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[d3d12] get num_workgroups builtin working for indirect dispatches #4176

[d3d12] get num_workgroups builtin working for indirect dispatches

[d3d12] get num_workgroups builtin working for indirect dispatches #4176

Triggered via pull request July 24, 2024 13:05
Status Success
Total duration 3m 39s
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shaders.yml

on: pull_request
Validate: HLSL
2m 34s
Validate: HLSL
Validate: MSL
33s
Validate: MSL
Validate: SPIR-V/GLSL/DOT/WGSL
1m 54s
Validate: SPIR-V/GLSL/DOT/WGSL
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