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In the past while I modifying the core code better and cleaner, I have changed stuff quite blindly, without fully knowing the complete image and possible side effects of what I have done, and I ended up spending tens of hours to modify bits of code.
Even top-level code can break very easily without tests (#584 is a perfect example), so going on forward we should prioritize making a tests suite for making sure we don't break anything via possible rewrites (GameDig 6 will be all about rewriting old code).
The text was updated successfully, but these errors were encountered:
In the past while I modifying the core code better and cleaner, I have changed stuff quite blindly, without fully knowing the complete image and possible side effects of what I have done, and I ended up spending tens of hours to modify bits of code.
Even top-level code can break very easily without tests (#584 is a perfect example), so going on forward we should prioritize making a tests suite for making sure we don't break anything via possible rewrites (GameDig 6 will be all about rewriting old code).
The text was updated successfully, but these errors were encountered: