Skip to content

[d3d12] get num_workgroups builtin working for indirect dispatches #4677

[d3d12] get num_workgroups builtin working for indirect dispatches

[d3d12] get num_workgroups builtin working for indirect dispatches #4677

Triggered via pull request September 3, 2024 18:54
Status Success
Total duration 2m 1s
Artifacts

shaders.yml

on: pull_request
Validate: HLSL
1m 49s
Validate: HLSL
Validate: MSL
31s
Validate: MSL
Validate: SPIR-V/GLSL/DOT/WGSL
1m 29s
Validate: SPIR-V/GLSL/DOT/WGSL
Fit to window
Zoom out
Zoom in