sample rate code][bit rate code]
*
* TODO: more testing for optimal parameters.
* multi-channel tests at 44.1kHz and 32kHz.
*/
static const int8_t ac3_coupling_start_tab[6][3][19] = {
// 32 40 48 56 64 80 96 112 128 160 192 224 256 320 384 448 512 576 640
// 2/0
{ { 0, 0, 0, 0, 0, 0, 0, 1, 1, 7, 8, 11, 12, -1, -1, -1, -1, -1, -1 },
{ 0, 0, 0, 0, 0, 0, 1, 3, 5, 7, 10, 12, 13, -1, -1, -1, -1, -1, -1 },
{ 0, 0, 0, 0, 1, 2, 2, 9, 13, 15, -1, -1, -1, -1, -1, -1, -1, -1, -1 } },
// 3/0
{ { 0, 0, 0, 0, 0, 0, 0, 0, 2, 2, 6, 9, 11, 12, 13, -1, -1, -1, -1 },
{ 0, 0, 0, 0, 0, 0, 0, 0, 2, 2, 6, 9, 11, 12, 13, -1, -1, -1, -1 },
{ -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1 } },
// 2/1 - untested
{ { 0, 0, 0, 0, 0, 0, 0, 0, 2, 2, 6, 9, 11, 12, 13, -1, -1, -1, -1 },
{ 0, 0, 0, 0, 0, 0, 0, 0, 2, 2, 6, 9, 11, 12, 13, -1, -1, -1, -1 },
{ -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1 } },
// 3/1
{ { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 2, 10, 11, 11, 12, 12, 14, -1 },
{ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 2, 10, 11, 11, 12, 12, 14, -1 },
{ -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1 } },
// 2/2 - untested
{ { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 2, 10, 11, 11, 12, 12, 14, -1 },
{ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 2, 10, 11, 11, 12, 12, 14, -1 },
{ -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1 } },
// 3/2
{ { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 6, 8, 11, 12, 12, -1, -1 },
{ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 6, 8, 11, 12, 12, -1, -1 },
{ -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1 } },
};
/**
* Adjust the frame size to make the average bit rate match the target bit rate.
* This is only needed for 11025, 22050, and 44100 sample rates or any E-AC-3.
*
* @param s AC-3 encoder private context
*/
void ff_ac3_adjust_frame_size(AC3EncodeContext *s)
{
while (s->bits_written >= s->bit_rate && s->samples_written >= s->sample_rate) {
s->bits_written -= s->bit_rate;
s->samples_written -= s->sample_rate;
}
s->frame_size = s->frame_size_min +
2 * (s->bits_written * s->sample_rate < s->samples_written * s->bit_rate);
s->bits_written += s->frame_size * 8;
s->samples_written += AC3_BLOCK_SIZE * s->num_blocks;
}
/**
* Set the initial coupling strategy parameters prior to coupling analysis.
*
* @param s AC-3 encoder private context
*/
void ff_ac3_compute_coupling_strategy(AC3EncodeContext *s)
{
int blk, ch;
int got_cpl_snr;
int num_cpl_blocks;
/* set coupling use flags for each block/channel */
/* TODO: turn coupling on/off and adjust start band based on bit usage */
for (blk = 0; blk < s->num_blocks; blk++) {
AC3Block *block = &s->blocks[blk];
for (ch = 1; ch <= s->fbw_channels; ch++)
block->channel_in_cpl[ch] = s->cpl_on;
}
/* enable coupling for each block if at least 2 channels have coupling
enabled for that block */
got_cpl_snr = 0;
num_cpl_blocks = 0;
for (blk = 0; blk < s->num_blocks; blk++) {
AC3Block *block = &s->blocks[blk];
block->num_cpl_channels = 0;
for (ch = 1; ch <= s->fbw_channels; ch++)
block->num_cpl_channels += block->channel_in_cpl[ch];
block->cpl_in_use = block->num_cpl_channels > 1;
num_cpl_blocks += block->cpl_in_use;
if (!block->cpl_in_use) {
block->num_cpl_channels = 0;
for (ch = 1; ch <= s->fbw_channels; ch++)
block->channel_in_cpl[ch] = 0;
}
block->new_cpl_strategy = !blk;
if (blk) {
for (ch = 1; ch <= s->fbw_channels; ch++) {
if (block->channel_in_cpl[ch] != s->blocks[blk-1].channel_in_cpl[ch]) {
block->new_cpl_strategy = 1;
break;
}
}
}
block->new_cpl_leak = block->new_cpl_strategy;
if (!blk || (block->cpl_in_use && !got_cpl_snr)) {
block->new_snr_offsets = 1;
if (block->cpl_in_use)
got_cpl_snr = 1;
} else {
block->new_snr_offsets = 0;
}
}
if (!num_cpl_blocks)
s->cpl_on = 0;
/* set bandwidth for each channel */
for (blk = 0; blk < s->num_blocks; blk++) {
AC3Block *block = &s->blocks[blk];
for (ch = 1; ch <= s->fbw_channels; ch++) {
if (block->channel_in_cpl[ch])
block->end_freq[ch] = s->start_freq[CPL_CH];
else
block->end_freq[ch] = s->bandwidth_code * 3 + 73;
}
}
}
/**
* Apply stereo rematrixing to coefficients based on rematrixing flags.
*
* @param s AC-3 encoder private context
*/
void ff_ac3_apply_rematrixing(AC3EncodeContext *s)
{
int nb_coefs;
int blk, bnd, i;
int start, end;
uint8_t *flags = NULL;
if (!s->rematrixing_enabled)
return;
for (blk = 0; blk < s->num_blocks; blk++) {
AC3Block *block = &s->blocks[blk];
if (block->new_rematrixing_strategy)
flags = block->rematrixing_flags;
nb_coefs = FFMIN(block->end_freq[1], block->end_freq[2]);
for (bnd = 0; bnd < block->num_rematrixing_bands; bnd++) {
if (flags[bnd]) {
start = ff_ac3_rematrix_band_tab[bnd];
end = FFMIN(nb_coefs, ff_ac3_rematrix_band_tab[bnd+1]);
for (i = start; i < end; i++) {
int32_t lt = block->fixed_coef[1][i];
int32_t rt = block->fixed_coef[2][i];
block->fixed_coef[1][i] = (lt + rt) >> 1;
block->fixed_coef[2][i] = (lt - rt) >> 1;
}
}
}
}
}
/*
* Initialize exponent tables.
*/
static av_cold void exponent_init(AC3EncodeContext *s)
{
int expstr, i, grpsize;
for (expstr = EXP_D15-1; expstr <= EXP_D45-1; expstr++) {
grpsize = 3 << expstr;
for (i = 12; i < 256; i++) {
exponent_group_tab[0][expstr][i] = (i + grpsize - 4) / grpsize;
exponent_group_tab[1][expstr][i] = (i ) / grpsize;
}
}
/* LFE */
exponent_group_tab[0][0][7] = 2;
if (CONFIG_EAC3_ENCODER && s->eac3)
ff_eac3_exponent_init();
}
/*
* Extract exponents from the MDCT coefficients.
*/
static void extract_exponents(AC3EncodeContext *s)
{
int ch = !s->cpl_on;
int chan_size = AC3_MAX_COEFS * s->num_blocks * (s->channels - ch + 1);
AC3Block *block = &s->blocks[0];
s->ac3dsp.extract_exponents(block->exp[ch], block->fixed_coef[ch], chan_size);
}
/**
* Exponent Difference Threshold.
* New exponents are sent if their SAD exceed this number.
*/
#define EXP_DIFF_THRESHOLD 500
/**
* Table used to select exponent strategy based on exponent reuse block interval.
*/
static const uint8_t exp_strategy_reuse_tab[4][6] = {
{ EXP_D15, EXP_D15, EXP_D15, EXP_D15, EXP_D15, EXP_D15 },
{ EXP_D15, EXP_D15, EXP_D15, EXP_D15, EXP_D15, EXP_D15 },
{ EXP_D25, EXP_D25, EXP_D15, EXP_D15, EXP_D15, EXP_D15 },
{ EXP_D45, EXP_D25, EXP_D25, EXP_D15, EXP_D15, EXP_D15 }
};
/*
* Calculate exponent strategies for all channels.
* Array arrangement is reversed to simplify the per-channel calculation.
*/
static void compute_exp_strategy(AC3EncodeContext *s)
{
int ch, blk, blk1;
for (ch = !s->cpl_on; ch <= s->fbw_channels; ch++) {
uint8_t *exp_strategy = s->exp_strategy[ch];
uint8_t *exp = s->blocks[0].exp[ch];
int exp_diff;
/* estimate if the exponent variation & decide if they should be
reused in the next frame */
exp_strategy[0] = EXP_NEW;
exp += AC3_MAX_COEFS;
for (blk = 1; blk < s->num_blocks; blk++, exp += AC3_MAX_COEFS) {
if (ch == CPL_CH) {
if (!s->blocks[blk-1].cpl_in_use) {
exp_strategy[blk] = EXP_NEW;
continue;
} else if (!s->blocks[blk].cpl_in_use) {
exp_strategy[blk] = EXP_REUSE;
continue;
}
} else if (s->blocks[blk].channel_in_cpl[ch] != s->blocks[blk-1].channel_in_cpl[ch]) {
exp_strategy[blk] = EXP_NEW;
continue;
}
exp_diff = s->mecc.sad[0](NULL, exp, exp - AC3_MAX_COEFS, 16, 16);
exp_strategy[blk] = EXP_REUSE;
if (ch == CPL_CH && exp_diff > (EXP_DIFF_THRESHOLD * (s->blocks[blk].end_freq[ch] - s->start_freq[ch]) / AC3_MAX_COEFS))
exp_strategy[blk] = EXP_NEW;
else if (ch > CPL_CH && exp_diff > EXP_DIFF_THRESHOLD)
exp_strategy[blk] = EXP_NEW;
}
/* now select the encoding strategy type : if exponents are often
recoded, we use a coarse encoding */
blk = 0;
while (blk < s->num_blocks) {
blk1 = blk + 1;
while (blk1 < s->num_blocks && exp_strategy[blk1] == EXP_REUSE)
blk1++;
exp_strategy[blk] = exp_strategy_reuse_tab[s->num_blks_code][blk1-blk-1];
blk = blk1;
}
}
if (s->lfe_on) {
ch = s->lfe_channel;
s->exp_strategy[ch][0] = EXP_D15;
for (blk = 1; blk < s->num_blocks; blk++)
s->exp_strategy[ch][blk] = EXP_REUSE;
}
/* for E-AC-3, determine frame exponent strategy */
if (CONFIG_EAC3_ENCODER && s->eac3)
ff_eac3_get_frame_exp_strategy(s);
}
/**
* Update the exponents so that they are the ones the decoder will decode.
*
* @param[in,out] exp array of exponents for 1 block in 1 channel
* @param nb_exps number of exponents in active bandwidth
* @param exp_strategy exponent strategy for the block
* @param cpl indicates if the block is in the coupling channel
*/
static void encode_exponents_blk_ch(uint8_t *exp, int nb_exps, int exp_strategy,
int cpl)
{
int nb_groups, i, k;
nb_groups = exponent_group_tab[cpl][exp_strategy-1][nb_exps] * 3;
/* for each group, compute the minimum exponent */
switch(exp_strategy) {
case EXP_D25:
for (i = 1, k = 1-cpl; i <= nb_groups; i++) {
uint8_t exp_min = exp[k];
if (exp[k+1] < exp_min)
exp_min = exp[k+1];
exp[i-cpl] = exp_min;
k += 2;
}
break;
case EXP_D45:
for (i = 1, k = 1-cpl; i <= nb_groups; i++) {
uint8_t exp_min = exp[k];
if (exp[k+1] < exp_min)
exp_min = exp[k+1];
if (exp[k+2] < exp_min)
exp_min = exp[k+2];
if (exp[k+3] < exp_min)
exp_min = exp[k+3];
exp[i-cpl] = exp_min;
k += 4;
}
break;
}
/* constraint for DC exponent */
if (!cpl && exp[0] > 15)
exp[0] = 15;
/* decrease the delta between each groups to within 2 so that they can be
differentially encoded */
for (i = 1; i <= nb_groups; i++)
exp[i] = FFMIN(exp[i], exp[i-1] + 2);
i--;
while (--i >= 0)
exp[i] = FFMIN(exp[i], exp[i+1] + 2);
if (cpl)
exp[-1] = exp[0] & ~1;
/* now we have the exponent values the decoder will see */
switch (exp_strategy) {
case EXP_D25:
for (i = nb_groups, k = (nb_groups * 2)-cpl; i > 0; i--) {
uint8_t exp1 = exp[i-cpl];
exp[k--] = exp1;
exp[k--] = exp1;
}
break;
case EXP_D45:
for (i = nb_groups, k = (nb_groups * 4)-cpl; i > 0; i--) {
exp[k] = exp[k-1] = exp[k-2] = exp[k-3] = exp[i-cpl];
k -= 4;
}
break;
}
}
/*
* Encode exponents from original extracted form to what the decoder will see.
* This copies and groups exponents based on exponent strategy and reduces
* deltas between adjacent exponent groups so that they can be differentially
* encoded.
*/
static void encode_exponents(AC3EncodeContext *s)
{
int blk, blk1, ch, cpl;
uint8_t *exp, *exp_strategy;
int nb_coefs, num_reuse_blocks;
for (ch = !s->cpl_on; ch <= s->channels; ch++) {
exp = s->blocks[0].exp[ch] + s->start_freq[ch];
exp_strategy = s->exp_strategy[ch];
cpl = (ch == CPL_CH);
blk = 0;
while (blk < s->num_blocks) {
AC3Block *block = &s->blocks[blk];
if (cpl && !block->cpl_in_use) {
exp += AC3_MAX_COEFS;
blk++;
continue;
}
nb_coefs = block->end_freq[ch] - s->start_freq[ch];
blk1 = blk + 1;
/* count the number of EXP_REUSE blocks after the current block
and set exponent reference block numbers */
s->exp_ref_block[ch][blk] = blk;
while (blk1 < s->num_blocks && exp_strategy[blk1] == EXP_REUSE) {
s->exp_ref_block[ch][blk1] = blk;
blk1++;
}
num_reuse_blocks = blk1 - blk - 1;
/* for the EXP_REUSE case we select the min of the exponents */
s->ac3dsp.ac3_exponent_min(exp-s->start_freq[ch], num_reuse_blocks,
AC3_MAX_COEFS);
encode_exponents_blk_ch(exp, nb_coefs, exp_strategy[blk], cpl);
exp += AC3_MAX_COEFS * (num_reuse_blocks + 1);
blk = blk1;
}
}
/* reference block numbers have been changed, so reset ref_bap_set */
s->ref_bap_set = 0;
}
/*
* Count exponent bits based on bandwidth, coupling, and exponent strategies.
*/
static int count_exponent_bits(AC3EncodeContext *s)
{
int blk, ch;
int nb_groups, bit_count;
bit_count = 0;
for (blk = 0; blk < s->num_blocks; blk++) {
AC3Block *block = &s->blocks[blk];
for (ch = !block->cpl_in_use; ch <= s->channels; ch++) {
int exp_strategy = s->exp_strategy[ch][blk];
int cpl = (ch == CPL_CH);
int nb_coefs = block->end_freq[ch] - s->start_freq[ch];
if (exp_strategy == EXP_REUSE)
continue;
nb_groups = exponent_group_tab[cpl][exp_strategy-1][nb_coefs];
bit_count += 4 + (nb_groups * 7);
}
}
return bit_count;
}
/**
* Group exponents.
* 3 delta-encoded exponents are in each 7-bit group. The number of groups
* varies depending on exponent strategy and bandwidth.
*
* @param s AC-3 encoder private context
*/
void ff_ac3_group_exponents(AC3EncodeContext *s)
{
int blk, ch, i, cpl;
int group_size, nb_groups;
uint8_t *p;
int delta0, delta1, delta2;
int exp0, exp1;
for (blk = 0; blk < s->num_blocks; blk++) {
AC3Block *block = &s->blocks[blk];
for (ch = !block->cpl_in_use; ch <= s->channels; ch++) {
int exp_strategy = s->exp_strategy[ch][blk];
if (exp_strategy == EXP_REUSE)
continue;
cpl = (ch == CPL_CH);
group_size = exp_strategy + (exp_strategy == EXP_D45);
nb_groups = exponent_group_tab[cpl][exp_strategy-1][block->end_freq[ch]-s->start_freq[ch]];
p = block->exp[ch] + s->start_freq[ch] - cpl;
/* DC exponent */
exp1 = *p++;
block->grouped_exp[ch][0] = exp1;
/* remaining exponents are delta encoded */
for (i = 1; i <= nb_groups; i++) {
/* merge three delta in one code */
exp0 = exp1;
exp1 = p[0];
p += group_size;
delta0 = exp1 - exp0 + 2;
av_assert2(delta0 >= 0 && delta0 <= 4);
exp0 = exp1;
exp1 = p[0];
p += group_size;
delta1 = exp1 - exp0 + 2;
av_assert2(delta1 >= 0 && delta1 <= 4);
exp0 = exp1;
exp1 = p[0];
p += group_size;
delta2 = exp1 - exp0 + 2;
av_assert2(delta2 >= 0 && delta2 <= 4);
block->grouped_exp[ch][i] = ((delta0 * 5 + delta1) * 5) + delta2;
}
}
}
}
/**
* Calculate final exponents from the supplied MDCT coefficients and exponent shift.
* Extract exponents from MDCT coefficients, calculate exponent strategies,
* and encode final exponents.
*
* @param s AC-3 encoder private context
*/
void ff_ac3_process_exponents(AC3EncodeContext *s)
{
extract_exponents(s);
compute_exp_strategy(s);
encode_exponents(s);
emms_c();
}
/*
* Count frame bits that are based solely on fixed parameters.
* This only has to be run once when the encoder is initialized.
*/
static void count_frame_bits_fixed(AC3EncodeContext *s)
{
static const uint8_t frame_bits_inc[8] = { 0, 0, 2, 2, 2, 4, 2, 4 };
int blk;
int frame_bits;
/* assumptions:
* no dynamic range codes
* bit allocation parameters do not change between blocks
* no delta bit allocation
* no skipped data
* no auxiliary data
* no E-AC-3 metadata
*/
/* header */
frame_bits = 16; /* sync info */
if (s->eac3) {
/* bitstream info header */
frame_bits += 35;
frame_bits += 1 + 1;
if (s->num_blocks != 0x6)
frame_bits++;
frame_bits++;
/* audio frame header */
if (s->num_blocks == 6)
frame_bits += 2;
frame_bits += 10;
/* exponent strategy */
if (s->use_frame_exp_strategy)
frame_bits += 5 * s->fbw_channels;
else
frame_bits += s->num_blocks * 2 * s->fbw_channels;
if (s->lfe_on)
frame_bits += s->num_blocks;
/* converter exponent strategy */
if (s->num_blks_code != 0x3)
frame_bits++;
else
frame_bits += s->fbw_channels * 5;
/* snr offsets */
frame_bits += 10;
/* block start info */
if (s->num_blocks != 1)
frame_bits++;
} else {
frame_bits += 49;
frame_bits += frame_bits_inc[s->channel_mode];
}
/* audio blocks */
for (blk = 0; blk < s->num_blocks; blk++) {
if (!s->eac3) {
/* block switch flags */
frame_bits += s->fbw_channels;
/* dither flags */
frame_bits += s->fbw_channels;
}
/* dynamic range */
frame_bits++;
/* spectral extension */
if (s->eac3)
frame_bits++;
if (!s->eac3) {
/* exponent strategy */
frame_bits += 2 * s->fbw_channels;
if (s->lfe_on)
frame_bits++;
/* bit allocation params */
frame_bits++;
if (!blk)
frame_bits += 2 + 2 + 2 + 2 + 3;
}
/* converter snr offset */
if (s->eac3)
frame_bits++;
if (!s->eac3) {
/* delta bit allocation */
frame_bits++;
/* skipped data */
frame_bits++;
}
}
/* auxiliary data */
frame_bits++;
/* CRC */
frame_bits += 1 + 16;
s->frame_bits_fixed = frame_bits;
}
/*
* Initialize bit allocation.
* Set default parameter codes and calculate parameter values.
*/
static av_cold void bit_alloc_init(AC3EncodeContext *s)
{
int ch;
/* init default parameters */
s->slow_decay_code = 2;
s->fast_decay_code = 1;
s->slow_gain_code = 1;
s->db_per_bit_code = s->eac3 ? 2 : 3;
s->floor_code = 7;
for (ch = 0; ch <= s->channels; ch++)
s->fast_gain_code[ch] = 4;
/* initial snr offset */
s->coarse_snr_offset = 40;
/* compute real values */
/* currently none of these values change during encoding, so we can just
set them once at initialization */
s->bit_alloc.slow_decay = ff_ac3_slow_decay_tab[s->slow_decay_code] >> s->bit_alloc.sr_shift;
s->bit_alloc.fast_decay = ff_ac3_fast_decay_tab[s->fast_decay_code] >> s->bit_alloc.sr_shift;
s->bit_alloc.slow_gain = ff_ac3_slow_gain_tab[s->slow_gain_code];
s->bit_alloc.db_per_bit = ff_ac3_db_per_bit_tab[s->db_per_bit_code];
s->bit_alloc.floor = ff_ac3_floor_tab[s->floor_code];
s->bit_alloc.cpl_fast_leak = 0;
s->bit_alloc.cpl_slow_leak = 0;
count_frame_bits_fixed(s);
}
/*
* Count the bits used to encode the frame, minus exponents and mantissas.
* Bits based on fixed parameters have already been counted, so now we just
* have to add the bits based on parameters that change during encoding.
*/
static void count_frame_bits(AC3EncodeContext *s)
{
AC3EncOptions *opt = &s->options;
int blk, ch;
int frame_bits = 0;
/* header */
if (s->eac3) {
if (opt->eac3_mixing_metadata) {
if (s->channel_mode > AC3_CHMODE_STEREO)
frame_bits += 2;
if (s->has_center)
frame_bits += 6;
if (s->has_surround)
frame_bits += 6;
frame_bits += s->lfe_on;
frame_bits += 1 + 1 + 2;
if (s->channel_mode < AC3_CHMODE_STEREO)
frame_bits++;
frame_bits++;
}
if (opt->eac3_info_metadata) {
frame_bits += 3 + 1 + 1;
if (s->channel_mode == AC3_CHMODE_STEREO)
frame_bits += 2 + 2;
if (s->channel_mode >= AC3_CHMODE_2F2R)
frame_bits += 2;
frame_bits++;
if (opt->audio_production_info)
frame_bits += 5 + 2 + 1;
frame_bits++;
}
/* coupling */
if (s->channel_mode > AC3_CHMODE_MONO) {
frame_bits++;
for (blk = 1; blk < s->num_blocks; blk++) {
AC3Block *block = &s->blocks[blk];
frame_bits++;
if (block->new_cpl_strategy)
frame_bits++;
}
}
/* coupling exponent strategy */
if (s->cpl_on) {
if (s->use_frame_exp_strategy) {
frame_bits += 5 * s->cpl_on;
} else {
for (blk = 0; blk < s->num_blocks; blk++)
frame_bits += 2 * s->blocks[blk].cpl_in_use;
}
}
} else {
if (opt->audio_production_info)
frame_bits += 7;
if (s->bitstream_id == 6) {
if (opt->extended_bsi_1)
frame_bits += 14;
if (opt->extended_bsi_2)
frame_bits += 14;
}
}
/* audio blocks */
for (blk = 0; blk < s->num_blocks; blk++) {
AC3Block *block = &s->blocks[blk];
/* coupling strategy */
if (!s->eac3)
frame_bits++;
if (block->new_cpl_strategy) {
if (!s->eac3)
frame_bits++;
if (block->cpl_in_use) {
if (s->eac3)
frame_bits++;
if (!s->eac3 || s->channel_mode != AC3_CHMODE_STEREO)
frame_bits += s->fbw_channels;
if (s->channel_mode == AC3_CHMODE_STEREO)
frame_bits++;
frame_bits += 4 + 4;
if (s->eac3)
frame_bits++;
else
frame_bits += s->num_cpl_subbands - 1;
}
}
/* coupling coordinates */
if (block->cpl_in_use) {
for (ch = 1; ch <= s->fbw_channels; ch++) {
if (block->channel_in_cpl[ch]) {
if (!s->eac3 || block->new_cpl_coords[ch] != 2)
frame_bits++;
if (block->new_cpl_coords[ch]) {
frame_bits += 2;
frame_bits += (4 + 4) * s->num_cpl_bands;
}
}
}
}
/* stereo rematrixing */
if (s->channel_mode == AC3_CHMODE_STEREO) {
if (!s->eac3 || blk > 0)
frame_bits++;
if (s->blocks[blk].new_rematrixing_strategy)
frame_bits += block->num_rematrixing_bands;
}
/* bandwidth codes & gain range */
for (ch = 1; ch <= s->fbw_channels; ch++) {
if (s->exp_strategy[ch][blk] != EXP_REUSE) {
if (!block->channel_in_cpl[ch])
frame_bits += 6;
frame_bits += 2;
}
}
/* coupling exponent strategy */
if (!s->eac3 && block->cpl_in_use)
frame_bits += 2;
/* snr offsets and fast gain codes */
if (!s->eac3) {
frame_bits++;
if (block->new_snr_offsets)
frame_bits += 6 + (s->channels + block->cpl_in_use) * (4 + 3);
}
/* coupling leak info */
if (block->cpl_in_use) {
if (!s->eac3 || block->new_cpl_leak != 2)
frame_bits++;
if (block->new_cpl_leak)
frame_bits += 3 + 3;
}
}
s->frame_bits = s->frame_bits_fixed + frame_bits;
}
/*
* Calculate masking curve based on the final exponents.
* Also calculate the power spectral densities to use in future calculations.
*/
static void bit_alloc_masking(AC3EncodeContext *s)
{
int blk, ch;
for (blk = 0; blk < s->num_blocks; blk++) {
AC3Block *block = &s->blocks[blk];
for (ch = !block->cpl_in_use; ch <= s->channels; ch++) {
/* We only need psd and mask for calculating bap.
Since we currently do not calculate bap when exponent
strategy is EXP_REUSE we do not need to calculate psd or mask. */
if (s->exp_strategy[ch][blk] != EXP_REUSE) {
ff_ac3_bit_alloc_calc_psd(block->exp[ch], s->start_freq[ch],
block->end_freq[ch], block->psd[ch],
block->band_psd[ch]);
ff_ac3_bit_alloc_calc_mask(&s->bit_alloc, block->band_psd[ch],
s->start_freq[ch], block->end_freq[ch],
ff_ac3_fast_gain_tab[s->fast_gain_code[ch]],
ch == s->lfe_channel,
DBA_NONE, 0, NULL, NULL, NULL,
block->mask[ch]);
}
}
}
}
/*
* Ensure that bap for each block and channel point to the current bap_buffer.
* They may have been switched during the bit allocation search.
*/
static void reset_block_bap(AC3EncodeContext *s)
{
int blk, ch;
uint8_t *ref_bap;
if (s->ref_bap[0][0] == s->bap_buffer && s->ref_bap_set)
return;
ref_bap = s->bap_buffer;
for (ch = 0; ch <= s->channels; ch++) {
for (blk = 0; blk < s->num_blocks; blk++)
s->ref_bap[ch][blk] = ref_bap + AC3_MAX_COEFS * s->exp_ref_block[ch][blk];
ref_bap += AC3_MAX_COEFS * s->num_blocks;
}
s->ref_bap_set = 1;
}
/**
* Initialize mantissa counts.
* These are set so that they are padded to the next whole group size when bits
* are counted in compute_mantissa_size.
*
* @param[in,out] mant_cnt running counts for each bap value for each block
*/
static void count_mantissa_bits_init(uint16_t mant_cnt[AC3_MAX_BLOCKS][16])
{
int blk;
for (blk = 0; blk < AC3_MAX_BLOCKS; blk++) {