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[d3d12] get num_workgroups builtin working for indirect dispatches #12941

[d3d12] get num_workgroups builtin working for indirect dispatches

[d3d12] get num_workgroups builtin working for indirect dispatches #12941

Triggered via pull request September 3, 2024 18:54
Status Failure
Total duration 12m 35s
Artifacts 3

ci.yml

on: pull_request
Matrix: check
MSRV naga Minimal Versions
54s
MSRV naga Minimal Versions
Doctest
58s
Doctest
Format & Typos
19s
Format & Typos
Clippy cts_runner
43s
Clippy cts_runner
cargo-deny advisories
45s
cargo-deny advisories
cargo-deny
43s
cargo-deny
Matrix: check-core-msrv
Test WebAssembly
2m 4s
Test WebAssembly
Matrix: gpu-test
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2 errors and 1 warning
Test Linux x86_64
Process completed with exit code 1.
Test Windows x86_64
Process completed with exit code 1.
Test Mac aarch64
The following actions use a deprecated Node.js version and will be forced to run on node20: codecov/codecov-action@v3. For more info: https://github.blog/changelog/2024-03-07-github-actions-all-actions-will-run-on-node20-instead-of-node16-by-default/

Artifacts

Produced during runtime
Name Size
comparison-images-macos-14 Expired
3.53 MB
comparison-images-ubuntu-22.04 Expired
9.25 MB
comparison-images-windows-2022 Expired
8.65 MB