-
Notifications
You must be signed in to change notification settings - Fork 946
Commit
This commit does not belong to any branch on this repository, and may belong to a fork outside of the repository.
Add 'd3d12/' from commit '661dcee3f9b72c787b7aac33e4e492d9f887dc7b'
- Loading branch information
Showing
21 changed files
with
2,426 additions
and
0 deletions.
There are no files selected for viewing
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -0,0 +1,12 @@ | ||
# Generated by Cargo | ||
# will have compiled files and executables | ||
/target/ | ||
|
||
# Remove Cargo.lock from gitignore if creating an executable, leave it for libraries | ||
# More information here https://doc.rust-lang.org/cargo/guide/cargo-toml-vs-cargo-lock.html | ||
Cargo.lock | ||
|
||
# These are backup files generated by rustfmt | ||
**/*.rs.bk | ||
|
||
.idea/ |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -0,0 +1,32 @@ | ||
# Change Log | ||
|
||
## v0.6.0 (2023-01-25) | ||
- add helpers for IDXGIFactoryMedia | ||
- add `create_swapchain_for_composition_surface_handle` | ||
|
||
## v0.5.0 (2022-07-01) | ||
- add COM helpers | ||
- enable D3D11 adapter use | ||
|
||
## v0.4.1 (2021-08-18) | ||
- expose all indirect argument types | ||
- expose methods for setting root constants | ||
|
||
## v0.4.0 (2021-04-29) | ||
- update `libloading` to 0.7 | ||
|
||
## v0.3.1 (2020-07-07) | ||
- create shader from IL | ||
- fix default doc target | ||
- debug impl for root descriptors | ||
|
||
## v0.3.0 (2019-11-01) | ||
- resource transitions | ||
- dynamic library loading | ||
|
||
## v0.2.2 (2019-10-04) | ||
- add `D3DHeap` | ||
- add root descriptor | ||
|
||
## v0.1.0 (2018-12-26) | ||
- basic version |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -0,0 +1,28 @@ | ||
[package] | ||
name = "d3d12" | ||
version = "0.7.0" | ||
authors = [ | ||
"gfx-rs developers", | ||
] | ||
description = "Low level D3D12 API wrapper" | ||
repository = "https://github.com/gfx-rs/d3d12-rs" | ||
keywords = ["windows", "graphics"] | ||
license = "MIT OR Apache-2.0" | ||
documentation = "https://docs.rs/d3d12" | ||
categories = ["api-bindings", "graphics", "memory-management", "os::windows-apis"] | ||
edition = "2018" | ||
|
||
[features] | ||
implicit-link = [] | ||
|
||
[dependencies] | ||
bitflags = "2" | ||
# libloading 0.8 switches from `winapi` to `windows-sys`; permit either | ||
libloading = { version = ">=0.7,<0.9", optional = true } | ||
|
||
[dependencies.winapi] | ||
version = "0.3" | ||
features = ["dxgi1_2","dxgi1_3","dxgi1_4","dxgi1_5","dxgi1_6","dxgidebug","d3d12","d3d12sdklayers","d3dcommon","d3dcompiler","dxgiformat","synchapi","winerror"] | ||
|
||
[package.metadata.docs.rs] | ||
default-target = "x86_64-pc-windows-msvc" |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -0,0 +1,6 @@ | ||
# d3d12-rs | ||
[![Crates.io](https://img.shields.io/crates/v/d3d12.svg)](https://crates.io/crates/d3d12) | ||
[![Docs.rs](https://docs.rs/d3d12/badge.svg)](https://docs.rs/d3d12) | ||
[![Matrix](https://img.shields.io/matrix/gfx:matrix.org)](https://matrix.to/#/#gfx:matrix.org) | ||
|
||
Rust wrapper for raw D3D12 access. |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -0,0 +1,29 @@ | ||
skip_branch_with_pr: true | ||
branches: | ||
except: | ||
- staging.tmp | ||
environment: | ||
global: | ||
PATH: '%PATH%;C:\msys64\mingw64\bin;C:\msys64\usr\bin;%USERPROFILE%\.cargo\bin' | ||
RUST_BACKTRACE: full | ||
matrix: | ||
- CHANNEL: stable | ||
TARGET: x86_64-pc-windows-msvc | ||
|
||
skip_commits: | ||
files: | ||
- bors.toml | ||
- '*.md' | ||
|
||
install: | ||
- curl -sSf -o rustup-init.exe https://win.rustup.rs | ||
- rustup-init -yv --default-toolchain %CHANNEL% --default-host %TARGET% | ||
- rustc -vV | ||
- cargo -vV | ||
|
||
build: false | ||
test_script: | ||
- cargo check | ||
- cargo check --features libloading | ||
- cargo check --features implicit-link | ||
- cargo check --all-features |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -0,0 +1,5 @@ | ||
status = [ | ||
"continuous-integration/appveyor/branch" | ||
] | ||
|
||
timeout_sec = 18000 # 5 hours |
Empty file.
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -0,0 +1,259 @@ | ||
use crate::D3DResult; | ||
use std::{ | ||
fmt, | ||
hash::{Hash, Hasher}, | ||
ops::Deref, | ||
ptr, | ||
}; | ||
use winapi::{ctypes::c_void, um::unknwnbase::IUnknown, Interface}; | ||
|
||
#[repr(transparent)] | ||
pub struct ComPtr<T: Interface>(*mut T); | ||
|
||
impl<T: Interface> ComPtr<T> { | ||
pub fn null() -> Self { | ||
ComPtr(ptr::null_mut()) | ||
} | ||
|
||
pub unsafe fn from_raw(raw: *mut T) -> Self { | ||
if !raw.is_null() { | ||
(&*(raw as *mut IUnknown)).AddRef(); | ||
} | ||
ComPtr(raw) | ||
} | ||
|
||
pub fn is_null(&self) -> bool { | ||
self.0.is_null() | ||
} | ||
|
||
pub fn as_ptr(&self) -> *const T { | ||
self.0 | ||
} | ||
|
||
pub fn as_mut_ptr(&self) -> *mut T { | ||
self.0 | ||
} | ||
|
||
pub fn mut_void(&mut self) -> *mut *mut c_void { | ||
&mut self.0 as *mut *mut _ as *mut *mut _ | ||
} | ||
|
||
pub fn mut_self(&mut self) -> *mut *mut T { | ||
&mut self.0 as *mut *mut _ | ||
} | ||
} | ||
|
||
impl<T: Interface> ComPtr<T> { | ||
pub unsafe fn as_unknown(&self) -> &IUnknown { | ||
debug_assert!(!self.is_null()); | ||
&*(self.0 as *mut IUnknown) | ||
} | ||
|
||
pub unsafe fn cast<U>(&self) -> D3DResult<ComPtr<U>> | ||
where | ||
U: Interface, | ||
{ | ||
debug_assert!(!self.is_null()); | ||
let mut obj = ComPtr::<U>::null(); | ||
let hr = self | ||
.as_unknown() | ||
.QueryInterface(&U::uuidof(), obj.mut_void()); | ||
(obj, hr) | ||
} | ||
} | ||
|
||
impl<T: Interface> Clone for ComPtr<T> { | ||
fn clone(&self) -> Self { | ||
debug_assert!(!self.is_null()); | ||
unsafe { self.as_unknown().AddRef(); } | ||
ComPtr(self.0) | ||
} | ||
} | ||
|
||
impl<T: Interface> Drop for ComPtr<T> { | ||
fn drop(&mut self) { | ||
if !self.0.is_null() { | ||
unsafe { self.as_unknown().Release(); } | ||
} | ||
} | ||
} | ||
|
||
impl<T: Interface> Deref for ComPtr<T> { | ||
type Target = T; | ||
fn deref(&self) -> &T { | ||
debug_assert!(!self.is_null()); | ||
unsafe { &*self.0 } | ||
} | ||
} | ||
|
||
impl<T: Interface> fmt::Debug for ComPtr<T> { | ||
fn fmt(&self, f: &mut fmt::Formatter) -> fmt::Result { | ||
write!(f, "ComPtr( ptr: {:?} )", self.0) | ||
} | ||
} | ||
|
||
impl<T: Interface> PartialEq<*mut T> for ComPtr<T> { | ||
fn eq(&self, other: &*mut T) -> bool { | ||
self.0 == *other | ||
} | ||
} | ||
|
||
impl<T: Interface> PartialEq for ComPtr<T> { | ||
fn eq(&self, other: &Self) -> bool { | ||
self.0 == other.0 | ||
} | ||
} | ||
|
||
impl<T: Interface> Hash for ComPtr<T> { | ||
fn hash<H: Hasher>(&self, state: &mut H) { | ||
self.0.hash(state); | ||
} | ||
} | ||
|
||
/// Macro that allows generation of an easy to use enum for dealing with many different possible versions of a COM object. | ||
/// | ||
/// Give the variants so that parents come before children. This often manifests as going up in order (1 -> 2 -> 3). This is vital for safety. | ||
/// | ||
/// Three function names need to be attached to each variant. The examples are given for the MyComObject1 variant below: | ||
/// - the from function (`ComPtr<actual::ComObject1> -> Self`) | ||
/// - the as function (`&self -> Option<ComPtr<actual::ComObject1>>`) | ||
/// - the unwrap function (`&self -> ComPtr<actual::ComObject1>` panicing on failure to cast) | ||
/// | ||
/// ```rust | ||
/// # pub use d3d12::weak_com_inheritance_chain; | ||
/// # mod actual { | ||
/// # pub struct ComObject; impl winapi::Interface for ComObject { fn uuidof() -> winapi::shared::guiddef::GUID { todo!() } } | ||
/// # pub struct ComObject1; impl winapi::Interface for ComObject1 { fn uuidof() -> winapi::shared::guiddef::GUID { todo!() } } | ||
/// # pub struct ComObject2; impl winapi::Interface for ComObject2 { fn uuidof() -> winapi::shared::guiddef::GUID { todo!() } } | ||
/// # } | ||
/// weak_com_inheritance_chain! { | ||
/// pub enum MyComObject { | ||
/// MyComObject(actual::ComObject), from_my_com_object, as_my_com_object, my_com_object; // First variant doesn't use "unwrap" as it can never fail | ||
/// MyComObject1(actual::ComObject1), from_my_com_object1, as_my_com_object1, unwrap_my_com_object1; | ||
/// MyComObject2(actual::ComObject2), from_my_com_object2, as_my_com_object2, unwrap_my_com_object2; | ||
/// } | ||
/// } | ||
/// ``` | ||
#[macro_export] | ||
macro_rules! weak_com_inheritance_chain { | ||
// We first match a human readable enum style, before going into the recursive section. | ||
// | ||
// Internal calls to the macro have either the prefix | ||
// - @recursion_logic for the recursion and termination | ||
// - @render_members for the actual call to fill in the members. | ||
( | ||
$(#[$meta:meta])* | ||
$vis:vis enum $name:ident { | ||
$first_variant:ident($first_type:ty), $first_from_name:ident, $first_as_name:ident, $first_unwrap_name:ident $(;)? | ||
$($variant:ident($type:ty), $from_name:ident, $as_name:ident, $unwrap_name:ident);* $(;)? | ||
} | ||
) => { | ||
$(#[$meta])* | ||
$vis enum $name { | ||
$first_variant($crate::ComPtr<$first_type>), | ||
$( | ||
$variant($crate::ComPtr<$type>) | ||
),+ | ||
} | ||
impl $name { | ||
$crate::weak_com_inheritance_chain! { | ||
@recursion_logic, | ||
$vis, | ||
; | ||
$first_variant($first_type), $first_from_name, $first_as_name, $first_unwrap_name; | ||
$($variant($type), $from_name, $as_name, $unwrap_name);* | ||
} | ||
} | ||
|
||
impl std::ops::Deref for $name { | ||
type Target = $crate::ComPtr<$first_type>; | ||
fn deref(&self) -> &Self::Target { | ||
self.$first_unwrap_name() | ||
} | ||
} | ||
}; | ||
|
||
// This is the iteration case of the recursion. We instantiate the member functions for the variant we | ||
// are currently at, recursing on ourself for the next variant. Note we only keep track of the previous | ||
// variant name, not the functions names, as those are not needed. | ||
( | ||
@recursion_logic, | ||
$vis:vis, | ||
$(,)? $($prev_variant:ident),* $(,)?; | ||
$this_variant:ident($this_type:ty), $this_from_name:ident, $this_as_name:ident, $this_unwrap_name:ident $(;)? | ||
$($next_variant:ident($next_type:ty), $next_from_name:ident, $next_as_name:ident, $next_unwrap_name:ident);* | ||
) => { | ||
// Actually generate the members for this variant. Needs the previous and future variant names. | ||
$crate::weak_com_inheritance_chain! { | ||
@render_members, | ||
$vis, | ||
$this_from_name, $this_as_name, $this_unwrap_name; | ||
$($prev_variant),*; | ||
$this_variant($this_type); | ||
$($next_variant),*; | ||
} | ||
|
||
// Recurse on ourselves. If there is no future variants left, we'll hit the base case as the final expansion returns no tokens. | ||
$crate::weak_com_inheritance_chain! { | ||
@recursion_logic, | ||
$vis, | ||
$($prev_variant),* , $this_variant; | ||
$($next_variant($next_type), $next_from_name, $next_as_name, $next_unwrap_name);* | ||
} | ||
}; | ||
// Base case for recursion. There are no more variants left | ||
( | ||
@recursion_logic, | ||
$vis:vis, | ||
$($prev_variant:ident),*; | ||
) => {}; | ||
|
||
|
||
// This is where we generate the members using the given names. | ||
( | ||
@render_members, | ||
$vis:vis, | ||
$from_name:ident, $as_name:ident, $unwrap_name:ident; | ||
$($prev_variant:ident),*; | ||
$variant:ident($type:ty); | ||
$($next_variant:ident),*; | ||
) => { | ||
// Construct this enum from weak pointer to this interface. For best usability, always use the highest constructor you can. This doesn't try to upcast. | ||
$vis unsafe fn $from_name(value: $crate::ComPtr<$type>) -> Self { | ||
Self::$variant(value) | ||
} | ||
|
||
// Returns Some if the value implements the interface otherwise returns None. | ||
$vis fn $as_name(&self) -> Option<&$crate::ComPtr<$type>> { | ||
match *self { | ||
$( | ||
Self::$prev_variant(_) => None, | ||
)* | ||
Self::$variant(ref v) => Some(v), | ||
$( | ||
Self::$next_variant(ref v) => { | ||
// v is &ComPtr<NextType> and se cast to &ComPtr<Type> | ||
Some(unsafe { std::mem::transmute(v) }) | ||
} | ||
)* | ||
} | ||
} | ||
|
||
// Returns the interface if the value implements it, otherwise panics. | ||
#[track_caller] | ||
$vis fn $unwrap_name(&self) -> &$crate::ComPtr<$type> { | ||
match *self { | ||
$( | ||
Self::$prev_variant(_) => panic!(concat!("Tried to unwrap a ", stringify!($prev_variant), " as a ", stringify!($variant))), | ||
)* | ||
Self::$variant(ref v) => &*v, | ||
$( | ||
Self::$next_variant(ref v) => { | ||
// v is &ComPtr<NextType> and se cast to &ComPtr<Type> | ||
unsafe { std::mem::transmute(v) } | ||
} | ||
)* | ||
} | ||
} | ||
}; | ||
} |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -0,0 +1,14 @@ | ||
//! Command Allocator | ||
use crate::com::ComPtr; | ||
use winapi::um::d3d12; | ||
|
||
pub type CommandAllocator = ComPtr<d3d12::ID3D12CommandAllocator>; | ||
|
||
impl CommandAllocator { | ||
pub fn reset(&self) { | ||
unsafe { | ||
self.Reset(); | ||
} | ||
} | ||
} |
Oops, something went wrong.