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[test] remove the workaround that keeps resources alive from the poll…
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… test

The workaround is no longer needed with aade481.
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teoxoy committed Jul 25, 2024
1 parent 2611d18 commit 1dd4913
Showing 1 changed file with 51 additions and 66 deletions.
117 changes: 51 additions & 66 deletions tests/tests/poll.rs
Original file line number Diff line number Diff line change
@@ -1,96 +1,81 @@
use std::num::NonZeroU64;

use wgpu::{
BindGroup, BindGroupDescriptor, BindGroupEntry, BindGroupLayout, BindGroupLayoutDescriptor,
BindGroupLayoutEntry, BindingResource, BindingType, Buffer, BufferBindingType,
BufferDescriptor, BufferUsages, CommandBuffer, CommandEncoderDescriptor, ComputePassDescriptor,
Maintain, ShaderStages,
BindGroupDescriptor, BindGroupEntry, BindGroupLayoutDescriptor, BindGroupLayoutEntry,
BindingResource, BindingType, BufferBindingType, BufferDescriptor, BufferUsages, CommandBuffer,
CommandEncoderDescriptor, ComputePassDescriptor, Maintain, ShaderStages,
};

use wgpu_test::{gpu_test, GpuTestConfiguration, TestingContext};

struct DummyWorkData {
_buffer: Buffer,
_bgl: BindGroupLayout,
_bg: BindGroup,
cmd_buf: CommandBuffer,
}

impl DummyWorkData {
fn new(ctx: &TestingContext) -> Self {
let buffer = ctx.device.create_buffer(&BufferDescriptor {
label: None,
size: 16,
usage: BufferUsages::UNIFORM,
mapped_at_creation: false,
});
fn generate_dummy_work(ctx: &TestingContext) -> CommandBuffer {
let buffer = ctx.device.create_buffer(&BufferDescriptor {
label: None,
size: 16,
usage: BufferUsages::UNIFORM,
mapped_at_creation: false,
});

let bind_group_layout = ctx
.device
.create_bind_group_layout(&BindGroupLayoutDescriptor {
label: None,
entries: &[BindGroupLayoutEntry {
binding: 0,
visibility: ShaderStages::COMPUTE,
ty: BindingType::Buffer {
ty: BufferBindingType::Uniform,
has_dynamic_offset: false,
min_binding_size: Some(NonZeroU64::new(16).unwrap()),
},
count: None,
}],
});

let bind_group = ctx.device.create_bind_group(&BindGroupDescriptor {
let bind_group_layout = ctx
.device
.create_bind_group_layout(&BindGroupLayoutDescriptor {
label: None,
layout: &bind_group_layout,
entries: &[BindGroupEntry {
entries: &[BindGroupLayoutEntry {
binding: 0,
resource: BindingResource::Buffer(buffer.as_entire_buffer_binding()),
visibility: ShaderStages::COMPUTE,
ty: BindingType::Buffer {
ty: BufferBindingType::Uniform,
has_dynamic_offset: false,
min_binding_size: Some(NonZeroU64::new(16).unwrap()),
},
count: None,
}],
});

let mut cmd_buf = ctx
.device
.create_command_encoder(&CommandEncoderDescriptor::default());

let mut cpass = cmd_buf.begin_compute_pass(&ComputePassDescriptor::default());
cpass.set_bind_group(0, &bind_group, &[]);
drop(cpass);

Self {
_buffer: buffer,
_bgl: bind_group_layout,
_bg: bind_group,
cmd_buf: cmd_buf.finish(),
}
}
let bind_group = ctx.device.create_bind_group(&BindGroupDescriptor {
label: None,
layout: &bind_group_layout,
entries: &[BindGroupEntry {
binding: 0,
resource: BindingResource::Buffer(buffer.as_entire_buffer_binding()),
}],
});

let mut cmd_buf = ctx
.device
.create_command_encoder(&CommandEncoderDescriptor::default());

let mut cpass = cmd_buf.begin_compute_pass(&ComputePassDescriptor::default());
cpass.set_bind_group(0, &bind_group, &[]);
drop(cpass);

cmd_buf.finish()
}

#[gpu_test]
static WAIT: GpuTestConfiguration = GpuTestConfiguration::new().run_async(|ctx| async move {
let data = DummyWorkData::new(&ctx);
let cmd_buf = generate_dummy_work(&ctx);

ctx.queue.submit(Some(data.cmd_buf));
ctx.queue.submit(Some(cmd_buf));
ctx.async_poll(Maintain::wait()).await.panic_on_timeout();
});

#[gpu_test]
static DOUBLE_WAIT: GpuTestConfiguration =
GpuTestConfiguration::new().run_async(|ctx| async move {
let data = DummyWorkData::new(&ctx);
let cmd_buf = generate_dummy_work(&ctx);

ctx.queue.submit(Some(data.cmd_buf));
ctx.queue.submit(Some(cmd_buf));
ctx.async_poll(Maintain::wait()).await.panic_on_timeout();
ctx.async_poll(Maintain::wait()).await.panic_on_timeout();
});

#[gpu_test]
static WAIT_ON_SUBMISSION: GpuTestConfiguration =
GpuTestConfiguration::new().run_async(|ctx| async move {
let data = DummyWorkData::new(&ctx);
let cmd_buf = generate_dummy_work(&ctx);

let index = ctx.queue.submit(Some(data.cmd_buf));
let index = ctx.queue.submit(Some(cmd_buf));
ctx.async_poll(Maintain::wait_for(index))
.await
.panic_on_timeout();
Expand All @@ -99,9 +84,9 @@ static WAIT_ON_SUBMISSION: GpuTestConfiguration =
#[gpu_test]
static DOUBLE_WAIT_ON_SUBMISSION: GpuTestConfiguration =
GpuTestConfiguration::new().run_async(|ctx| async move {
let data = DummyWorkData::new(&ctx);
let cmd_buf = generate_dummy_work(&ctx);

let index = ctx.queue.submit(Some(data.cmd_buf));
let index = ctx.queue.submit(Some(cmd_buf));
ctx.async_poll(Maintain::wait_for(index.clone()))
.await
.panic_on_timeout();
Expand All @@ -113,11 +98,11 @@ static DOUBLE_WAIT_ON_SUBMISSION: GpuTestConfiguration =
#[gpu_test]
static WAIT_OUT_OF_ORDER: GpuTestConfiguration =
GpuTestConfiguration::new().run_async(|ctx| async move {
let data1 = DummyWorkData::new(&ctx);
let data2 = DummyWorkData::new(&ctx);
let cmd_buf1 = generate_dummy_work(&ctx);
let cmd_buf2 = generate_dummy_work(&ctx);

let index1 = ctx.queue.submit(Some(data1.cmd_buf));
let index2 = ctx.queue.submit(Some(data2.cmd_buf));
let index1 = ctx.queue.submit(Some(cmd_buf1));
let index2 = ctx.queue.submit(Some(cmd_buf2));
ctx.async_poll(Maintain::wait_for(index2))
.await
.panic_on_timeout();
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