diff --git a/graphics/include/gz/common/MeshManager.hh b/graphics/include/gz/common/MeshManager.hh index 1fdbcf70..07e770cc 100644 --- a/graphics/include/gz/common/MeshManager.hh +++ b/graphics/include/gz/common/MeshManager.hh @@ -45,7 +45,11 @@ namespace gz class SubMesh; /// \class MeshManager MeshManager.hh gz/common/MeshManager.hh - /// \brief Maintains and manages all meshes + /// \brief Maintains and manages all meshes. Supported mesh formats are + /// STL (STLA, STLB), COLLADA, OBJ, GLTF (GLB) and FBX. By default only GLTF + /// and FBX are loaded using assimp loader, however if GZ_MESH_FORCE_ASSIMP + /// environment variable is set, then MeshManager will use assimp loader for + /// all supported mesh formats. class GZ_COMMON_GRAPHICS_VISIBLE MeshManager : public SingletonT {