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Fix bugs in snakeAssemblit and racetrackcorridor #45

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AlexLandau opened this issue Dec 15, 2015 · 0 comments
Open

Fix bugs in snakeAssemblit and racetrackcorridor #45

AlexLandau opened this issue Dec 15, 2015 · 0 comments

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@AlexLandau
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As found during some work on the GDL perf framework:

  • snakeAssemblit: Goal definitions don't account for case where snake and assemblit subgames end simultaneously
  • racetrackcorridor: When players reach 'e' simultaneously and the number of walls differs by player, only one player has a defined goal value
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