-
Notifications
You must be signed in to change notification settings - Fork 943
Commit
This commit does not belong to any branch on this repository, and may belong to a fork outside of the repository.
Add sRGB and linear blending example (#4275)
- Loading branch information
Showing
8 changed files
with
355 additions
and
4 deletions.
There are no files selected for viewing
Some generated files are not rendered by default. Learn more about how customized files appear on GitHub.
Oops, something went wrong.
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -0,0 +1,23 @@ | ||
[package] | ||
name = "wgpu-srgb-blend-example" | ||
version.workspace = true | ||
license.workspace = true | ||
edition.workspace = true | ||
description = "wgpu sRGB blend example" | ||
publish = false | ||
|
||
[[bin]] | ||
name = "srgb-blend" | ||
path = "src/main.rs" | ||
harness = false | ||
|
||
[dependencies] | ||
bytemuck.workspace = true | ||
glam.workspace = true | ||
wasm-bindgen-test.workspace = true | ||
wgpu-example.workspace = true | ||
wgpu.workspace = true | ||
winit.workspace = true | ||
|
||
[dev-dependencies] | ||
wgpu-test.workspace = true |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -0,0 +1,23 @@ | ||
# cube | ||
|
||
This example shows blending in sRGB or linear space. | ||
|
||
## To Run | ||
|
||
``` | ||
cargo run --bin cube -- linear | ||
``` | ||
|
||
``` | ||
cargo run --bin cube | ||
``` | ||
|
||
## Screenshots | ||
|
||
Blending in linear space: | ||
|
||
![sRGB blend example](./screenshot-srgb.png) | ||
|
||
Blending in sRGB space: | ||
|
||
![sRGB blend example](./screenshot-linear.png) |
Loading
Sorry, something went wrong. Reload?
Sorry, we cannot display this file.
Sorry, this file is invalid so it cannot be displayed.
Loading
Sorry, something went wrong. Reload?
Sorry, we cannot display this file.
Sorry, this file is invalid so it cannot be displayed.
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -0,0 +1,256 @@ | ||
use bytemuck::{Pod, Zeroable}; | ||
use std::{borrow::Cow, mem}; | ||
use wgpu::util::DeviceExt; | ||
|
||
#[repr(C)] | ||
#[derive(Clone, Copy, Pod, Zeroable)] | ||
struct Vertex { | ||
_pos: [f32; 4], | ||
_color: [f32; 4], | ||
} | ||
|
||
fn vertex(pos: [i8; 2], _color: [f32; 4], offset: f32) -> Vertex { | ||
let scale = 0.5; | ||
Vertex { | ||
_pos: [ | ||
(pos[0] as f32 + offset) * scale, | ||
(pos[1] as f32 + offset) * scale, | ||
0.0, | ||
1.0, | ||
], | ||
_color, | ||
} | ||
} | ||
|
||
fn quad(vertices: &mut Vec<Vertex>, indices: &mut Vec<u16>, color: [f32; 4], offset: f32) { | ||
let base = vertices.len() as u16; | ||
|
||
vertices.extend_from_slice(&[ | ||
vertex([-1, -1], color, offset), | ||
vertex([1, -1], color, offset), | ||
vertex([1, 1], color, offset), | ||
vertex([-1, 1], color, offset), | ||
]); | ||
|
||
indices.extend([0, 1, 2, 2, 3, 0].iter().map(|i| base + *i)); | ||
} | ||
|
||
fn create_vertices() -> (Vec<Vertex>, Vec<u16>) { | ||
let mut vertices = Vec::new(); | ||
let mut indices = Vec::new(); | ||
|
||
let red = [1.0, 0.0, 0.0, 0.5]; | ||
let blue = [0.0, 0.0, 1.0, 0.5]; | ||
|
||
quad(&mut vertices, &mut indices, red, 0.5); | ||
quad(&mut vertices, &mut indices, blue, -0.5); | ||
|
||
(vertices, indices) | ||
} | ||
|
||
struct Example<const SRGB: bool> { | ||
vertex_buf: wgpu::Buffer, | ||
index_buf: wgpu::Buffer, | ||
index_count: usize, | ||
bind_group: wgpu::BindGroup, | ||
pipeline: wgpu::RenderPipeline, | ||
} | ||
|
||
impl<const SRGB: bool> wgpu_example::framework::Example for Example<SRGB> { | ||
const SRGB: bool = SRGB; | ||
|
||
fn optional_features() -> wgpu::Features { | ||
wgpu::Features::POLYGON_MODE_LINE | ||
} | ||
|
||
fn init( | ||
config: &wgpu::SurfaceConfiguration, | ||
_adapter: &wgpu::Adapter, | ||
device: &wgpu::Device, | ||
_queue: &wgpu::Queue, | ||
) -> Self { | ||
// Create the vertex and index buffers | ||
let vertex_size = mem::size_of::<Vertex>(); | ||
let (vertex_data, index_data) = create_vertices(); | ||
|
||
let vertex_buf = device.create_buffer_init(&wgpu::util::BufferInitDescriptor { | ||
label: Some("Vertex Buffer"), | ||
contents: bytemuck::cast_slice(&vertex_data), | ||
usage: wgpu::BufferUsages::VERTEX, | ||
}); | ||
|
||
let index_buf = device.create_buffer_init(&wgpu::util::BufferInitDescriptor { | ||
label: Some("Index Buffer"), | ||
contents: bytemuck::cast_slice(&index_data), | ||
usage: wgpu::BufferUsages::INDEX, | ||
}); | ||
|
||
// Create pipeline layout | ||
let bind_group_layout = device.create_bind_group_layout(&wgpu::BindGroupLayoutDescriptor { | ||
label: None, | ||
entries: &[], | ||
}); | ||
let pipeline_layout = device.create_pipeline_layout(&wgpu::PipelineLayoutDescriptor { | ||
label: None, | ||
bind_group_layouts: &[&bind_group_layout], | ||
push_constant_ranges: &[], | ||
}); | ||
|
||
// Create bind group | ||
let bind_group = device.create_bind_group(&wgpu::BindGroupDescriptor { | ||
layout: &bind_group_layout, | ||
entries: &[], | ||
label: None, | ||
}); | ||
|
||
let shader = device.create_shader_module(wgpu::ShaderModuleDescriptor { | ||
label: None, | ||
source: wgpu::ShaderSource::Wgsl(Cow::Borrowed(include_str!("shader.wgsl"))), | ||
}); | ||
|
||
let vertex_buffers = [wgpu::VertexBufferLayout { | ||
array_stride: vertex_size as wgpu::BufferAddress, | ||
step_mode: wgpu::VertexStepMode::Vertex, | ||
attributes: &[ | ||
wgpu::VertexAttribute { | ||
format: wgpu::VertexFormat::Float32x4, | ||
offset: 0, | ||
shader_location: 0, | ||
}, | ||
wgpu::VertexAttribute { | ||
format: wgpu::VertexFormat::Float32x4, | ||
offset: 4 * 4, | ||
shader_location: 1, | ||
}, | ||
], | ||
}]; | ||
|
||
let pipeline = device.create_render_pipeline(&wgpu::RenderPipelineDescriptor { | ||
label: None, | ||
layout: Some(&pipeline_layout), | ||
vertex: wgpu::VertexState { | ||
module: &shader, | ||
entry_point: "vs_main", | ||
buffers: &vertex_buffers, | ||
}, | ||
fragment: Some(wgpu::FragmentState { | ||
module: &shader, | ||
entry_point: "fs_main", | ||
targets: &[Some(wgpu::ColorTargetState { | ||
format: config.view_formats[0], | ||
blend: Some(wgpu::BlendState::ALPHA_BLENDING), | ||
write_mask: wgpu::ColorWrites::ALL, | ||
})], | ||
}), | ||
primitive: wgpu::PrimitiveState { | ||
cull_mode: Some(wgpu::Face::Back), | ||
..Default::default() | ||
}, | ||
depth_stencil: None, | ||
multisample: wgpu::MultisampleState::default(), | ||
multiview: None, | ||
}); | ||
|
||
// Done | ||
Example { | ||
vertex_buf, | ||
index_buf, | ||
index_count: index_data.len(), | ||
bind_group, | ||
pipeline, | ||
} | ||
} | ||
|
||
fn update(&mut self, _event: winit::event::WindowEvent) { | ||
//empty | ||
} | ||
|
||
fn resize( | ||
&mut self, | ||
_config: &wgpu::SurfaceConfiguration, | ||
_device: &wgpu::Device, | ||
_queue: &wgpu::Queue, | ||
) { | ||
} | ||
|
||
fn render(&mut self, view: &wgpu::TextureView, device: &wgpu::Device, queue: &wgpu::Queue) { | ||
device.push_error_scope(wgpu::ErrorFilter::Validation); | ||
let mut encoder = | ||
device.create_command_encoder(&wgpu::CommandEncoderDescriptor { label: None }); | ||
{ | ||
let mut rpass = encoder.begin_render_pass(&wgpu::RenderPassDescriptor { | ||
label: None, | ||
color_attachments: &[Some(wgpu::RenderPassColorAttachment { | ||
view, | ||
resolve_target: None, | ||
ops: wgpu::Operations { | ||
load: wgpu::LoadOp::Clear(wgpu::Color { | ||
r: 0.0, | ||
g: 0.0, | ||
b: 0.0, | ||
a: 1.0, | ||
}), | ||
store: wgpu::StoreOp::Store, | ||
}, | ||
})], | ||
depth_stencil_attachment: None, | ||
timestamp_writes: None, | ||
occlusion_query_set: None, | ||
}); | ||
rpass.push_debug_group("Prepare data for draw."); | ||
rpass.set_pipeline(&self.pipeline); | ||
rpass.set_bind_group(0, &self.bind_group, &[]); | ||
rpass.set_index_buffer(self.index_buf.slice(..), wgpu::IndexFormat::Uint16); | ||
rpass.set_vertex_buffer(0, self.vertex_buf.slice(..)); | ||
rpass.pop_debug_group(); | ||
rpass.insert_debug_marker("Draw!"); | ||
rpass.draw_indexed(0..self.index_count as u32, 0, 0..1); | ||
} | ||
|
||
queue.submit(Some(encoder.finish())); | ||
} | ||
} | ||
|
||
#[cfg(not(test))] | ||
fn main() { | ||
let mut args = std::env::args(); | ||
args.next(); | ||
if Some("linear") == args.next().as_deref() { | ||
wgpu_example::framework::run::<Example<false>>("srgb-blend-linear"); | ||
} else { | ||
wgpu_example::framework::run::<Example<true>>("srgb-blend-srg"); | ||
} | ||
} | ||
|
||
#[cfg(test)] | ||
#[wgpu_test::gpu_test] | ||
static TEST_SRGB: wgpu_example::framework::ExampleTestParams = | ||
wgpu_example::framework::ExampleTestParams { | ||
name: "srgb-blend-srg", | ||
// Generated on WARP/Windows | ||
image_path: "/examples/srgb-blend/screenshot-srgb.png", | ||
width: 192, | ||
height: 192, | ||
optional_features: wgpu::Features::default(), | ||
base_test_parameters: wgpu_test::TestParameters::default(), | ||
comparisons: &[wgpu_test::ComparisonType::Mean(0.04)], | ||
_phantom: std::marker::PhantomData::<Example<true>>, | ||
}; | ||
|
||
#[cfg(test)] | ||
#[wgpu_test::gpu_test] | ||
static TEST_LINEAR: wgpu_example::framework::ExampleTestParams = | ||
wgpu_example::framework::ExampleTestParams { | ||
name: "srgb-blend-linear", | ||
// Generated on WARP/Windows | ||
image_path: "/examples/srgb-blend/screenshot-linear.png", | ||
width: 192, | ||
height: 192, | ||
optional_features: wgpu::Features::default(), | ||
base_test_parameters: wgpu_test::TestParameters::default(), | ||
comparisons: &[wgpu_test::ComparisonType::Mean(0.04)], | ||
_phantom: std::marker::PhantomData::<Example<false>>, | ||
}; | ||
|
||
#[cfg(test)] | ||
wgpu_test::gpu_test_main!(); |
Oops, something went wrong.