Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Unity Integration #519

Open
BigRoy opened this issue Jan 27, 2020 · 2 comments
Open

Unity Integration #519

BigRoy opened this issue Jan 27, 2020 · 2 comments

Comments

@BigRoy
Copy link
Collaborator

BigRoy commented Jan 27, 2020

Issue

The Unity game engine is getting Python support. This means it should become possible to get a working Avalon pipeline integration for the Unity Editor.

In many ways Unity operates similar to Unreal Engine, like loading content and generating their Unity representation as "prefabs". As such this links closely to #498

I'm opening this issue to create awareness and to keep track of any progress on a potential Unity integration for Avalon.


As mentioned on Avalon gitter

@ddesmond
Copy link

ddesmond commented Jan 28, 2020

A bit more resources :) , maybe some of this help/shed more light on Unity3d.
About prefabs
About Internal assets

There should be update to the unity3d python docs soonish, there is not much at this very moment.

@hannesdelbeke
Copy link

related: using pyblish in unity works fine with Pyblish lite
see https://forums.pyblish.com/t/pyblish-in-unity/678/2

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Projects
None yet
Development

No branches or pull requests

3 participants