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Supporting global illumination for macOS/metal #1048

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athenaz2 opened this issue Aug 30, 2024 · 0 comments
Open

Supporting global illumination for macOS/metal #1048

athenaz2 opened this issue Aug 30, 2024 · 0 comments
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enhancement New feature or request help wanted Extra attention is needed

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@athenaz2
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Desired behavior

Currently, global illumination works on Ubuntu but not on macOS. It would be great for GI to work on macOS though.

Additional context

For gazebosim/gz-sim#2550, when the homebrew CI build runs a test with GI enabled, it crashes on macOS. Output below:

281: [ RUN      ] CameraSensorGlobalIlluminationTest.GlobalIlluminationEnabled
281: libc++abi: terminating with uncaught exception of type Ogre::FileNotFoundException: OGRE EXCEPTION(6:FileNotFoundException): Cannot locate resource CrossPlatformSettings_piece_all.metal in resource group General or any other group. in ResourceGroupManager::openResource at /tmp/ogre2.3-20230918-86352-14va4s/ogre-next-2.3.1/OgreMain/src/OgreResourceGroupManager.cpp (line 793)

I also noticed that the GI unit test also skips for Apple platform currently too.

@athenaz2 athenaz2 added the enhancement New feature or request label Aug 30, 2024
@azeey azeey added the help wanted Extra attention is needed label Nov 11, 2024
@azeey azeey moved this from Inbox to To do in Core development Nov 11, 2024
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Labels
enhancement New feature or request help wanted Extra attention is needed
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